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No Man's Sky

From PCGamingWiki, the wiki about fixing PC games
Revision as of 21:19, 6 January 2020 by Baronsmoki (talk | contribs) (Added MobyGames)
No Man's Sky
No Man's Sky cover
Developers
Hello Games
Release dates
Windows August 12, 2016[1]
No Man's Sky on MobyGames
No Man's Sky on Wikipedia

Key points

Active modding community. See Mods.

General information

PC Report
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Binaries\SETTINGS\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/275850/pfx/[Note 2]

Save game data location

System Location
Windows %APPDATA%\HelloGames\NMS\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/275850/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.
Video settings.
Video settings.

Template:Video settings

Field of view (FOV)

Instructions[2]
  1. Go to the configuration file(s) location.
  2. Open TKGRAPHICSSETTINGS.MXML with your text editor of choice.
  3. Find the following lines and replace X with your desired FOV:
<Property name="FoVOnFoot" value="X.000000" />
<Property name="FoVInShip" value="X.000000" />

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Dutch
French
Italian
German
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish

Network

Network settings.
Network settings.

Multiplayer types

Type Native Players Notes
LAN play
Online play
32 Co-op

Issues unresolved

Screen Tearing

Game suffers from screen tearing in borderless mode regardless of settings. Only enabling V-Sync in fullscreen fixes the issue. Forcing V-Sync through GPU control panel has no effect.[citation needed]
Users of AMD GPUs have reported that enabling V-Sync in their GPU control panel's Global Settings solves the issue across all fullscreen types. The game's own V-Sync setting has no effect one way or the other, nor does the game's specific profile in the GPU control panel.

Other information

API

Technical specs Supported Notes
Vulkan 1.0 Replaced OpenGL 4.5 as part of the Beyond Update.[3]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok [4]
Audio Wwise

Mods

Many mods can be found at Video Game Mods, Zettamod's No Man's Sky and Nexus Mods.
Mods almost always need to be updated by their creator after a major game update (Atlas Rises, NEXT, Beyond, etc.).

System requirements

Windows[5]
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 480
AMD Radeon HD 7870
OpenGL 4.5 compatible
Requires a 64-bit operating system.
Requires a processor supporting SSE 2.[6]

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/275850/ in addition to or instead of this directory. The app ID (275850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References