Need for Speed III: Hot Pursuit

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Revision as of 00:31, 9 June 2021 by 167.61.142.111 (talk) (Issues fixed)

For the sequel, see Need for Speed: Hot Pursuit 2. For the 2010 game, see Need for Speed: Hot Pursuit.

Need for Speed III: Hot Pursuit
Need for Speed III: Hot Pursuit cover
Developers
EA Seattle
Publishers
Electronic Arts
Release dates
Windows September 30, 1998
Taxonomy
Monetization DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Vehicles Automobile, Street racing
Art styles Realistic
Themes Contemporary, Sci-fi, North America
Series Need for Speed: Hot Pursuit
Need for Speed III: Hot Pursuit on HowLongToBeat
Need for Speed III: Hot Pursuit on IGDB
Need for Speed III: Hot Pursuit guide on StrategyWiki
Need for Speed III: Hot Pursuit on MobyGames
Need for Speed III: Hot Pursuit on Wikipedia
Need for Speed: Hot Pursuit
Subseries of Need for Speed
Need for Speed III: Hot Pursuit 1998
Need for Speed: Hot Pursuit 2 2002
Need for Speed: Hot Pursuit 2010
Need for Speed: Hot Pursuit Remastered 2020

Need for Speed III: Hot Pursuit is a racing game developed by EA Seattle and published by Electronic Arts. The third entry in the Need for Speed franchise, III: Hot Pursuit allows players to race several sports cars around nine tracks, with a separate "Hot Pursuit" mode for police chases that allows players to be chased by the cops as a racer or, for the first time in the series, be a cop to shut down other racers. The game was released on September 30, 1998.

The Need For Speed III Modern Patch allows to install and run the game on modern systems.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Basic CD File Check
Windows

Monetization

DLC and expansion packs

Name Notes
Ferrari 456M GT
Windows
Jaguar XKR
Windows
Lister Storm
Windows
Spectre R42
Windows
Ford Falcon GT By default only in Australian release
Windows
HSV VT GTS By default only in Australian release
Windows
Chevrolet Corvette C5 Indy 500 Pace Car By default only in Wal-Mart release
Windows
All official add-on cars (and their showcases) were released for free by EA.
All official add-ons come as *.exe files and can only be installed if game was installed with original installer and all registry entries are present.

Essential improvements

Patches

The official 3dfx Banshee Patch and the 3dfx Voodoo3 update are available at soggi.org.

Need For Speed III Modern Patch

The patch contains support for widescreen resolutions as well as a lot of bug fixes.
Fan-made patch[citation needed]
  1. Download the Need For Speed III Modern Patch.
  2. Copy FEDATA and GAMEDATA directories from the NFS3 CD to a new empty folder.
  3. Extract contents of this archive into that folder with replacement of files.
  4. Run the game.

Skip intro videos

Skip opening movie[citation needed]
  1. Install Need For Speed III Modern Patch.
  2. Edit nfs3.ini.
  3. Set NoMovies to 1.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\fedata\config\config.dat[Note 1]

Save game data location

System Location
Windows <path-to-game>\fedata\config\config.dat[Note 1]

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
See Need For Speed III Modern Patch.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Need For Speed III Modern Patch.
Field of view (FOV)
"Narrow" and "Wide" options available in the 'View Angle' setting in the Graphics menu.
Windowed
See Windowed.
Borderless fullscreen windowed
Use Borderless Gaming.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Frame rate is capped at 64 FPS.

Windowed

Fan-made patch[citation needed]
  1. Install Need For Speed III Modern Patch (v1.6.2 currently in beta).
  2. Edit nfs3.ini.
  3. Set ThrashDriver to dx8.
  4. Set WindowedMode to 1.

Input

Input settings
Input settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Only recognises the first controller. Unplug (or disable using Device Manager) all other controllers during play.[1]
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
For XInput controllers see XInput force feedback vibration in DirectInput games.
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Menu Music, Race Music, Effects, Engine and Speech sliders available.
Surround sound
Stereo, Mono, Dolby Surround and DS3D/EAX.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 1[2]

Network

Multiplayer types

Type Native Players Notes
Local play
2 Split-screen.
LAN play
8
Online play

Issues fixed

Installing on 64-bit versions of Windows

Original installer doesn't work on 64-bit systems.
Fan-made patch[citation needed]

Notes

Doesn't need an installer and works on any Windows OS.
Fan-made installer[citation needed]
  1. To install on 64-bit systems, use this fan-made installer. It supports multiple languages and it has necessary compatibility fixes already implemented. The fan-made installer will automatically set the language to German. After installation, follow these instructions to change the language.
  2. Go to the installation folder.
  3. Open install.win in a text editor such as Notepad.
  4. Change the language displayed in the first line to one of the five languages mentioned in the file (i.e. English, German, French, Spanish, or Italian). The language must be typed in all lowercase letters.
  5. Save the file and play the game. It should now be in your desired language.

Notes

Adds add-on vehicles and street vehicles to the game menu.

Crash on a Launch

Use a Fan-made patch[citation needed]

Other information

API

Technical specs Supported Notes
Glide
Software renderer
Executable 32-bit 64-bit Notes
Windows

OpenNFS

A reinplementation is in development. See more details on Github

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 90 MB
Video card (GPU) High Color capable IBM PCI

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References