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Difference between revisions of "Ori and the Will of the Wisps"

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{{Infobox game/row/publisher|Xbox Game Studios}}
 
{{Infobox game/row/publisher|Xbox Game Studios}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 2018|ref=<ref name="engineversion">{{Refcheck|user=Aemony|date=2020-03-16}}</ref>|build=2018.4.11f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2018|ref=<ref name="engineversion">{{Refcheck|user=Max20091|date=2021-01-31}}</ref>|build=2018.4.24}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 11, 2020}}
 
{{Infobox game/row/date|Windows|March 11, 2020}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|ori-and-the-will-of-the-wisps|89}}
+
{{Infobox game/row/reception|Metacritic|ori-and-the-will-of-the-wisps|88}}
 
{{Infobox game/row/reception|OpenCritic|7403/ori-and-the-will-of-the-wisps|90}}
 
{{Infobox game/row/reception|OpenCritic|7403/ori-and-the-will-of-the-wisps|90}}
{{Infobox game/row/reception|IGDB|ori-and-the-will-of-the-wisps|90}}
+
{{Infobox game/row/reception|IGDB|ori-and-the-will-of-the-wisps|91}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Subscription gaming service }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view, Scrolling }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Adventure, Metroidvania, Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Post-apocalyptic }}
 +
{{Infobox game/row/taxonomy/series            | Ori and the Blind Forest }}
 
|steam appid  = 1057090
 
|steam appid  = 1057090
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|official site= https://www.orithegame.com/
 
|official site= https://www.orithegame.com/
|strategywiki =  
+
|hltb        = 46428
 +
|strategywiki = Ori_and_the_Will_of_the_Wisps
 
|mobygames    = ori-and-the-will-of-the-wisps
 
|mobygames    = ori-and-the-will-of-the-wisps
 
|wikipedia    = Ori and the Will of the Wisps
 
|wikipedia    = Ori and the Will of the Wisps
|winehq      =  
+
|winehq      = 38771
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      = '''''Ori and the Will of the Wisps''''' is a {{Glossary:Platform}}-{{Glossary:Adventure}} {{Glossary:Metroidvania}} game made by [[Company:Moon Studios|Moon Studios]] and published by [[Company:Xbox Game Studios|Xbox Game Studios]] and is a sequel to the highly acclaimed [[Ori and the Blind Forest: Definitive Edition|Ori and the Blind Forest]].
 +
 +
|release history  = The game was released on both Microsoft Store and Steam on March 11, 2020.
 +
 +
Post-launch support included patch 2 introduced more graphical and audio options including HDR, dynamic resolution and audio device selection.<ref>{{Refurl|url=https://steamcommunity.com/app/1057090/discussions/0/4666237625643445999/|title=Ori and the Will of the Wisps Patch 2 :: Ori and the Will of the Wisps General Discussion|date=2021-03-26}}</ref> Patch 3 and 3.1 introduced even more graphical and audio options for even better scalability for higher and lower end hardware, image sharpening setting, bugfixes and performance improvements.<ref>{{Refurl|url=https://steamcommunity.com/app/1057090/discussions/0/3001047413713205701/|title=Ori and the Will of the Wisps Patch 3 :: Ori and the Will of the Wisps General Discussion|date=2021-03-26}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1057090/discussions/0/2968397584537393710/?snr=2_9_100003_|title=Ori and the Will of the Wisps Patch 3.1 :: Ori and the Will of the Wisps General Discussion|date=2022-09-11}}</ref>
 +
 +
|current state    =
 +
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://support.xbox.com/en-US/help/games-apps/game-titles/ori-and-the-will-of-the-wisps-faq Xbox support page]
 
{{mm}} [https://steamcommunity.com/app/1057090/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/1057090/discussions/ Steam Community Discussions]
 
{{Series|Ori and the Blind Forest}}
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| GMG | ori-and-the-will-of-the-wisps | Microsoft Store | {{store feature|Xbox Play Anywhere}}, ''(Only activatable in United Kingdom)'' | | Windows }}
 
{{Availability/row| Microsoft Store | 9n8cd0xzklp4 | Microsoft Store | {{store feature|Xbox Game Pass}}, {{store feature|Xbox Play Anywhere}} |  | Windows }}
 
{{Availability/row| Microsoft Store | 9n8cd0xzklp4 | Microsoft Store | {{store feature|Xbox Game Pass}}, {{store feature|Xbox Play Anywhere}} |  | Windows }}
{{Availability/row| Steam | 1057090 | DRM-free | | | Windows }}
+
{{Availability/row| Steam | 1057090 | DRM-free | | | Windows }}
 +
}}
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|cross-game bonus      =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
|subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]].
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = Game does not contain any microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             = true
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         = Also on Steam version.
 
}}
 
}}
  
 
==Video==
 
==Video==
{{Image|Ori and the Will of the Wisps display settings.jpg|In-game Video settings.}}
+
{{Image|Ori and the will of the wisps - Display.png|Display settings}}
 +
{{Image|Ori and the will of the wisps - Graphics.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/ori-and-will-wisps/en
 
|wsgf link                  = https://www.wsgf.org/dr/ori-and-will-wisps/en
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|4k ultra hd wsgf award    = gold
 
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= 16:10, 16:9, 5:4, 4:3 aspect ratios.
+
|widescreen resolution notes= {{term|Anamorphic}} 16:9 aspect ratio.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = Use [https://community.pcgamingwiki.com/files/file/1839-ori-and-the-will-of-the-wisps-superwide-multimonitor-fix/ the community tool] for a workaround.
 
|multimonitor notes        = Use [https://community.pcgamingwiki.com/files/file/1839-ori-and-the-will-of-the-wisps-superwide-multimonitor-fix/ the community tool] for a workaround.
Line 87: Line 142:
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =
+
|borderless windowed notes  = Exclusive fullscreen also available.
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[SSAA]] ranging from 50% up to 200%.
+
|antialiasing notes        = [[SSAA]] ranging from 50% up to 200%. [[FXAA]] is always enabled.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Double buffering in fullscreen mode, triple buffering in borderless/window mode.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Slider allows adjusting limit from 30 to 200 FPS. Can be disable for unlimited FPS.
+
|120 fps notes              = Slider allows adjusting limit from 30 to 200 FPS. Can be disabled for unlimited FPS. Optional FPS-limiter available.
 
 
 
|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
{{ii}} Graphics Quality and Sharpness settings added in Patch 3.<ref>{{Refurl|url=https://www.orithegame.com/release-notes-ori-xbox-series-x-s/|title=Release Notes for Ori and the Will of the Wisps – Xbox Series X|S and More!||date=2020-11-06}}</ref>
 
{{++}} Includes a dynamic resolution setting that allows users to select a minimum frame rate from 30 to 300 FPS and adjust a minimum resolution from 50 to 100% (for both vertical and horizontal) when target minimum framerate cannot be achieved.
 
{{++}} Includes a dynamic resolution setting that allows users to select a minimum frame rate from 30 to 300 FPS and adjust a minimum resolution from 50 to 100% (for both vertical and horizontal) when target minimum framerate cannot be achieved.
  
 
==Input==
 
==Input==
{{Image|Ori and the Will of the Wisps game control settings.png|In-game game control settings.}}
+
{{Image|Ori and the Will of the Wisps game control settings.png|Game control settings}}
{{Image|Ori and the Will of the Wisps menu control settings.png|In-game menu control settings.}}
+
{{Image|Ori and the Will of the Wisps menu control settings.png|Menu control settings}}
{{Image|Ori and the Will of the Wisps map control settings.png|In-game map control settings.}}
+
{{Image|Ori and the Will of the Wisps map control settings.png|Map control settings}}
 +
{{Image|Ori and the Will of the Wisps - Controller.png|Controller buttons}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Full in-game remapping. Four keys per action.
 
|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
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|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = false
+
|controller remap          = limited
|controller remap notes    =  
+
|controller remap notes    = Stick deadzone adjustement.<br/>Rebinding only for DirectInput controllers, see [[#Remapping|Remapping]].
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
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|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = false
+
|dualshock 4              = hackable
|dualshock 4 notes        = Partially recognized.{{cn|Clarify and set the state to limited if applicable}}
+
|dualshock 4 notes        = Detected and usable but requires [[#Remapping|Remapping.]]
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired, V1
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= false
 
|tracked motion controllers= false
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|tracked motion prompts    = false
 
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = Rebinding almost mandatory. See [[#Remapping|Remapping.]]
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = XInput only. Adjustable from 0-200% in strength.
|simultaneous input        = true
+
|simultaneous input        = false
|simultaneous input notes  = Keyboard and mouse, controller.
+
|simultaneous input notes  = Using KB/M buttons together with XInput movement causes a stutter with each button press.
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 +
}}
 +
 +
===[[Glossary:Remapping|Remapping]]===
 +
{{Fixbox|description=Modify key/button binding file|ref=<ref name="remapping">{{Refurl|url=https://gameplay.tips/guides/7015-ori-and-the-will-of-the-wisps.html|title=Ori and the Will of the Wisps - Fixing Native Dualshock 4 Bindings||date=2020-06-05}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{code|KeyRebindings.txt}} if you want to modify keyboard bindings and {{code|ControllerButtonRemaps.txt}} for Direct Input controller.
 +
# Change {{code|Activate Direct Input Button Rebinding: False}} from the top of the file into {{code|True}}.
 +
# Make desired changes (Check your controllers PC Gaming Wiki article for button numbering) and save the file.
 +
 +
'''Notes'''
 +
{{--}} Neither analog sticks nor D-pad can be rebound, resulting in a lesser experience or possibly rendering some controllers completely unusable. Use external [[Glossary:Controller#XInput wrappers|XInput wrapper]] to rebind these instead.
 +
{{--}} Haptic feedback is not supported with DirectInput controllers. Use XInput wrapper with haptic feedback support, e.g. Steam input.
 +
{{ii}} More details are included at the bottom of the file.
 +
{{ii}} Premade controller configurations:
 +
<div class="mw-collapsible mw-collapsed" style="width:400px">
 +
:: Dualshock 4
 +
<div class="mw-collapsible-content">
 +
<pre>Activate DirectInput Button Rebinding: True
 +
--------
 +
A: 2
 +
B: 3
 +
X: 1
 +
Y: 4
 +
LShoulder: 5
 +
RShoulder: 6
 +
Select: 9
 +
Start: 10
 +
LStick: 11
 +
RStick: 12
 +
LTrigger: 7
 +
RTrigger: 8</pre>
 +
</div></div>
 
}}
 
}}
  
 
==Audio==
 
==Audio==
{{Image|Ori and the Will of the Wisps audio and localization settings.png|In-game Audio and localization settings.}}
+
{{Image|Ori and the will of the wisps - Audio.png|Audio settings}}
 +
{{Image|Ori and the will of the wisps - Language.png|General and language settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sound effects and music
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = true
+
|subtitles                = n/a
|subtitles notes          =  
+
|subtitles notes          = All dialogue is text-only with fictional language and mumbling.
|closed captions          = true
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
 +
{{ii}} Audio Quality settings added in Patch 3.<ref>{{Refurl|url=https://www.orithegame.com/release-notes-ori-xbox-series-x-s/|title=Release Notes for Ori and the Will of the Wisps – Xbox Series X|S and More!||date=2020-11-06}}</ref>
 +
{{ii}} Audio API settings added in Patch 2. They allow to select Wasapi, XAudio2 or DirectSound.
  
 
{{L10n|content=
 
{{L10n|content=
Line 195: Line 293:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 203: Line 301:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 211: Line 309:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 219: Line 317:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 227: Line 325:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 235: Line 333:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = French
+
|language  = Finnish
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = Finnish
+
|language  = French
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 259: Line 357:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 267: Line 365:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 275: Line 373:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 283: Line 381:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 291: Line 389:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 299: Line 397:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 307: Line 405:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 315: Line 421:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 323: Line 429:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 331: Line 437:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 339: Line 445:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 347: Line 453:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 355: Line 461:
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
|subtitles = true
+
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Vietnamese
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = [https://gametiengviet.com/threads/pc-ori-and-the-will-of-the-wisps-viet-ngu-ori-va-di-nguyen-tinh-linh.4412/ Fan translation.]
 +
|fan      = true
 
}}
 
}}
 
}}
 
}}
  
==Issues unresolved==
+
{{Network/Multiplayer
===The Flash visual effect stays on at all times===
+
|local play          = false
{{ii}} The Flash visual effect stays on at all times, even when the ability itself isn't currently on.<ref>[https://steamcommunity.com/app/1057090/discussions/0/4233889679078140517/ Three bugs I'd like to report. :: Ori and the Will of the Wisps General Discussions]</ref><ref>{{Refcheck|user=Keith|date=2020-04-21|comment=}}</ref>
+
|local play players  =  
 
+
|local play modes    =  
===Depth of field looks aliased===
+
|local play notes    =
{{ii}} The game has no option to disable DoF.
+
|lan play            = false
 
+
|lan play players    =  
{{Fixbox|description=Set resolution scaling to 200%|ref=<ref>[https://steamcommunity.com/app/1057090/discussions/0/1750151027901017662 background looks like its in low resolution? :: Ori and the Will of the Wisps General Discussions]</ref>|fix=
+
|lan play modes      =  
 +
|lan play notes      =  
 +
|online play          = limited
 +
|online play players  =  
 +
|online play modes    =
 +
|online play notes    = "Spirit Trials" are races against player ghosts from the leaderboards.
 +
|asynchronous        =  
 +
|asynchronous notes  =  
 
}}
 
}}
  
Line 380: Line 501:
 
|native 3d                  =  
 
|native 3d                  =  
 
|native 3d notes            =  
 
|native 3d notes            =  
|nvidia 3d vision            =  
+
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      =  
+
|nvidia 3d vision notes      = Use [https://helixmod.blogspot.com/2020/03/ori-and-will-of-wisps-v100.html Helix Mod: Ori and the Will of the Wisps - 3D-Vision Ready Fix - 1.00].
 
|tridef 3d                  =  
 
|tridef 3d                  =  
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
Line 415: Line 536:
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Game crashes when quitting===
 +
{{--}} Crashes on quit have been reported, especially for user with Realtek + Nahimic audio drivers, with both Steam and MS Store versions of the game (you'll find the crash logs under Windows Reliability Monitor or Event Viewer) <ref>{{Refurl|url=https://steamcommunity.com/app/1057090/discussions/0/2445966001942388172/|title=Game crashes when quit :: Ori and the Will of the Wisps General Discussion|date=2022-10-09}}</ref>. This won't affect gameplay or corrupt save games.<br>A possible solution [https://steamcommunity.com/app/1057090/discussions/0/2445966001942388172/#c4290314417255372639 has been proposed].
  
 
==Other information==
 
==Other information==
Line 441: Line 566:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 454: Line 582:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            = Wwise Audiokinetic
+
|audio            = Audiokinetic Wwise
|audio notes      =  
+
|audio notes      = Offers 3 APIs: WASAPI, XAudio2 and DirectSound
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            = Microsoft Xinput Library
+
|input            = XInput
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        =  
 
|cutscenes        =  
Line 466: Line 594:
 
|anticheat        =  
 
|anticheat        =  
 
|anticheat notes  =  
 
|anticheat notes  =  
 +
}}
 +
 +
===Debug mode===
 +
{{ii}} The debug mode features various settings, for example: unlocking abilities, modifying stats, teleporting to locations or changing render settings like disabling the blurring and downsampling of the background.
 +
 +
{{Fixbox|description=Enable debug mode|ref=<ref>{{Refcheck|user=Waschbär|date=2021-08-11|comment=Comment (optional)}}</ref>|fix=
 +
{{ii}} It is recommended to backup the save files before using any of the debug settings.
 +
# Create the folder {{code|C:/moon/}}.
 +
# Open the folder and create an empty text document called {{code|wispsDebug.txt}}.
 +
# Press {{key|8}} in-game to access the control panel.
 +
 +
{{ii}} Online features are disabled while the debug mode is active.
 +
{{ii}} To disable the debug mode, delete the created text file.
 
}}
 
}}
  
Line 473: Line 614:
  
 
|minOS    = 10
 
|minOS    = 10
|minCPU  = AMD Athlon X4
+
|minCPU  = Intel Core i5-4460
|minCPU2  = Intel Core i5 4460
+
|minCPU2  = AMD Athlon X4
 
|minRAM  = 8 GB  
 
|minRAM  = 8 GB  
 
|minHD    = 20 GB
 
|minHD    = 20 GB
|minGPU  = Nvidia Geforce GTX 950
+
|minGPU  = Nvidia GeForce GTX 950
|minGPU2  = AMD Radeon R7 370
+
|minGPU2  = AMD Radeon R7 370
 +
|minDX    = 11
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = AMD Ryzen 3
+
|recCPU  = Intel Core i5 (Skylake)
|recCPU2  = Intel Core i5 (Skylake)
+
|recCPU2  = AMD Ryzen 3
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia Geforce GTX 970  
+
|recGPU  = Nvidia GeForce GTX 970  
 
|recGPU2  = AMD Radeon RX 570
 
|recGPU2  = AMD Radeon RX 570
|notes    = {{ii}} 64 bit OS and Windows 10 Version 18362.0 or higher are required.
+
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Windows 10 version 18362.0 or higher is required. {{ii}} Steam version runs on Windows 7 and 8.1 despite minimum requirements.
{{ii}} Steam version runs on Windows 7 and 8.1 despite minimum requirements.
+
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 11:07, 24 March 2024

Ori and the Will of the Wisps
Ori and the Will of the Wisps cover
Developers
Moon Studios
Publishers
Xbox Game Studios
Engines
Unity 2018[Note 1]
Release dates
Windows March 11, 2020
Reception
Metacritic 88
OpenCritic 90
IGDB 91
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Side view, Scrolling
Controls Direct control
Genres Action, Adventure, Metroidvania, Platform
Art styles Cartoon
Themes Fantasy, Post-apocalyptic
Series Ori and the Blind Forest
Ori and the Will of the Wisps on HowLongToBeat
Ori and the Will of the Wisps on IGDB
Ori and the Will of the Wisps guide on StrategyWiki
Ori and the Will of the Wisps on MobyGames
Ori and the Will of the Wisps on Wikipedia
Ori and the Blind Forest
Ori and the Blind Forest 2015
Ori and the Blind Forest: Definitive Edition 2016
Ori and the Will of the Wisps 2020

Ori and the Will of the Wisps is a platform-adventure metroidvania game made by Moon Studios and published by Xbox Game Studios and is a sequel to the highly acclaimed Ori and the Blind Forest.

The game was released on both Microsoft Store and Steam on March 11, 2020.

Post-launch support included patch 2 introduced more graphical and audio options including HDR, dynamic resolution and audio device selection.[2] Patch 3 and 3.1 introduced even more graphical and audio options for even better scalability for higher and lower end hardware, image sharpening setting, bugfixes and performance improvements.[3][4]

General information

Xbox support page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Microsoft Store
Xbox Play Anywhere, (Only activatable in United Kingdom)
Windows
Microsoft Store
Microsoft Store
Xbox Game Pass for PC, Xbox Play Anywhere
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

Microtransactions

Type Notes
No microtransactions Game does not contain any microtransactions.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Ori and the Will of The Wisps\
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Patagonia_8wekyb3d8bbwe\LocalCache\Local\Ori and the Will of The Wisps
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1057090/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Ori and the Will of The Wisps\
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Patagonia_8wekyb3d8bbwe\SystemAppData\wgs\<user-id>\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1057090/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud
Also on Steam version.

Video

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State WSGF Notes
Widescreen resolution
Anamorphic 16:9 aspect ratio.
Multi-monitor
Use the community tool for a workaround.
Ultra-widescreen
Native 21:9 support. Use the community tool for 32:9 support.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Exclusive fullscreen also available.
Anisotropic filtering (AF)
Anti-aliasing (AA)
SSAA ranging from 50% up to 200%. FXAA is always enabled.
Vertical sync (Vsync)
Double buffering in fullscreen mode, triple buffering in borderless/window mode.
60 FPS and 120+ FPS
Slider allows adjusting limit from 30 to 200 FPS. Can be disabled for unlimited FPS. Optional FPS-limiter available.
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Graphics Quality and Sharpness settings added in Patch 3.[5]
Includes a dynamic resolution setting that allows users to select a minimum frame rate from 30 to 300 FPS and adjust a minimum resolution from 50 to 100% (for both vertical and horizontal) when target minimum framerate cannot be achieved.

Input

Game control settings
Game control settings
Menu control settings
Menu control settings
Map control settings
Map control settings
Controller buttons
Controller buttons

Keyboard and mouse State Notes
Remapping
Full in-game remapping. Four keys per action.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Stick deadzone adjustement.
Rebinding only for DirectInput controllers, see Remapping.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Detected and usable but requires Remapping.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired,

Generic/other controllers
Rebinding almost mandatory. See Remapping.
Button prompts
Additional information
Controller hotplugging
Haptic feedback
XInput only. Adjustable from 0-200% in strength.
Digital movement supported
Simultaneous controller+KB/M
Using KB/M buttons together with XInput movement causes a stutter with each button press.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Remapping

Modify key/button binding file[6]
  1. Go to the configuration file(s) location.
  2. Open KeyRebindings.txt if you want to modify keyboard bindings and ControllerButtonRemaps.txt for Direct Input controller.
  3. Change Activate Direct Input Button Rebinding: False from the top of the file into True.
  4. Make desired changes (Check your controllers PC Gaming Wiki article for button numbering) and save the file.

Notes

Neither analog sticks nor D-pad can be rebound, resulting in a lesser experience or possibly rendering some controllers completely unusable. Use external XInput wrapper to rebind these instead.
Haptic feedback is not supported with DirectInput controllers. Use XInput wrapper with haptic feedback support, e.g. Steam input.
More details are included at the bottom of the file.
Premade controller configurations:
Dualshock 4
Activate DirectInput Button Rebinding: True
--------
A: 2
B: 3
X: 1
Y: 4
LShoulder: 5
RShoulder: 6
Select: 9
Start: 10
LStick: 11
RStick: 12
LTrigger: 7
RTrigger: 8

Audio

Audio settings
Audio settings
General and language settings
General and language settings

Audio feature State Notes
Separate volume controls
Sound effects and music
Surround sound
Subtitles
All dialogue is text-only with fictional language and mumbling.
Closed captions
Mute on focus lost
Royalty free audio
Audio Quality settings added in Patch 3.[7]
Audio API settings added in Patch 2. They allow to select Wasapi, XAudio2 or DirectSound.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish
Turkish
Vietnamese
Fan translation.

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
"Spirit Trials" are races against player ghosts from the leaderboards.

VR support

Issues unresolved

Game crashes when quitting

Crashes on quit have been reported, especially for user with Realtek + Nahimic audio drivers, with both Steam and MS Store versions of the game (you'll find the crash logs under Windows Reliability Monitor or Event Viewer) [8]. This won't affect gameplay or corrupt save games.
A possible solution has been proposed.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Audiokinetic Wwise Offers 3 APIs: WASAPI, XAudio2 and DirectSound
Input XInput

Debug mode

The debug mode features various settings, for example: unlocking abilities, modifying stats, teleporting to locations or changing render settings like disabling the blurring and downsampling of the background.
Enable debug mode[9]
It is recommended to backup the save files before using any of the debug settings.
  1. Create the folder C:/moon/.
  2. Open the folder and create an empty text document called wispsDebug.txt.
  3. Press 8 in-game to access the control panel.
Online features are disabled while the debug mode is active.
To disable the debug mode, delete the created text file.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460
AMD Athlon X4
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 950
AMD Radeon R7 370
DirectX 11 compatible
A 64-bit operating system is required.
Windows 10 version 18362.0 or higher is required.
Steam version runs on Windows 7 and 8.1 despite minimum requirements.


Notes

  1. Unity engine build: 2018.4.24[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1057090/ in addition to or instead of this directory. The app ID (1057090) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References