Ninja Reflex
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Developers | |
---|---|
Sanzaru Games | |
Publishers | |
Nunchuck Games | |
Electronic Arts | |
Release dates | |
Windows | March 21, 2008 |
Reception | |
Metacritic | 57 |
IGDB | 47 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Nunchuck Games\Ninja Reflex\1.00.0000\Configuration[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13000/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save.dat[Note 3] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13000/pfx/[Note 2] |
- 4 profiles are available. All of them are stored in one save file.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Game provides hardcoded set of resolutions up to 1920x1200. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Only on/off. | ||
Vertical sync (Vsync) | On by default | ||
60 FPS | |||
120+ FPS | Limited to 60 fps. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Hot seat |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 1.0 GHz | |
System memory (RAM) | 256 MB (XP) 512 MB (Vista) |
1 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Nvidia GeForce FX 5200 ATI Radeon X300 DirectX 9.0c compatible |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).