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Observation

From PCGamingWiki, the wiki about fixing PC games
Revision as of 16:29, 21 May 2020 by Baronsmoki (talk | contribs) (→‎Availability: Added Steam)
Observation
Observation cover
Developers
No Code
Publishers
Devolver Digital
Engines
Unity 2017
Release dates
Windows May 21, 2019
Reception
Metacritic 79
OpenCritic 76
IGDB 82
Taxonomy
Microtransactions None
Modes Singleplayer
Perspectives First-person
Genres Adventure
Themes Sci-fi, Space
Observation on HowLongToBeat
Observation on IGDB
Observation on MobyGames
Observation on Wikipedia

General information

Official developer support page and FAQ - for all games from No Code
Official Discord server - includes a dedicated Observation channel
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched from the executable.[1]
Windows
GOG.com
DRM-free
Windows
Humble Store
Epic Games Launcher
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\No Code Studio\Observation
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/906100/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\No Code Studio\Observation\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/906100/pfx/[Note 1]

Save game cloud syncing

Video

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Intentionally letterboxed at every aspect ratio.
Multi-monitor
Hor+, and Vert- by letterboxing; mouse pointer confined to 16:9, forcing to use other input devices to navigate the main menu.[2]
Ultra-widescreen
Hor+, and Vert- through letterboxing; mouse pointer confined to 16:9.[2][3]
4K Ultra HD
[4]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Borderless fullscreen by default. To make it exclusive, see Exclusive fullscreen.
Anisotropic filtering (AF)
Part of every graphics preset from Simple and up, with no separate option.[5]
Anti-aliasing (AA)
FXAA, SMAA, TAA.
Vertical sync (Vsync)
60 FPS
120+ FPS
Limited to 60 FPS unless Vsync is enabled.[6]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Exclusive fullscreen

Use the -window-mode exclusive command line argument[7]

Input

Controls settings.
Controls settings.

Keyboard and mouse State Notes
Remapping
Custom key bindings are not reflected in the prompts. Some keys are not remappable.[Note 2]
Mouse acceleration
Sphere look appears to be affected by negative mouse acceleration.[8]
Mouse sensitivity
Look Sensitivity is for the spheres.
Mouse input in menus
Mouse Y-axis inversion
Applies to mouse control of the spheres, and to keyboard camera movement.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
[9]
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
[9]
Haptic feedback
Vibration toggle.[9]
Digital movement supported
Simultaneous controller+KB/M

Audio

Gameplay settings.
Gameplay settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Most of the environmental sounds are not captioned.
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Russian
Spanish
Brazilian Portuguese

Issues unresolved

Controls hints cut off at wider resolutions

Temporarily setting the game resolution to one with less width will allow to see the hints.[10]

Issues fixed

Controls settings arrow isn't functional

Instead of clicking with the mouse, press the arrow button on the keyboard or the controller to access the Camera Control bindings.[11]

Pressing X at prompt doesn't work

The game will display a button prompt with an X on it. ← Backspace is the actual button to press.[12]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-3240 3.4 GHz
AMD FX-4300 3.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce GT 640
AMD Radeon HD 7750
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/906100/ in addition to or instead of this directory. The app ID (906100) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. For example, ← Backspace is not listed among the Controls but used to back out of objects inspection; some of the functionality of Space is remappable but even when fully remapped, the game will require its use to close the SamOS interface.

References

  1. Verified by User:Rose on 2019-05-21
    Closed the launcher, removed its folders and launched the game without issues.
  2. 2.0 2.1 Verified by User:Rose on 2019-05-21
    Screenshots taken at 5760x1080, 3840x1080 (both custom), 2560x1080 and 1920x1080, then compared.
  3. Verified by User:Rose on 2019-05-23
    Played through the game at 2560x1080 without notable issues.
  4. Verified by User:Rose on 2019-05-21
    Used a custom desktop resolution of 3840x2160, got to select it in the menu, and it lowered the FPS.
  5. Verified by User:Rose on 2019-05-21
    Found this out by extracting the game files.
  6. Verified by User:Rose on 2019-05-21
    75 FPS on a 75Hz monitor with RivaTuner and Shadowplay FPS counters.
  7. Verified by User:Rose on 2019-05-21
    Tested by checking whether NVIDIA ShadowPlay would display FPS.
  8. Verified by User:Rose on 2019-05-24
    In my testing, quickly moving the mouse results in little change on the screen, while moving it slower results in much more distance traveled.
  9. 9.0 9.1 9.2 Verified by User:Rose on 2019-05-23
    Tested with an Xbox 360 Razer Onza controller.
  10. Verified by User:Rose on 2019-05-23
    At 2560x1080, the SamOS hints are partially cut off but visible. At 5760x1080 there are no signs of them.
  11. Verified by User:Rose on 2019-05-21
    It works, and it seems to be the only way to access the extra keybindings.
  12. Verified by User:Rose on 2019-05-21
    This appeared when inspecting a document. A No Code developer said this on Discord: "It's an X inside the backwards arrow - that's what backspace looks like on most keyboards"