Owlboy
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Developers | |
---|---|
D-Pad Studio | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Publishers | |
Retail | IndieBox |
Engines | |
FNA | |
Windows (formerly) | XNA[1] |
Release dates | |
Windows | November 1, 2016[2] |
macOS (OS X) | January 26, 2017[3] |
Linux | January 26, 2017[3] |
Reception | |
Metacritic | 88 |
OpenCritic | 88 |
IGDB | 89 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Platform, Adventure |
Art styles | Pixel art |
Themes | Fantasy |
Owlboy is a singleplayer side view and scrolling platform and adventure game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Owlboy\Config\ |
macOS (OS X) | $HOME/Library/Application Support/Owlboy/Config/ |
Linux | $XDG_CONFIG_HOME/Owlboy/ |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Owlboy\Saves\ |
macOS (OS X) | $HOME/Library/Application Support/Owlboy/Saves/ |
Linux | $XDG_DATA_HOME/Owlboy/Saves/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Fullscreen uses desktop resolution. Rendering resolution is 640x360. Uses bilinear filtering to stretch to any non-integer scaled resolution, like 2736x1824. 16:10 aspect ratio is fine when using the Letterboxing option. | ||
Multi-monitor | |||
Ultra-widescreen | Stretched from 16:9.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | 1280x720 only. Toggle with F11. Cursor can be locked inside window. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 61 FPS.[5] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Single key per action. In-game button prompts do not conform with custom control settings, instead only ever showing the default controls. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Unplug any controllers. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music and sound. | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 3.0 | 2.1 with ARB extensions acceptable. |
Shader Model support | 3.0 (HLSL), 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 10 | |
Processor (CPU) | Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | DirectX 10 compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | Latest |
Processor (CPU) | Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | OpenGL 3.0 compatible 2.1 with ARB extensions acceptable |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | glibc 2.15+ | |
Processor (CPU) | Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | OpenGL 3.0 compatible 2.1 with ARB extensions acceptable |
References
- ↑ 3 questions :: Owlboy General Discussions - last accessed on May 2023
- ↑ Owlboy Trailer - Release NOV 1st 2016 - YouTube - last accessed on May 2023
- ↑ 3.0 3.1 Steam Community :: Group Announcements :: Owlboy - last accessed on 2017-01-26
- ↑ Fullscreen on Ultrawide displays :: Owlboy Bugs & Feedback - last accessed on May 2023
- ↑ unlocked framerate? :: Owlboy General Discussions - last accessed on May 2023