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Difference between revisions of "Nevermind"

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Revision as of 10:33, 16 September 2021

Nevermind
Nevermind cover
Developers
Flying Mollusk
Engines
Unity 5[Note 1]
Release dates
Windows September 29, 2015
macOS (OS X) September 29, 2015[citation needed]
Reception
OpenCritic 67
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Adventure
Art styles Stylized
Themes Horror
Nevermind on IGDB
Nevermind on MobyGames
Nevermind on Wikipedia

For the unrelated DOS game, see Never Mind.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Icon overlay.png
Purchase via Humble Widget.
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Oculus Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)

DLC and expansion packs

Name Notes
Soundtrack
Windows
macOS (OS X)
Soundtrack Vol. 2
Windows
macOS (OS X)
The Art of Nevermind (Nevermind Art Book)
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Steam <Steam-folder>\userdata\<user-id>\342260\remote\coreData.nvme
<Steam-folder>\userdata\<user-id>\342260\remote\options.nvme
Windows HKEY_CURRENT_USER\Software\Flying Mollusk\Nevermind
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/342260/pfx/[Note 2]

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\342260\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/342260/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Hor+
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Fullscreen is always borderless.
Anisotropic filtering (AF)
High level of AF is always present.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game input settings.
In-game input settings.
In-game sensor settings.
In-game sensor settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
SFX, Music
Surround sound
2.0 Stereo
Subtitles
Closed captions
Mute on focus lost
In-game language settings.
In-game language settings.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
OS X only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) 8
Processor (CPU) Intel Core i5 5000 series @1.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Intel Iris Pro Graphics 5200
DirectX 11 compatible
A 64-bit system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) Mavericks (OS 10.9)
Processor (CPU) Intel Core i5 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Intel HD Graphics 5000 series
A 64-bit system is required.


Notes

  1. Unity engine build: 5.4.0f3[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2019-11-23