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OpenRA

From PCGamingWiki, the wiki about fixing PC games
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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
OpenRA
OpenRA cover
Developers
OpenRA developers
Engines
OpenRA
Release dates
Windows 2010
macOS (OS X) 2010
Linux 2010
Taxonomy
Monetization Freeware
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Top-down view
Controls Multiple select, Point and select
Genres RTS
Series Command & Conquer, Dune
OpenRA on MobyGames
OpenRA on Wikipedia
Command & Conquer 1995
Command & Conquer: Red Alert 1996
Command & Conquer: Sole Survivor 1997
Command & Conquer: Tiberian Sun 1999
Command & Conquer: Red Alert 2 2000
Command & Conquer: Renegade 2002
Command & Conquer: Generals 2003
Command & Conquer 3: Tiberium Wars 2007
Command & Conquer: Red Alert 3 2008
Command & Conquer: Red Alert 3 - Uprising 2009
Command & Conquer 4: Tiberian Twilight 2010
OpenRA (unofficial) 2010
Command & Conquer (2013) Cancelled
Command & Conquer Remastered Collection 2020
Renegade X (unofficial) EA

OpenRA is a cross-platform open-source re-imagination of real-time strategies Command & Conquer, Red Alert and Dune 2000. It is not their direct clone, as it took gameplay elements from later titles such as Red Alert 2 and Generals, even added new units to Red Alert.

As of 2023, it is actively maintained by the community and designed with modding in mind. As an engine, it has been used as a base for full game releases such as D.O.R.F. Real-Time Strategic Conflict and OpenHV.

General information

GitHub repository

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
The game relies on the graphical assets of the original games and will prompt you at first start on entering the original discs or download a minimal asset pack from community maintained mirrors.[1]

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\OpenRA\
macOS (OS X) $HOME/Library/Application Support/OpenRA/
Linux $XDG_CONFIG_HOME/openra
Configuration file, custom map and game assets are stored in this location.
This game does not follow the XDG Base Directory Specification on Linux.[2]

Save game data location

System Location
Windows %APPDATA%\OpenRA\Saves
macOS (OS X) $HOME/Library/Application Support/OpenRA/Saves
Linux $XDG_CONFIG_HOME/openra/Saves

Video

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Called Fullscreen, Fullscreen (legacy) is Exclusive fullscreen
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Does not work in windowed mode[3]
60 FPS and 120+ FPS
VSync enabled by default. If it fails, enable manual Frame limiter.
Can be set in-game or in settings.yaml.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input settings
Input settings

Keyboard and mouse State Notes
Remapping
Can be changed in-game or in settings.yaml[4]
Mouse acceleration
Mouse sensitivity
Check Use Hardware Cursors in-game for enhanced mouse responsiveness
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Enable Left-Click Orders in-game (GUI still unsuitable)
Controller
Controller support
Community supplied profiles for the Steam controller exist.[5]

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Can be changed in-game or in settings.yaml.
Surround sound
Subtitles
Closed captions
[6]
Mute on focus lost
Only in single-player[7]

Localizations

Language UI Audio Sub Notes
English
Localized discs require manual installation;[1] UI translation support still incomplete[8]

Network

Advanced settings
Advanced settings
Network settings
Network settings

Multiplayer types

Type Native Notes
LAN play
Since version 20171014[9]
Online play
Allows public games via the OpenRA master server

Connection types

Type Native Notes
Matchmaking
Player authentication is implemented, but doesn't have much use other than identification.
Peer-to-peer
Dedicated
Dedicated server documentation
Self-hosting
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 1234
This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Ports used internally and externally is configurable in-game when hosting a game and in settings.yaml.

Issues fixed

For the list of common issues visit the FAQ section of the wiki

Other information

API

Technical specs Supported Notes
Direct3D 11 [14]
OpenGL 3.2 Alternatively OpenGL ES 3[15] or OpenGL 2.1 with command line option Graphics.DisableLegacyGL=False[16]
ExecutablePPC 32-bit 64-bitARM Notes
Windows
32-bit installers are available at GitHub.[10]
macOS (OS X)
Universal binary[11]
Linux
Non-64-bit support is provided by Snapcraft[12] or Flatpak[13]

Middleware

Middleware Notes
Audio OpenAL
Input SDL

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 10, 11
Processor (CPU) Intel Celeron 2.3 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL 3.2[15] compatible
DirectX 11[14] compatible
The Intel drivers that are bundled with Windows ("Vendor: Microsoft Corporation") do not include any OpenGL support and therefore won't work.
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) Intel Celeron 2.3 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 50 MB
Video card (GPU) OpenGL 3.2[15] compatible
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) CentOS 7
Processor (CPU) Intel Celeron 2.3 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 50 MB
Video card (GPU) OpenGL 3.2[15] compatible
The Open-Source Intel Mesa drivers offer more OpenGL features than their Windows counterparts which is why older graphics card will work.


References

  1. 1.0 1.1 Game Content · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
  2. Split mod vs user content directories · Issue #10374 · OpenRA/OpenRA - last accessed on 2016-10-19
  3. VSync does not cap the framerate in windowed mode - last accessed on May 2023
  4. Hotkeys · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
  5. OpenRA Steam controller mapping - last accessed on May 2023
  6. Add a dedicated widget for transient notifications - last accessed on May 2023
  7. Optionally mute on unfocus - last accessed on May 2023
  8. GitHub: Translation support
  9. Release 20171014 - last accessed on May 2023
  10. GitHub - last accessed on May 2023
  11. Package macOS releases as a universal binary. - last accessed on May 2023
  12. OpenRA on Snapcraft - last accessed on 2020-12-01
  13. OpenRA on Flathub - last accessed on 2023-03-11
  14. 14.0 14.1 Playtest 20210131
  15. 15.0 15.1 15.2 15.3 Playtest 20200303
  16. Legacy GPU with no OpenGL 3 support; graphics.log contains this message: - last accessed on May 2023