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Difference between revisions of "Need for Speed III: Hot Pursuit"

From PCGamingWiki, the wiki about fixing PC games
(w0t)
 
(39 intermediate revisions by 27 users not shown)
Line 1: Line 1:
 
 
{{disambig||the sequel|[[Need for Speed: Hot Pursuit 2]]|the 2010 game|[[Need for Speed: Hot Pursuit]]}}
 
{{disambig||the sequel|[[Need for Speed: Hot Pursuit 2]]|the 2010 game|[[Need for Speed: Hot Pursuit]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Need for Speed III Hot Pursuit cover.jpg
 
|cover        = Need for Speed III Hot Pursuit cover.jpg
 
|developers  =  
 
|developers  =  
 +
{{Infobox game/row/developer|EA Canada}}
 
{{Infobox game/row/developer|EA Seattle}}
 
{{Infobox game/row/developer|EA Seattle}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|Sold Out Software|Retail re-release}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
Line 13: Line 14:
 
|gogcom id    =  
 
|gogcom id    =  
 
|igdb        = need-for-speed-iii-hot-pursuit
 
|igdb        = need-for-speed-iii-hot-pursuit
 +
|lutris      = need-for-speed-iii-hot-pursuit
 
|hltb        = 6470
 
|hltb        = 6470
 
|strategywiki = Need for Speed III: Hot Pursuit
 
|strategywiki = Need for Speed III: Hot Pursuit
|mobygames    = need-for-speed-iii-hot-pursuit
+
|mobygames    = 636
 
|wikipedia    = Need for Speed III: Hot Pursuit
 
|wikipedia    = Need for Speed III: Hot Pursuit
 
|winehq      = 1394
 
|winehq      = 1394
 
|license      = commercial
 
|license      = commercial
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | DLC }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
Line 28: Line 30:
 
{{Infobox game/row/taxonomy/vehicles          | Automobile, street racing }}
 
{{Infobox game/row/taxonomy/vehicles          | Automobile, street racing }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/themes            | Contemporary, Sci-fi, North America }}
+
{{Infobox game/row/taxonomy/themes            | Contemporary, North America }}
{{Infobox game/row/taxonomy/series            | Need for Speed: Hot Pursuit }}
+
{{Infobox game/row/taxonomy/series            | Need for Speed: Hot Pursuit, Need for Speed }}
 
}}
 
}}
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''Need for Speed III: Hot Pursuit''''' is a [[:Category:Racing|racing]] game developed by [[Company:EA Seattle|EA Seattle]] and published by [[Company:Electronic Arts|Electronic Arts]]. The third entry in the ''[[Series:Need for Speed|Need for Speed]]'' franchise, ''III: Hot Pursuit'' allows players to race several sports cars around nine tracks, with a separate "Hot Pursuit" mode for police chases that allows players to be chased by the cops as a racer or, for the first time in the series, be a cop to shut down other racers. The game was released on September 30, 1998.
+
|introduction      = '''''{{PAGENAME}}'''''{{Note|While the PlayStation version was released under the name of '''''Over Drivin' III''''' (Japanese:{{lang|JP|オーバードライビンIII}}), the Windows version was released under its original name.}} is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed by [[Company:EA Seattle|EA Seattle]] and published by [[Company:Electronic Arts|Electronic Arts]]. The third entry in the ''[[Series:Need for Speed|Need for Speed]]'' franchise, ''III: Hot Pursuit'' allows players to race several sports cars around nine tracks, with a separate "Hot Pursuit" mode for police chases that allows players to be chased by the cops as a racer or, for the first time in the series, be a cop to shut down other racers.  
  
|release history  =  
+
|release history  = The game was released on September 30, 1998.
  
 
|current state    = The [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]] allows to install and run the game on modern systems.
 
|current state    = The [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]] allows to install and run the game on modern systems.
Line 42: Line 44:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc | Basic CD File Check | | Windows }}
+
{{Availability/row| Retail | | disc | Basic disc check.<br>Earlier European copies use {{DRM|SecuROM}}. | | Windows }}
 
}}
 
}}
  
Line 60: Line 62:
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
The official 3dfx Banshee Patch and the 3dfx Voodoo3 update are available at [https://soggi.org/misc/3dfx-voodoo-game-patches.htm soggi.org].
+
* The official 3dfx Banshee Patch and the 3dfx Voodoo3 update are available at [https://soggi.org/misc/3dfx-voodoo-game-patches.htm soggi.org].
  
 
===Need For Speed III Modern Patch===
 
===Need For Speed III Modern Patch===
Line 71: Line 73:
 
# Run the game.
 
# Run the game.
 
}}
 
}}
 +
 +
===[https://cookieplmonster.github.io/mods/need-for-speed-3/ SilentPatch]===
 +
{{ii}} Use with Modern Patch is strongly recommended, although not mandatory
  
 
===Skip intro videos===
 
===Skip intro videos===
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|game}}\fedata\config\config.dat}}
+
{{Game data/saves|Windows|{{p|game}}\fedata\save\}}
 
}}
 
}}
  
Line 110: Line 115:
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
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|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = EAX 1<ref>[https://web.archive.org/web/19990223193738/http://www.ctlsg.creaf.com/press/1998/p980812a.html Electronic Arts Supports Creative’s Environmental Audio Platform - Creative Asia (retrieved)]</ref>
+
|eax support notes         = EAX 1<ref>[https://web.archive.org/web/19990223193738/http://www.ctlsg.creaf.com/press/1998/p980812a.html Electronic Arts Supports Creative’s Environmental Audio Platform - Creative Asia (retrieved)]</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio = true
 +
|subtitles = false
 +
|notes =
 +
|ref =
 +
|fan=
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio = true
 +
|subtitles = false
 +
|notes =
 +
|ref =
 +
|fan=
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Japanese voices only available in showcase.
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    = Local retail only, for others version [https://www.gamevicio.com/traducao/traducao-de-need-for-speed-3-hot-pursuit-para-portugues-brasil/ Game Vicio]
 +
|ref      =
 +
|fan      =
 +
}}
 
}}
 
}}
  
Line 196: Line 290:
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = false
+
|online play          = true
|online play players  =  
+
|online play players  = 8
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = Direct IP
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 215: Line 309:
 
}}
 
}}
  
{{Fixbox|description=Fan-made installer|ref={{cn|reason=Editor's Note: Remove the custom installer, extract the contents of the installer, then store it into a .7z archive. Get [http://www.7-zip.org 7-Zip]. Correct the language setting so that it defaults to English. Provide instructions on how to change the language.|date=July 2016}}|fix=
+
{{Fixbox|description=Fan-made installer|ref={{cn|reason=Editor's Note: Remove the custom installer, extract the contents of the installer, then store it into a .7z archive. Get [https://www.7-zip.org 7-Zip]. Correct the language setting so that it defaults to English. Provide instructions on how to change the language.|date=July 2016}}|fix=
 
# To install on 64-bit systems, use [http://www.nfsplanet.de/en/nfs3/files/ this fan-made installer]. It supports multiple languages and it has necessary compatibility fixes already implemented. The fan-made installer will automatically set the language to German. After installation, follow these instructions to change the language.
 
# To install on 64-bit systems, use [http://www.nfsplanet.de/en/nfs3/files/ this fan-made installer]. It supports multiple languages and it has necessary compatibility fixes already implemented. The fan-made installer will automatically set the language to German. After installation, follow these instructions to change the language.
 
# Go to the installation folder.
 
# Go to the installation folder.
Line 221: Line 315:
 
# Change the language displayed in the first line to one of the five languages mentioned in the file (i.e. English, German, French, Spanish, or Italian). The language must be typed in all lowercase letters.
 
# Change the language displayed in the first line to one of the five languages mentioned in the file (i.e. English, German, French, Spanish, or Italian). The language must be typed in all lowercase letters.
 
# Save the file and play the game. It should now be in your desired language.
 
# Save the file and play the game. It should now be in your desired language.
 +
# Also be sure to change the language in {{file|NFS3.ini}}
  
 
'''Notes'''
 
'''Notes'''
Line 229: Line 324:
 
{{Fixbox|description=Use a Fan-made patch|ref={{cn|date=June 2021}}|fix=
 
{{Fixbox|description=Use a Fan-made patch|ref={{cn|date=June 2021}}|fix=
 
* See [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]].
 
* See [[#Need For Speed III Modern Patch|Need For Speed III Modern Patch]].
 +
}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 5
|direct3d notes        =  
+
|direct3d notes        = DX6, DX7 and DX8 through Modern Patch with fog effect and light beams support (they were exclusive effects for Glide)
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
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|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        = true
 
|glide versions        = true
|glide notes            =  
+
|glide notes            = Glide3.x support with Voodoo 3 Patch.
 
|software mode          = true
 
|software mode          = true
 
|software mode notes    =  
 
|software mode notes    =  
Line 255: Line 351:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 10:53, 22 April 2024

For the sequel, see Need for Speed: Hot Pursuit 2. For the 2010 game, see Need for Speed: Hot Pursuit.

Need for Speed III: Hot Pursuit
Need for Speed III: Hot Pursuit cover
Developers
EA Canada
EA Seattle
Publishers
Electronic Arts
Retail re-release Sold Out Software
Release dates
Windows September 30, 1998
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing
Vehicles Automobile, Street racing
Art styles Realistic
Themes Contemporary, North America
Series Need for Speed: Hot Pursuit, Need for Speed
Need for Speed III: Hot Pursuit on HowLongToBeat
Need for Speed III: Hot Pursuit on IGDB
Need for Speed III: Hot Pursuit guide on StrategyWiki
Need for Speed III: Hot Pursuit on MobyGames
Need for Speed III: Hot Pursuit on Wikipedia
Need for Speed: Hot Pursuit
Subseries of Need for Speed
Need for Speed III: Hot Pursuit 1998
Need for Speed: Hot Pursuit 2 2002
Need for Speed: Hot Pursuit 2010
Need for Speed: Hot Pursuit Remastered 2020

Need for Speed III: Hot Pursuit[Note 1] is a singleplayer and multiplayer racing game developed by EA Seattle and published by Electronic Arts. The third entry in the Need for Speed franchise, III: Hot Pursuit allows players to race several sports cars around nine tracks, with a separate "Hot Pursuit" mode for police chases that allows players to be chased by the cops as a racer or, for the first time in the series, be a cop to shut down other racers.

The game was released on September 30, 1998.

The Need For Speed III Modern Patch allows to install and run the game on modern systems.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Basic disc check.
Earlier European copies use SecuROM DRM.
Windows

Monetization

DLC and expansion packs

Name Notes
Ferrari 456M GT
Windows
Jaguar XKR
Windows
Lister Storm
Windows
Spectre R42
Windows
Ford Falcon GT By default only in Australian release
Windows
HSV VT GTS By default only in Australian release
Windows
Chevrolet Corvette C5 Indy 500 Pace Car By default only in Wal-Mart release
Windows
All official add-on cars (and their showcases) were released for free by EA.
All official add-ons come as *.exe files and can only be installed if game was installed with original installer and all registry entries are present.

Essential improvements

Patches

  • The official 3dfx Banshee Patch and the 3dfx Voodoo3 update are available at soggi.org.

Need For Speed III Modern Patch

The patch contains support for widescreen resolutions as well as a lot of bug fixes.
Fan-made patch[citation needed]
  1. Download the Need For Speed III Modern Patch.
  2. Copy FEDATA and GAMEDATA directories from the NFS3 CD to a new empty folder.
  3. Extract contents of this archive into that folder with replacement of files.
  4. Run the game.

SilentPatch

Use with Modern Patch is strongly recommended, although not mandatory

Skip intro videos

Skip opening movie[citation needed]
  1. Install Need For Speed III Modern Patch.
  2. Edit nfs3.ini.
  3. Set NoMovies to 1.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\fedata\config\config.dat[Note 2]

Save game data location

System Location
Windows <path-to-game>\fedata\save\[Note 2]

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
See Need For Speed III Modern Patch.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Need For Speed III Modern Patch.
Field of view (FOV)
"Narrow" and "Wide" options available in the 'View Angle' setting in the Graphics menu.
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Frame rate is capped at 64 FPS.

Windowed

Fan-made patch[citation needed]
  1. Install Need For Speed III Modern Patch (v1.6.2 currently in beta).
  2. Edit nfs3.ini.
  3. Set ThrashDriver to dx8.
  4. Set WindowedMode to 1.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Menu Music, Race Music, Effects, Engine and Speech sliders available.
Surround sound
Stereo, Mono, Dolby Surround and DS3D/EAX.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 1[2]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Japanese voices only available in showcase.
Spanish
Brazilian Portuguese
Local retail only, for others version Game Vicio

Network

Multiplayer types

Type Native Players Notes
Local play
2 Split-screen.
LAN play
8
Online play
8 Direct IP

Issues fixed

Installing on 64-bit versions of Windows

Original installer doesn't work on 64-bit systems.
Fan-made patch[citation needed]

Notes

Doesn't need an installer and works on any Windows OS.
Fan-made installer[citation needed]
  1. To install on 64-bit systems, use this fan-made installer. It supports multiple languages and it has necessary compatibility fixes already implemented. The fan-made installer will automatically set the language to German. After installation, follow these instructions to change the language.
  2. Go to the installation folder.
  3. Open install.win in a text editor such as Notepad.
  4. Change the language displayed in the first line to one of the five languages mentioned in the file (i.e. English, German, French, Spanish, or Italian). The language must be typed in all lowercase letters.
  5. Save the file and play the game. It should now be in your desired language.
  6. Also be sure to change the language in NFS3.ini

Notes

Adds add-on vehicles and street vehicles to the game menu.

Crash on a Launch

Use a Fan-made patch[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 5 DX6, DX7 and DX8 through Modern Patch with fog effect and light beams support (they were exclusive effects for Glide)
Glide
Glide3.x support with Voodoo 3 Patch.
Software renderer
Executable 32-bit 64-bit Notes
Windows

OpenNFS

A reinplementation is in development. See more details on Github

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 90 MB
Video card (GPU) High Color capable IBM PCI


Notes

  1. While the PlayStation version was released under the name of Over Drivin' III (Japanese:オーバードライビンIII), the Windows version was released under its original name.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References