Difference between revisions of "Overwatch"
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+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
{{Infobox game/row/taxonomy/series | Overwatch }} | {{Infobox game/row/taxonomy/series | Overwatch }} | ||
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Revision as of 23:53, 21 September 2020
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Blizzard Entertainment | |
Release dates | |
Windows | May 24, 2016 |
Reception | |
Metacritic | 91 |
OpenCritic | 91 |
IGDB | 89 |
Taxonomy | |
Microtransactions | Cosmetic, Loot box |
Modes | Multiplayer |
Perspectives | First-person |
Controls | Direct control |
Themes | Sci-fi |
Series | Overwatch |
Overwatch | |
---|---|
Overwatch | 2016 |
Overwatch 2 | 2022 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Origins Edition, Collector's Edition and Game of the Year Edition | |||
Amazon.com | Origins Edition | |||
Battle.net | Standard Edition and Game of the Year Edition |
- All versions require Battle.net DRM and a constant internet connection for all game modes.
Version differences
Overwatch: Origins Edition
This version includes the base game, along with the following extra content:
- Exclusive hero skins for Overwatch
- Mercy's Wings for Diablo III
- Overwatch card back for Hearthstone: Heroes of Warcraft
- Tracer hero for Heroes of the Storm
- In-game avatar portraits for StarCraft II
- Baby Winston pet for World of Warcraft
Overwatch: Game of the Year Edition
This version includes all of the content found in the Origins Edition, along with:
- 10 in-game lootboxes
Overwatch: Collector's Edition
This version includes all of the content found in the Origins Edition, but not the Game of the Year Edition, along with:
- The game's soundtrack
- A visual sourcebook
- A 12.8" statue of the Soldier: 76 hero
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Overwatch\Settings\Settings_v0.ini |
- Progress, stats, and controls are saved automatically by Battle.net servers.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed 16:9.[1] | ||
Ultra-widescreen | FOV is Vert-.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | 80-103°. Defaults to 103°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Listed as Texture Filtering. | ||
Anti-aliasing (AA) | FXAA or SMAA. SSAA is available through the "Render Scale" option. | ||
Vertical sync (Vsync) | Triple buffering is also available. | ||
60 FPS and 120+ FPS | 30 FPS, Display based (value of refresh rate + 10), or custom (30-300 FPS). Menus are locked to 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Choice of Deuteranopia, Protanopia, or Tritanopia. [Incorrect implementation, Applies filter to simulate colorblindness] |
Input
- Individual control profiles for each hero are available, making it possible to have custom control settings and bindings for each one.
- Due to the nature of Overwatch's game engine, you can experience mouse lag despite having a framerate above 60fps. The only known fix is to use lower settings or more powerful hardware.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. For Steam controller/link, see below. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Locking UI to either Controller or Mouse+Keyboard is possible. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects, Music, In-Game Voice, Voice Chat. | |
Surround sound | ||
Subtitles | On by default for some instances (like special PvE events), but added in 2019 to regular play with three levels of customization. | |
Closed captions | ||
Mute on focus lost | Toggle with sound in background option. | |
EAX support | Dolby Atmos for Headphones |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 12 | Versus Up to 6 spectators can be added to a game on top of the max player limit. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 1119, 3724, 6113 |
UDP | 3724, 26503-36503 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Works using Compatibility Mode (enabled by default). Depth-sensitive halo around weapons. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise[3] (XAudio2[citation needed]) | Dolby Atmos support for headphones. Vivox for voice chat |
Cutscenes | Bink Video | 1.100n |
Multiplayer | Battle.net | |
Anti-cheat | Warden | W/ GuardIT anti-debug[4] |
Add as a Non-Steam shortcut to have the Steam Overlay
This section may require cleanup to meet basic quality standards. The specific problem is: Direct referencing of the reader and incorrect format of a file path. You can help by modifying
the article. The discussion page may contain useful suggestions.
Use bnetlauncher[5] |
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Add the game executable[citation needed] |
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Add Blizzard App executable[citation needed] |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3 AMD Phenom X3 8650 |
Intel Core i5 AMD Phenom II X3 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 ATI Radeon HD 4850 Intel HD Graphics 4400 | Nvidia GeForce GTX 660 AMD Radeon HD 7950 |
- A 64-bit operating system is required.
- SSD can fix FPS issues in first minutes of gameplay.[6]
References
- ↑ Overwatch | WSGF
- ↑ Overwatch's 16:9 vs. 21:9 explained in one screenshot : ultrawidemasterrace
- ↑ Overwatch - Game Audio Using Wwise (part 2/2)
- ↑ Overwatch - UnKnoWnCheaTs Game Hacking Wiki
- ↑ https://www.reddit.com/r/Overwatch/comments/3tfrv5/guide_how_to_use_steam_overlay_with_the_blizzard/
- ↑ https://www.purepc.pl/rozrywka/wkrotce_beta_gears_of_war_5_znamy_wymagania_sprzetowe_na_pc#comment-586000