Outriders
From PCGamingWiki, the wiki about fixing PC games
Revision as of 20:20, 18 November 2021 by Stuttgart (talk | contribs) (→Essential improvements: Pausing in singleplayer)
Developers | |
---|---|
People Can Fly | |
Publishers | |
Square Enix | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | April 1, 2021 |
Reception | |
Metacritic | 73 |
OpenCritic | 73 |
IGDB | 78 |
Warnings
- This game requires a constant internet connection for all game modes.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Epic Games Store | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. | |||
Steam |
- All versions require a constant internet connection for all game modes.
Essential improvements
Skip intro videos
Delete/rename video files[citation needed] |
---|
|
Pausing in Singleplayer
Use Ansel (NVIDIA only)[2] |
---|
Despite the always-online requirement, the game can be paused in Singleplayer mode on NVIDIA GPUs by enabling the Ansel overlay and pressing Alt + F2. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Madness\Saved\Config\WindowsNoEditor |
Microsoft Store | %LOCALAPPDATA%\Packages\39C668CD.Madness-BaseGame_r7bfsmp40f67j\LocalCache\Local\Madness\Saved\Config\WinGDK |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/680420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/680420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay.[3] | ||
4K Ultra HD | |||
Field of view (FOV) | Ranges from 75 - 130°.[3] | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Also supports resolution scaling and DLSS.[3] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Cutscenes locked to 30, 60, 90, or 120 FPS. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
General Unreal Engine Improvements
Disable Chromatic Aberration |
---|
|
Disable Bloom |
---|
r.DefaultFeature.Bloom=0 r.BloomQuality=0
|
Reduce Input Lag |
---|
r.OneFrameThreadLag=0 r.MaxAnisotropy=16
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [3] | |
Mouse acceleration | Mouse smoothing on by default.[3] | |
Mouse sensitivity | Separate option for aiming multiplier.[3] | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted.[3] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Triggers and analog sticks can be swapped.[3] | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis can also be inverted.[3] |
Controller types |
---|
XInput-compatible controllers | [3] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [3] | |
---|---|---|
PlayStation button prompts | Set steam controller input to forced off | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , , Wireless (DualShock 4 USB Wireless Adapter), Wired Bluetooth not tested |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse smoothing
Disable mouse smoothing |
---|
[/Script/Engine.InputSettings] bEnableMouseSmoothing=false |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 3 | Co-op Cross-play support with all platforms.[3] |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | Easy Anti-Cheat | [4] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-8350 |
Intel Core i7-7700 AMD Ryzen 5 2600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 70 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon R9 270X DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
- System requirements target 720p and 1080p respectively at 60 FPS.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (680420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
- ↑ https://www.reddit.com/r/outriders/comments/mj3upt/pc_users_with_nvidia_gpus_can_pause_the_game/
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 YouTube - Outriders: PC Spotlight & Details - last accessed on 2021-01-15
- ↑ Outriders - 1 Week To Launch - Dev Update - last accessed on 2021-03-26