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Revision as of 23:15, 15 July 2021

NieR: Automata
NieR: Automata cover
Developers
PlatinumGames
Microsoft Store QLOC[1]
Publishers
Square Enix
Engines
Platinum Engine
Release dates
Windows March 17, 2017
Reception
Metacritic 84
OpenCritic 89
IGDB 89
Taxonomy
Monetization DLC
Microtransactions Cosmetic
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Hack and slash, RPG
Sports Fishing
Vehicles Flight
Art styles Realistic
Themes Post-apocalyptic
Series NieR
NieR: Automata on HowLongToBeat
NieR: Automata on IGDB
NieR: Automata on MobyGames
NieR: Automata on Wikipedia
NieR
NieR: Automata 2017
NieR Replicant 2021

Key points

Controller is recommended over keyboard and mouse,[2] unless using the Input Overhaul Mod.
Playing the game through separate Steam accounts on a shared account in Windows can cause saves to be overwritten! See the unresolved issue section for more information.

General information

Unofficial Tweak Guide
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Requires online activation
Disc check (requires the CD/DVD in the drive to play)
Icon overlay.png
For some regions: Steam key is obtained through Redeem on the game disc which checks the bundled key and DVD authenticity.[3][4]
Windows
Publisher website
Icon overlay.png
Day One Edition, Game of the YoRHa Edition
Windows
Gamesplanet logo.svg
Icon overlay.png
Only has Standard Edition
Windows
Green Man Gaming
Icon overlay.png
Game of the YoRHa Edition
Windows
Humble Store
Icon overlay.png
Game of the YoRHa Edition
Windows
Microsoft Store
Microsoft Store
Become As Gods Edition.
Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Game of the YoRHa Edition
Windows


Version differences

Standard Edition is the base Steam edition of the game with no additional bonus content that was made available after the Day One Edition promotion ended.
Day One Edition was a limited Steam edition bundled with additional bonus digital content (cosmetics only). The promotion for digital copies ended 16:00 GMT May 12, 2017.
Game of the YoRHa Edition is a compilation edition released on Steam February 26, 2019 bundled with all previously released DLCs and bonus cosmetics in addition to 2 exclusive wallpapers.[5] This bundle did not come with any actual code related changes to the game itself. The only new thing introduced was the two exclusive wallpapers, available entirely outside of the game.
BECOME AS GODS Edition is a compilation edition released on Microsoft Store on March 18, 2021 which brought with it various graphical enhancements and fixes.[1]

Monetization

DLC and expansion packs

Name Notes
Cardboard Pod Skin Included in Day One, Game of the YoRHa, and BECOME AS GODS editions.
Windows
Grimoire Weiss Pod Included in Day One, Game of the YoRHa, and BECOME AS GODS editions.
Windows
Machine Mask Accessory Included in Day One, Game of the YoRHa, and BECOME AS GODS editions.
Windows
Retro Grey Pod Skin Included in Day One, Game of the YoRHa, and BECOME AS GODS editions.
Windows
Retro Red Pod Skin Included in Day One, Game of the YoRHa, and BECOME AS GODS editions.
Windows
Valve Character Accessory Promotion for early purchasers that ended 16:00 GMT March 24, 2017.[6]
Included in Game of the YoRHa edition.
Windows
3C3C1D119440927 Sold seperately on Steam as well as part of the Game of the YoRHa and BECOME AS GODS editions.
Windows
Wallpaper Set 2 wallpapers in the sizes: 1024x768, 1280x1024, 1920x1080, 2560x1600.[7][5]
Exclusive to Game of the YoRHa edition.
Windows

Essential improvements

Skip intro videos

Instructions[8]
  1. Go to <path-to-game>\data\.
  2. Rename the movie_logo folder to anything else.

FAR

Adds performance, visual enhancements (e.g. fixed bloom scaling), and other PC-specific features along with a free camera mode.
Other third-party injection/overlay tools might interfere with this mod.[9]
Changelog
Source code
Source code (Special K)


Input Overhaul Mod

Improves keyboard and mouse controls for the game.
Forum thread

Banding Fix

Uses 3DMigoto to add nearly invisible dithering to the game's rendering to remove banding artifacts, while making the image look smoother overall.[10]
Incompatible with GPUnity's Texture Pack.[11]

Game data

Configuration file(s) location

System Location
Microsoft Store %USERPROFILE%\Documents\My Games\NieR_Automata_PC\
Steam %USERPROFILE%\Documents\My Games\NieR_Automata\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/524220/pfx/[Note 1]

Save game data location

Template:Game data/saves/testTemplate:Game data/saves/test
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/524220/pfx/[Note 1]
The Steam version validates the SteamID64 of the user against the ID embedded in the save files, and hides saves that does not match. Use SteamID64 Editor to transfer saves between users. As a result of this, playing the game through separate Steam accounts on a shared account in Windows can cause saves to be overwritten! See the unresolved issue section for more information.

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs settings across PCs as well, including video settings.
Xbox Cloud

Transfer saves between versions

Saves can be transferred between PC versions by renaming and modifying the files appropriately.
Use this save game converter[12]
Rename and modify save game files manually[13]
  • Save at least once in the target slot of the version that the save should be transferred to, as otherwise the slot may appear as unused in-game after the transfer.

Step 1 - Locate the appropriate Microsoft Store slot file

  1. Browse to the save folder of the Microsoft Store version:
    • %LOCALAPPDATA%\Packages\39EA002F.NieRAutomataPC_n746a19ndrrjg\SystemAppData\wgs\
  2. Open the subfolder with the name of a bunch of digits and numbers.
  3. Each subfolder within this folder corresponds to an in-game save slot, so if all three save slots have been used there will be three subfolders. Within each subfolder there exists a 231 KB sized file which corresponds to the SlotData_#.dat of the Steam version.
  4. Locate the appropriate 231 KB sized save slot file by going by the Date modified timestamp on it -- the timestamp should match up with the minute the save slot was last saved on in-game.

Step 2 - Locate the appropriate Steam slot file

  1. Browse to the save folder of the Steam version:
  2. Each SaveSlot_#.dat file within this folder corresponds to an in-game save slot, so if all three save slots have been used there will be three such files.
  3. Locate the appropriate save slot file by going by its ID:
    • SlotData_0.dat corresponds to the top save slot.
    • SlotData_1.dat corresponds to the middle save slot.
    • SlotData_2.dat corresponds to the bottom save slot.

Step 3 - Transfer the save

  1. Copy the source slot file (the save you transfer from) over to the folder of the target slot file (the folder of the save you transfer the save to).
  2. Backup the target slot file by adding _bak to the end of its filename.
  3. Rename the source slot file to the name of the target slot file (but without the _bak at the end).
    • Note that when transferring from Steam to Microsoft Store the .dat file extension needs to be removed from the filename.
  4. By now the copied source slot file should have the same name as the target slot file had initially. Now the file just needs to be modified to load properly in the game.

Step 4 - Modify the transferred save

  1. Open both the renamed source slot file and the backed up original target file in a hex editor such as HxD.
  2. The first 12 (0xC) bytes of data needs to be copied over from the backed up original target file to the renamed source file, as this is the internal identifier that determines whether the game can load a save slot or not. This block of data is easily located as it is everything from the start up until just before the in-game Player Name of the save slot.
    • If moving from the Steam version to the Microsoft Store version this means copying the 12 first bytes of the original Microsoft Store save slot file over to the renamed Steam save slot file, and then save the file.
  3. After this the save slot should be able to be loaded within the target game version.

Step 5 - Load the transferred save and update its in-game details

  1. Launch the target game version.
  2. Load the transferred save slot.
    • If it loads, then it was transferred successfully.
    • If it fails to load (nothing happens when trying to load it), then it is corrupt and not transferred successfully.

Video

Graphics settings.
Graphics settings.
Graphics settings 2.
Graphics settings 2.
Camera settings.
Camera settings.

High frame rate

Can cause scripting/timing/physics bugs and prevent story/quest progression.[15]
Unlock the frame rate[16]
  1. Download and install FAR using the automated installer (SKIM).
  2. Go to <path-to-game>.
  3. Open dinput8.ini.
  4. Find and change the parameters RefreshRate and TargetFPS to the desired values.
  5. Launch the game and disable vertical sync through the in-game options.
  6. While running the game, press Ctrl+ Shift+← Backspace to bring up the FAR control panel.
  7. Expand the NieR: Automata section and the subsection called Framerate
  8. Enable Remove 60 FPS Cap to unlock the frame rate.

Notes

Toggle the frame rate cap of the game by pressing Ctrl+ Shift+. in-game.
Cutscenes and menus will still be locked to 30 or 60 FPS.

Refresh rate (Hz)

The game outputs at an exact 60 Hz; regardless if it is unsupported.[17]
Override the refresh rate[18]
  1. Install the latest version of FAR.
  2. Go to <path-to-game>.
  3. Open dinput8.ini.
  4. Find and change the parameter RefreshRate to the desired refresh rate (e.g. "RefreshRate=120").
  5. Save the file.

Ambient occlusion (AO)

The game defaults to using a 800x450 buffer for ambient occlusion regardless of render resolution.[19]
Adjust ambient occlusion resolution[20]
  1. Install the latest version of FAR (automated installer).
  2. While running the game, press Ctrl+ Shift+← Backspace to bring up the FAR control panel.
  3. Expand the NieR: Automata section and the subsection called Post-Processing
  4. Enable Native AO Res..
  5. Restart the game to allow the changes to take effect.

Notes

Performance cost is negligible.
If the resolution of the game is changed click on Native AO Res. again to update FAR's values to reflect the new resolution. Then restart the game to allow the changes to take effect.
Introduces artifacts if the native aspect ratio is not 16:9. Must specify resolution in FAR.ini.

Bloom

Adjust bloom resolution[21]
  1. Install the latest version of FAR (automated installer).
  2. While running the game, press Ctrl+ Shift+← Backspace to bring up the FAR control panel.
  3. Expand the NieR: Automata section and the subsection called Post-Processing
  4. Enable Native Blom Res..
  5. Restart the game to allow the changes to take effect.

Notes

Performance cost is negligible.
If the resolution of the game is changed click on Native Blom Res. again to update FAR's values to reflect the new resolution. Then restart the game to allow the changes to take effect.
It is possible to force a custom bloom resolution by modifying the BloomWidth parameter in FAR.ini, however it requires a value that is the display width divided by some power of two (e.g. 1, 1/2, 1/4, 1/8). Setting a custom bloom resolution above the resolution of the game will result in a diminished effect.

Input

Controller rebinding.
Controller rebinding.
Keyboard rebinding.
Keyboard rebinding.
General settings.
General settings.
Language settings.
Language settings.

Keyboard and mouse State Notes
Remapping
Single key per action. Some actions stacked on same key. Use Input Overhaul Mod for more robust remapping.
Mouse acceleration
Negative mouse acceleration.[22] Use Input Overhaul Mod for raw mouse input.
Mouse sensitivity
Use Input Overhaul Mod for precise sensitivity configuration.
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
See Crash on touch-capable systems.
Controller
Controller support
XInput only.
Full controller support
Use the virtual keyboard in the overlay of Big Picture Mode of Steam to select a name when creating a new save.
Controller remapping
When selecting layout Custom.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Requires an XInput wrapper.
PlayStation button prompts
See DualShock button prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Button prompts
See DualShock button prompts.
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
XInput is prioritized over keyboard/mouse input.
Steam Input
Steam Input API support
Hook input (legacy mode)
Steam Controller button prompts

DualShock button prompts

Replace Xbox prompts with DualShock equivalent[23]
  1. Download and open the following archive.
  2. Extract the archive to the game installation folder.

Notes

Remove the data/ui folder in order to revert back to the standard button prompts.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
5.1, Stereo or Mono.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
English subtitles are transcribed from the English audio. Expect differences if used in conjunction with Japanese audio.
Simplified Chinese
Fan translation.
French
German
Italian
Japanese
Polish
Fan translation
Brazilian Portuguese
Fan translation
Russian
Fan translation by «The Miracle». Download link #1 and link #2 – adaptation for GotY-version.
Spanish

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: NieR: Automata - 3D Vision Fix.
vorpX
G3D, Z3D
Officially supported game, see official vorpx game list.

Issues unresolved

Display driver crash (white/frozen screen)

Occasionally the game causes a display driver crash/reset which it can not recover properly from.[18][24]
Official fix for affected users is to update their display drivers; AMD users should at least use v17.5.2[25] and Nvidia GeForce GTX 780 and 780 Ti users v384.94,[26] although some users might still experience the issue.[27]
The game continues playing in the background so if you're in a save zone you can quick save your progress by clicking on Esc+ Enter+ Enter. You should hear a chime sound effect when the game have been saved successfully.
Terminate the game using either Alt+F4 or Alt+Tab followed by terminating it through the Task Manager in Windows.
Users can mitigate the issue in various ways. An aggregated list of what might work can be found in the chapter What is the White Screen Issue? of this guide.

ERROR: Graphic::Startup () FAILED No Graphic Memory

This is a generic catch-all error message that is shown when the game is unable to initialize the D3D11 window for some reason.
It is extremely hard to troubleshoot, as it can be caused by everything from a corrupt DirectX installation or drivers, to incorrect configuration on hybrid iGPU/dGPU machines, or a corrupt Windows installation.

Potential fixes:

  • Add the game to the Nvidia Control Panel -> Manage 3D Settings. No actual changing is needed.[28]
  • Reinstall/downgrade DirectX 9.0c (or the d3d9.dll in particular)[29]
  • Perform a clean install of the display drivers[30]

Game crashes during ending E on the 21st death

The game crashes once you die for the 21st time during the Shoot 'em Up level of ending E.[31]
The issue was introduced in the PC patch released on 2017-04-28.
This can technically be worked around by downgrading the game to an earlier version, however it is generally not recommended to do so. Refer to the Downgrade NieR:Automata chapter of this guide for details.

Saves are overwritten or lost when played by another Steam user on the same computer

The game uses the same save game data location for different Steam users playing the game on the same account in Windows, but hides the saves that were created by another Steam user. This means that saves created by "Steam Account #1" will not be seen in the game by "Steam Account #2", and if "Steam Account #2" creates or saves a game on said slot, the save by "Steam Account #1" will be overwritten and lost.
Steam Cloud can also cause the issue to propagate to other machines, as it might sync and overwrite users existing saves in the Steam Cloud with those from another players when the game is played on another machine.
Steam Cloud does not have a restore function, so saves can not be restored if mistakenly overwritten (and when manually correcting the header in the save files did not resolve it).
Ensure that separate Steam users use separate account(s) in Windows[32]

The easiest way to work around the issue is to create separate local accounts in Windows that corresponds to each additional Steam user that intends to play the game on the shared account.

  1. See Create a local user or administrator account in Windows 10 for how to create a separate local account in Windows.
  2. Ensure that the other Steam users always use their separate local Windows account when signing in to their personal Steam account and plays the game.
Manually manage the save game data location between Steam users[32]

If separate accounts in Windows are not possible, players must take care and manually manage the save files when in scenarios where two, or more, Steam users shares the same account in Windows.

  1. Browse to save game data location and make a full copy of the folder and store it elsewhere.
    • This must be done for each Steam user that intends to play the game, so that their personal "save folder" is stored separately at another location.
  2. When a Steam user intends to play the game, copy the separate folder (that was created in the previous step) back to the original save folder.
  3. Launch Steam and play the game.
  4. After having played the game, copy the updated save files from the original save folder location back to the separate folder for that Steam user.
  5. Keep this in mind whenever another Steam user intends to start playing the game.

Notes

Maintaining a separate "save folder" for each Steam user is necessary to prevent both another Steam user as well as Steam Cloud from messing with the save files and potentially overwriting them.

Debug menu cannot be opened using keyboard and mouse

The debug menu requires a controller to be opened and navigated since Evade does not have a dedicated keybinding for keyboards.[33]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise
Cutscenes Criware/Scaleform/Autodesk Does not include cutscene audio.
Vidsquish can be used to customize the cutscenes in various ways.

Modifications

See the NieR:Automata section on Nexus Mods for more mods.

2B Hook

2B Hook is a mod menu, which means it has multiple features inside one mod.
Includes a lot of features, such as: Godmode, Buddy/Item/Pod Spawning, Rainbow Hair, Protagonist Switching, Duplicate buddy as NPC, FPS Uncapper, and more. Check out the mod page for a full list!

Vidsquish

Tool used for customization of the pre-rendered cutscenes of the game. Previously known as NieRepack.
Can be used to save space or improve aspect ratio or performance of the cutscenes.

SteamID64 Editor

Enables users to share save files.
Can be used to fix some corrupt save files that doesn't show up in-game any longer.

Save Game Editor

Save game editor for the player name, money, experience, and plug-in chips.

Inventory Editor

Inventory editor.

Lvl & EXP Editor

Level/experience editor.

EXP/Level Patcher

NieR:Automata EXP/Level Patcher.

New Game with Costumes

Enables the use of some costumes from the start of the game.

Debug build

Owners can download a debug build of the game dated to March 22, 2017 10:31:47 UTC. This version includes separate and more extensive debug menus, with an event teleporter along with achievement and save editors. Achievement removal is also possible. This version is outdated and should not be used for regular play. It is included here for completion's sake as it might be relevant for modders or some players.
A full additional game download is required (30 GB) and 50 GB of free space is required on the disk where Steam is installed.
Controller is required to access some of the debug menus.
Use the Steam console to download the debug version[34]
  1. Open a web browser, the Run window of Windows, File Explorer, or similar which allows URL links to be typed and executed.
  2. Open the following link: steam://nav/console
  3. Steam should now have opened its built-in console that allows the execution of Steam commands manually.
  4. Run the following console command: download_depot 524220 524221 1677719970409151957
  5. If executed properly the console will say:
    Downloading depot 524221 (29435 MB) ... 
  6. Wait for the download to complete. Do not close Steam or shut down the computer as this will terminate the download!
  7. When the download is finished the following line will be printed in the console:
    Depot download complete : "C:\Program Files (x86)\Steam\steamapps\content\app_524220\depot_524221" (656 files, manifest 1677719970409151957)
  8. Open the folder where the debug build was downloaded to. You can now move the contents of the folder to a more proper location.
  9. Run NieRAutomata.exe from the folder to launch the debug build.
  10. After the intros have played use RB+Back on a controller to open the debug pages. Some settings requires the A button to be held down while using +++ on the controller to change the value. Others use the keyboard and +++, PageUp+PageDown, or Enter to navigate.

Notes

There's no way to monitor or throttle the download progress without using external third-party tools.
It is also possible to download just the difference between the current build and the debug version by using the download_depot 524220 524221 1677719970409151957 6804539827574949545 command. However this requires the user to merge the folders after the download, as only the different files of the debug version are downloaded. This results in a much smaller download size though (less than 21 GB).

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-2100
AMD A8-6500
System memory (RAM) 4 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 770
AMD Radeon R9 270X
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/524220/ in addition to or instead of this directory. The app ID (524220) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. Camera distance settings: Default, Max, Min
  3. For now this is a separate package from the main install and update branch of FAR

References

  1. 1.0 1.1 Facebook - QLOC - 18 March, 2021 11:00 (CET) - last accessed on 2021-03-18
    "QLOC is happy to share the news that the very well-received Yoko Taro's masterpiece has been adjusted to the new platform with the help of Warsaw #QLOCdragons. On special request from PlatinumGames the new version has additional enhancements:
    • Borderless video setting
    • FidelityFX
    • HDR
    • UI Textures upscaled to 4K"
  2. NieR Automata - Port Report - YouTube - last accessed on 2017-09-24
  3. NieR Automata | Coming Soon - last accessed on 2017-09-24
  4. Reply #1272 :: Denuvo has literally no purpose in NieR anymore, remove it :: NieR:Automata™ General Discussions :: Steam Discussions - last accessed on 2017-06-08
  5. 5.0 5.1 Steam News - NieR:Automata Game of the YoRHa Releases 26th February 2019 - last accessed on 2019-02-22
  6. Valve Character Accessory Update :: NieR:Automata™ :: Group Announcements :: Steam Community - last accessed on 2017-06-08
  7. Square Enix Store - NieR: Automata Game of the YoRHa - last accessed on 2019-02-22
  8. Verified by User:Aemony on 2017-05-12
  9. FAR (Fix Automata Resolution) :: Special K - "Kaldaien's Mod" :: Steam Community Group - last accessed on 2017-05-10
    "RivaTuner Statistics Server, Discord and Razer software are known to interfere with this mod."
  10. Steam Community :: Guide :: Debanding Mod - last accessed on 2018-05-14
  11. NieR Automata - Texture Pack V0.43 - 2018 Update - Page 5 - File topics - The Nexus Forums - last accessed on 2018-09-07
  12. Verified by User:Belovedtomboyishgirl on 2021-03-24
  13. Verified by User:Aemony on 2021-03-18
  14. Nier: Automata Interview - "Nothing is more weird than Yoko Taro" - gamescom 2016 - YouTube - last accessed on 2017-09-24
  15. Bug at the beginning of second playthrough :: NieR:Automata™ General Discussions :: Steam Discussions - last accessed on 2017-04-03
  16. Release FixAutomataRes - v 0.4.0 · Kaldaien/FAR - last accessed on 2017-09-24
  17. Cite error: Invalid <ref> tag; no text was provided for refs named DrDaxxy-FullscreenScaling
  18. 18.0 18.1 Cite error: Invalid <ref> tag; no text was provided for refs named Ref-Aemony-TweakGuide
  19. GitHub - PeterTh/GameManipTutorial - last accessed on 2018-07-17
    "What we immediately see there is that it is a 800x450 buffer, despite our rendering resolution being a full 2560x1440."
  20. Release FixAutomataRes - v 0.5.0 · Kaldaien/FAR - last accessed on 2017-04-17
  21. Release FixAutomataRes - v 0.3.0 · Kaldaien/FAR - last accessed on 2017-03-27
  22. Nier Automata: NAIOM Mod Tutorial - YouTube
  23. Verified by User:Erewego on 2017-03-20
  24. nvidia graphics cards are having freezing/white screen problems :: NieR:Automata™ General Discussions :: Steam Discussions - last accessed on 2017-06-24
  25. Steam Community - AMD Radeon Graphics Card Update - last accessed on 2017-09-24
  26. Steam Community - Nvidia Graphics Card Update - last accessed on 2017-09-24
  27. White Screen still? :: NieR:Automata™ General Discussions :: Steam Discussions - last accessed on 2017-09-24
  28. Steam Community - ERROR: Graphic:Startup() FAILED No graphic memory - last accessed on 2018-03-02
    "What I did was to go into the Nvidia control panel settings and added the game under Manage 3D Settings. Hit play and it launched! I changed nothing other than add to Nvidia ctrl panel"
  29. Steam Community - ERROR: Graphic::Startup() FAILED. No Graphic Memory - last accessed on 2018-03-02
  30. Steam Community - No Graphic Memory error - last accessed on 2018-09-24
  31. Tweak Guide :: Guide :: Steam Community - last accessed on 2017-08-08
    "Regarding the ending E crash. The game crashes once you die for the 21st time. Every time. It's 21 deaths then poof: "NieR:Automata has stopped working""
  32. 32.0 32.1 Verified by User:Aemony on 2019-05-31
  33. Debug mode Pc :: NieR:Automata™ General Discussions :: Steam Discussions - last accessed on 2017-08-07
  34. Verified by User:Aemony on 2018-04-01
    I found this.