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Ōkami HD

From PCGamingWiki, the wiki about fixing PC games
Ōkami HD
Ōkami HD cover
Developers
Original game Clover Studio
Remastered (2012) HexaDrive
Remastered (2017) Vingt et un Systems
Remastered (2017) Buzz
Publishers
Capcom
Release dates
Windows December 12, 2017
Reception
Metacritic 92
OpenCritic 88
IGDB 92
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action
Art styles Stylized
Themes Fantasy, Japan
Okami HD on HowLongToBeat
Okami HD on IGDB
Okami HD guide on StrategyWiki
Okami HD on MobyGames
Okami HD on Wikipedia

Key points

Remastered version of Ōkami.
Frame rate is capped at 30 FPS.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

Restore credits music

Restores the credits music to Reset which was originally removed from the HD version.
Use credits music fix

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\OKAMI HD\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/587620/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\587620\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/587620/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
4:3 also supported.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
There is an alternative camera mode with a farther distance from Amaterasu while exploring.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 4x. Controlled by Graphics Settings option ingame.
To increase further see Anisotropic filtering (AF).
Anti-aliasing (AA)
MSAA. Controlled by Graphics Settings option ingame.
To increase further see Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 30 FPS. Menus are 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Anisotropic filtering (AF)

Change AF manually[citation needed]
  1. Go to the configuration file(s) location.
  2. Open okami_cnf.ini.
  3. Change AFMode to the desired value (e.g. {{{1}}}).

Anti-aliasing (AA)

Change MSAA amount[citation needed]
  1. Go to the configuration file(s) location.
  2. Open okami_cnf.ini.
  3. Change AAMode to the desired value.
Change rendering resolution for supersampling[1]
  1. Go to the configuration file(s) location.
  2. Open okami_cnf.ini.
  3. Change RenderScale to the desired value. Default is 10000 and max is 20000.

Post-processing

Disable shaders with Helix Mod[citation needed]
Disable ghosting and grain effects[2]
  1. Download jackfuste's fix.
  2. Go into Disable effects.
  3. Apply desired patches to main.dll in the installation folder.

Input

Controller buttons.
Controller buttons.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Separate options for brush and camera.
Mouse input in menus
Keyboard and controller only.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Button prompts reflect default controls.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Use Steam Input API for native support.
Generic/other controllers
Additional information
Button prompts
Always show default controls of first controller connected. Switches to KB/M prompts if KB/M input is detected.
Controller hotplugging
Supported, but uses button prompts of first controller connected
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts.
Steam Input
Steam Input API support
Official controller preset(s)
Default controls for Steam Controller use stick-like movement for the paintbrush. This can be changed to mouse controls to provide a smoother experience.
Steam Controller button prompts

Audio

Audio feature State Notes
Separate volume controls
BGM, SE, Voice
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Fan translation, download.
French
German
Italian
Fan translation, download.
Japanese
Polish
Fan translation, download.
Russian
Fan translation by «The Miracle»
Spanish
Fan translation, download.

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Okami HD.

Issues fixed

USB microphone stuttering and other problems with USB devices

Override DirectInput device enumeration with CrashFix[3]
  1. Download CrashFix.
  2. Copy dinput8.dll to the installation folder.

Intermittent input device disconnects

Some mice and keyboards will experience regular but unpredictable disconnects, as if their cord is being yanked out. Sometimes, a system restart is required to reconnect.
Disable HID-compliant devices[4]
  1. Open Device Manager.
  2. Go to Human Interface Devices.
  3. Disable all HID-compliant devices.
System stability will be affected during gameplay, and system-wide issues will occur if the devices are not re-enabled. The severity of said issues will range from device to device.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1, 8.1, 10
Processor (CPU) Intel Core i5-2500 3.3 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 34 GB
Video card (GPU) Nvidia GeForce GTX 470
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/587620/ in addition to or instead of this directory. The app ID (587620) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References