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Difference between revisions of "Observer: System Redux"

From PCGamingWiki, the wiki about fixing PC games
(Re-add ultrawide fix - changing FOV does not fully compensate for vert- in 32:9.)
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = Image is {{term|Vert-}}. FOV can be increased to compensate.
+
|ultrawidescreen notes      = Requires a fix to avoid 'zoomed in' view:
 +
{{Fixbox|description=Ultrawide Zoom Fix|ref=<ref>https://steamcommunity.com/app/1386900/discussions/0/2924479876984167408/?ctp=3#c3006676913261038680</ref>|fix=
 +
# In: %LOCALAPPDATA%\ObserverSystemRedux\Saved\Config\WindowsNoEditor\
 +
# Open engine.ini
 +
# Add:
 +
[/script/engine.localplayer]
 +
 
 +
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV}}
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = true
+
|fov                        = unknown
|fov notes                  = 70 to 120. Default is 90.
+
|fov notes                  =  
|windowed                  = true
+
|windowed                  = unknown
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
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|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = true
+
|60 fps                    = unknown
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown

Revision as of 22:01, 27 November 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Observer: System Redux
Cover image missing, please upload it
Developers
Bloober Team
Engines
Unreal Engine 4
Release dates
Windows November 10, 2020
Taxonomy
Themes Cyberpunk
Series Observer
Observer: System Redux on HowLongToBeat
Observer: System Redux on IGDB
Observer
Observer 2017
Observer: System Redux 2020

Observer: System Redux is a game in the Observer series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Epic Games Launcher is not required for running the game.[1]
Deluxe Edition also available.
Windows
GOG.com
DRM-free
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1386900/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1386900/pfx/[Note 1]

Save game cloud syncing

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Requires a fix to avoid 'zoomed in' view:
Ultrawide Zoom Fix[2]
  1. In: %LOCALAPPDATA%\ObserverSystemRedux\Saved\Config\WindowsNoEditor\
  2. Open engine.ini
  3. Add:

[/script/engine.localplayer]

AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-3470
AMD Ryzen 3 1200
System memory (RAM) 8 GB
Hard disk drive (HDD) 16 GB
Video card (GPU) Nvidia GeForce GTX 1050
AMD Radeon RX 560
3 GB (Nvidia), 4 GB (AMD) of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 11.0 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1386900/ in addition to or instead of this directory. The app ID (1386900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References