Ōkami HD
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Revision as of 11:35, 4 March 2025 by Projectxsent (talk | contribs) (→Intermittent input device disconnects)
| Developers | |
|---|---|
| Original game | Clover Studio |
| Remastered (2012) | HexaDrive |
| Remastered (2017) | M-Two[1][2] |
| Remastered (2017) | Vingt et un Systems |
| Remastered (2017) | Buzz |
| Publishers | |
| Capcom | |
| Release dates | |
| Windows | December 12, 2017 |
| Reception | |
| Metacritic | 92 |
| OpenCritic | 88 |
| IGDB | 92 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action |
| Art styles | Stylized |
| Themes | Fantasy, Japan |
Okami HD is a singleplayer third-person action game.
It is a remastered version of Ōkami released for PlayStation 2 in 2006. Despite the graphical improvements compared to the original release, the frame rate is still capped at 30 FPS.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GamersGate | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Steam |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %APPDATA%\OKAMI HD\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/587620/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | <Steam-folder>\userdata\<user-id>\587620\remote\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/587620/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | 4:3 also supported. | ||
| Multi-monitor | See the WSGF entry. | ||
| Ultra-widescreen | See the WSGF entry. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | There is an alternative camera mode with a farther distance from Amaterasu while exploring. | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Up to 4x. Controlled by Graphics Settings option ingame. To increase further see Anisotropic filtering (AF). |
||
| Anti-aliasing (AA) | MSAA. Controlled by Graphics Settings option ingame. To increase further see Anti-aliasing (AA). |
||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Capped at 30 FPS. Menus are 60 FPS. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF)
| Use Special K |
|---|
|
| Change AF manually |
|---|
|
Anti-aliasing (AA)
| Change MSAA amount |
|---|
|
| Change rendering resolution for supersampling[3] |
|---|
|
Post-processing
| Disable shaders with Helix Mod |
|---|
| Disable ghosting and grain effects[4] |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | Separate options for brush and camera. | |
| Mouse input in menus | Keyboard and controller only. | |
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | Steam Input API is required. | |
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | supported via Steam Input API. | |
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | DualShock 4, DualSense, DualSense Edge supported via Steam Input API. |
|
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired, Wireless (Bluetooth) |
|
| Generic/other controllers | Both Nintendo Switch Pro Controller and Generic Gamepads are supported via Steam Input API. | |
|---|---|---|
| Button prompts |
| Additional information | ||
|---|---|---|
| Button prompts | Always show default controls of first controller connected. Switches to KB/M prompts if KB/M input is detected. | |
| Controller hotplugging | Supported, but uses button prompts of first controller connected. | |
| Input prompt override | ||
| Haptic feedback | ||
| HD haptic feedback | ||
| Simultaneous controller+KB/M | Rapidly changes button prompts. |
| Steam Input | ||
|---|---|---|
| Steam Input API support | ||
| Steam Input prompt modes | In-Game Button Icons Future controller types (prior to Okami HD's PC Release) will display Steam Controller prompts and overlay image.[5] | |
| Steam Deck button prompts | ||
| Steam Controller button prompts | ||
| Motion sensors support | Cursor Celestial Brush's Mouse-like cursor action (under "Touch Pad" name) is available. |
|
| Official controller preset(s) | Xbox 360 Controller, Xbox One Controller, DualShock 4, Steam Controller and Generic Controller configs are availble Default controls for Steam Controller use stick-like movement for the Celestial Brush's "Move Brush" action. This can be changed to mouse-like controls to provide a smoother experience. |
Pressure-sensitive Celestial Brush
- Enables the drawing mechanic where the pressure of □ sᴏ̨ᴜᴀʀᴇ button determines the thickness of the line you draw (thin and thick line threshold).
| DualShock 3 custom config |
|---|
|
| Steam Deck input config[6] |
|---|
|
Reverse Confirm and Cancel buttons
- Changes O/B to accept and X/A to cancel, to replicate the original release and fix an inconsistency where O/B is used to interact on the field but X/A is used in menus.
| Swapping confirm and cancel buttons |
|---|
|
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | BGM, SE, Voice | |
| Surround sound | Music plays through Rear speakers during Save / Load menus, and music occasionally shifts to rear speakers during gameplay | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Traditional Chinese | Fan translation by 四叶草汉化组, download[7]. | |||
| French | ||||
| German | ||||
| Italian | Fan translation, download. | |||
| Japanese | ||||
| Polish | Fan translation, download. | |||
| Russian | Fan translation by «The Miracle» | |||
| Spanish | Fan translation, download. | |||
| Brazilian Portuguese | Fan translation by "MJay", download. |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Nvidia 3D Vision | See Helix Mod: Okami HD. | ||
Issues fixed
USB microphone stuttering and other problems with USB devices
| Override DirectInput device enumeration with CrashFix[8] |
|---|
|
Intermittent input device disconnects
- Some mice and keyboards will experience regular but unpredictable disconnects, as if their cord is being yanked out. Sometimes, a system restart is required to reconnect.
| Disable HID-compliant devices[9] |
|---|
|
| Use CrashFix[10] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11.1 | [11] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Credits music restoration
- Restores one cut licensed song: "Reset" by Ayaka Hirahara. The track is used during the credits.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 SP1, 8.1, 10 | |||
| Processor (CPU) | Intel Core i5-2500 3.3 GHz | Intel Core i7-3770 3.4 GHz | ||
| System memory (RAM) | 2 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 34 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 470 DirectX 11 compatible | Nvidia GeForce GTX 950 | ||
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/587620/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (587620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Okami sequel|CAPCOM - last accessed on 2024-12-13
- "Have worked on the development of titles such as Resident Evil 3, Okami HD*, Ghosts ‘n Goblins Resurrection, Resident Evil 4 and Resident Evil 4: Separate Ways.
*On PlayStation®4, Xbox One, Steam and Nintendo Switch"
- "Have worked on the development of titles such as Resident Evil 3, Okami HD*, Ghosts ‘n Goblins Resurrection, Resident Evil 4 and Resident Evil 4: Separate Ways.
- ↑ Verified by User:Lesserdescension on 2024-12-13
- The "m2developww" and "m2developjp" private branches in SteamDB would correspond to M-Two's involvement.
- ↑ DSR Workaround (Nvidia Control Panel) :: OKAMI HD General Discussions - last accessed on 17 May 2023
- ↑ Okami HD | WSGF
- ↑ Verified by User:Al2009man on 2025-02-05
- Newer Controller Types prior to Okami HD's PC port release will default to Steam Controller prompts and it's overlay image.
- ↑ Youtube: SteamDeck - Pressure Sensitive - last accessed on May 2023
- ↑ 【正版适用】PC版《大神 绝景版》四叶草汉化组汉化补丁 - last accessed on 2023-07-07
- ↑ Okami HD · Issue #1 · Quidrex/CrashFix - last accessed on 9 June 2023
- ↑ Input Device Disconnecting Fix :: OKAMI HD Tech Help / Support - last accessed on 17 May 2023
- ↑ Okami HD · Issue #1 · Quidrex/CrashFix - last accessed on 9 June 2023
- ↑ Verified by User:Lesserdescension on 2025-01-12
- Checked with Special K logs, reports feature level 11_1.