Difference between revisions of "Need for Speed III: Hot Pursuit"
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{{Infobox game/row/taxonomy/themes | Contemporary, Sci-fi, North America }} | {{Infobox game/row/taxonomy/themes | Contemporary, Sci-fi, North America }} | ||
{{Infobox game/row/taxonomy/series | Need for Speed: Hot Pursuit }} | {{Infobox game/row/taxonomy/series | Need for Speed: Hot Pursuit }} | ||
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+ | {{Introduction | ||
+ | |introduction = '''''Need for Speed III: Hot Pursuit''''' is a [[:Category:Racing|racing]] game developed by [[Company:EA Seattle|EA Seattle]] and published by [[Company:Electronic Arts|Electronic Arts]]. The third entry in the ''[[Series:Need for Speed|Need for Speed]]'' franchise, ''III: Hot Pursuit'' allows players to race several sports cars around nine tracks, with a separate "Hot Pursuit" mode for police chases that allows players to be chased by the cops as a racer or, for the first time in the series, be a cop to shutdown other racers. The game was released on September 30, 1998. | ||
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'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://nfs.fandom.com/wiki/Need_for_Speed_Wiki Need for Speed Wiki] |
==Availability== | ==Availability== |
Revision as of 09:26, 24 November 2020
For the sequel, see Need for Speed: Hot Pursuit 2. For the 2010 game, see Need for Speed: Hot Pursuit.
Developers | |
---|---|
EA Seattle | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | September 30, 1998 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary, Sci-fi, North America |
Series | Need for Speed: Hot Pursuit |
Need for Speed III: Hot Pursuit is a racing game developed by EA Seattle and published by Electronic Arts. The third entry in the Need for Speed franchise, III: Hot Pursuit allows players to race several sports cars around nine tracks, with a separate "Hot Pursuit" mode for police chases that allows players to be chased by the cops as a racer or, for the first time in the series, be a cop to shutdown other racers. The game was released on September 30, 1998.
Key points
- Use Need For Speed III Modern Patch to install and run the game on modern systems.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Basic CD File Check |
DLC and expansion packs
Name | Notes | |
---|---|---|
Ferrari 456M GT | ||
Jaguar XKR | ||
Lister Storm | ||
Spectre R42 | ||
Ford Falcon GT | By default only in Australian release | |
HSV VT GTS | By default only in Australian release | |
Chevrolet Corvette C5 Indy 500 Pace Car | By default only in Wal-Mart release |
- All official add-on cars (and their showcases) were released for free by EA.
- All official add-ons come as *.exe files and can only be installed if game was installed with original installer and all registry entries are present.
Essential improvements
Patches
The official 3dfx Banshee Patch and the 3dfx Voodoo3 update are available at soggi.org.
Need For Speed III Modern Patch
- The patch contains support for widescreen resolutions as well as a lot of bugfixes.
Fan-made patch[citation needed] |
---|
|
Skip intro videos
Skip opening movie[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\fedata\config\config.dat[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\fedata\config\config.dat[Note 1] |
Video settings
Windowed
Fan-made patch[citation needed] |
---|
|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Split-screen. | ||
LAN play | 8 | |||
Online play |
Issues fixed
Installing on 64-bit versions of Windows
- Original installer doesn't work on 64-bit systems.
Fan-made patch[citation needed] |
---|
Notes
|
Fan-made installer[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Glide | native support | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 90 MB | 110 MB |
Video card (GPU) | High Color capable IBM PCI | 100% 3dfx Glide Compatible 12 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- Pages needing cleanup
- Windows
- DLC
- Singleplayer
- Multiplayer
- Real-time
- First-person
- Third-person
- Direct control
- Racing
- Automobile
- Street racing
- Realistic
- Contemporary
- Sci-fi
- North America
- Games
- Pages needing references
- Invalid section order
- Local multiplayer games
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)