Difference between revisions of "Overload"

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|wikipedia    = Overload (video game)

Revision as of 05:29, 7 July 2020

Overload
Overload cover
Developers
Revival Productions
Engines
Unity 2017[Note 1]
Release dates
Windows May 31, 2018
macOS (OS X) May 31, 2018
Linux May 31, 2018
Reception
Metacritic 74
OpenCritic 77
IGDB 75
Taxonomy
Monetization DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter, Vehicle combat
Vehicles Space flight
Themes Sci-fi
Overload on IGDB
Overload guide on StrategyWiki
Overload on MobyGames
Overload on Wikipedia

Overload is a 6 degrees of freedom shooter and spiritual successor to Descent. The game was made a newly formed Revival Productions - a small indie studio comprised out of many industry veterans, who previously worked in Volition, Outrage Games and Parallax Software.[3]

The game was successfully founded via kickstarter on March 11, 2016.[4] It was later released as early access title. Developers then continued working on the game, managing to successfully complete it and release it on Steam and GOG on May 31, 2018 to very positive reviews.

Following the game's release, the developer kept their promise and release their advanced custom map editor and tools allowing for modding the game. Couple of the levels created by community were then repackaged into 2 DLC packs (Community Level Pack and Anniversary Level Pack), with a premise that 50% of proceeds from purchase of these DLCs goes to community members that created them.

General information

Official forums
Official Discord server
Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Playable teaser available from Steam.

DLC and expansion packs

Name Notes
Community Level Pack
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Revival\Overload\
%USERPROFILE%\AppData\LocalLow\Revival\Overload\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Revival\Overload\Saves\
macOS (OS X)
Linux ~/.config/unity3d/Revival/Overload

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Added in Early Access drop #9.

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
68° - 90° vertical degrees
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter.
Anisotropic filtering (AF)
On/off toggle.
Anti-aliasing (AA)
On/off toggle (SMAA).
Vertical sync (Vsync)
Three settings: Off, 30Hz and 60Hz. 60Hz syncs to monitor scan rate, whatever it is (tested at 60 and 144Hz). 30Hz seems glitchy as it caps the framerate abnormally low (around 10-15 fps).[5]
60 FPS and 120+ FPS
Framerate can go above 350 FPS.[5]
High dynamic range display (HDR)

Input

General Input settings.
General Input settings.
Mouse and keyboard settings.
Mouse and keyboard settings.
Binding options for keyboard/mouse (identical with gamepad settings).
Binding options for keyboard/mouse (identical with gamepad settings).

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Officially supported since Early Access release 8.5.[6]
Subtitles
Closed captions
Mute on focus lost
No option to disable it.

Localizations

Language UI Audio Sub Notes
English
French
German
Russian
Spanish

Network

Multiplayer options.
Multiplayer options.

Multiplayer types

Type Native Players Notes
LAN play
8 Versus
Lacks competitive Head-to-Head mode.
Online play
8 Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
server included in official game distribution, limited to LAN by default
Self-hosting
via olproxy: https://github.com/arbruijn/olproxy
Direct IP
via olproxy: https://github.com/arbruijn/olproxy

Ports

Protocol Port(s) and/or port range(s)
UDP 7000-8001
Universal Plug and Play (UPnP) support status is unknown.

VR support

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL 4.5 Linux (Possibly OS X as well)
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP2
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 1800 MB
Video card (GPU) DirectX 9.0 compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.8+
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 1800 MB
Video card (GPU) Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 12.04+ / SteamOS+
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 1800 MB
Video card (GPU) Shader model 3.0 support

Notes

  1. Unity engine build: 2017.4.10f1[1][2]

References