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Difference between revisions of "Omega Labyrinth Life"

From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|HKEY_CURRENT_USER\SOFTWARE\D3Publisher\OmegaLabyrinth Life}}
 
}}
 
}}
  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Uses {{Term|Vert-}} scaling for user interface elements.<ref>{{Refcheck|user=KingKrouch|date=2020-10-03|comment=Tested using 4:3, 16:9, and 21:9 resolutions.}}</ref>
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = Requires registry edit. See [https://steamcommunity.com/app/1163600/discussions/0/2865910147607358456/#c2865910147607399147]
 
|4k ultra hd notes          = Requires registry edit. See [https://steamcommunity.com/app/1163600/discussions/0/2865910147607358456/#c2865910147607399147]
 
|fov                        = unknown
 
|fov                        = unknown
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
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|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
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{{Input settings
 
{{Input settings
 
|key remap                = false
 
|key remap                = false
|key remap notes          = No keyboard/mouse support.
+
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
|direct3d notes        =  
+
|direct3d notes        = DirectX 12 can be forced using the <code>-force-d3d12</code> [[Glossary:Command line arguments|command line argument]].<ref>{{Refcheck|user=KingKrouch|date=2020-10-03|comment=Tested using launch parameters, and checking what API is being used with RivaTuner.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  

Revision as of 01:56, 14 October 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Omega Labyrinth Life
Omega Labyrinth Life cover
Developers
Matrix Software
Publishers
D3 Publisher
Release dates
Windows December 10, 2019
Omega Labyrinth Life on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Pacifier Sword
Windows
Drool Shield
Windows
Queen's Whip
Windows
Bondage Shield
Windows
Costume: Hinata (Swimsuit)
Windows
Costume: Berune (Swimsuit)
Windows
Costume: Mei (Swimsuit)
Windows
Costume: Mio (Swimsuit)
Windows
Costume: Nanami (Swimsuit)
Windows
Costume: Juri (Swimsuit)
Windows
Costume: Yurika (Swimsuit)
Windows
Costume: Hinata (Animal)
Windows
Costume: Berune (Animal)
Windows
Costume: Mei (Animal)
Windows
Costume: Mio (Animal)
Windows
Costume: Nanami (Animal)
Windows
Costume: Juri (Animal)
Windows
Costume: Yurika (Animal)
Windows
Character Song: Hinata
Windows
Character Song: Berune
Windows
Character Song: Mei
Windows
Character Song: Mio
Windows
Character Song: Nanami
Windows
Character Song: Juri
Windows
Character Song: Yurika
Windows
Character Song: Pai
Windows
Character Song: Nem
Windows
Character Songs "Anberyl" Set of 15
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\D3Publisher\OmegaLabyrinth Life
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1163600/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1163600/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11 DirectX 12 can be forced using the -force-d3d12 command line argument.[1]
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Celeron G1820
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 280
AMD Radeon HD 7750
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:KingKrouch on 2020-10-03
    Tested using launch parameters, and checking what API is being used with RivaTuner.