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Difference between revisions of "Need for Speed (2016)"

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{{Infobox game/row/taxonomy/vehicles          | Street racing }}

Revision as of 04:39, 5 June 2020

For the original 1995 game, see The Need for Speed.

Need for Speed
Need for Speed cover
Developers
Ghost Games
Publishers
Electronic Arts
Engines
Frostbite 3
Release dates
Windows March 15, 2016
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing, Open world
Vehicles Street racing
Art styles Realistic
Themes Contemporary, North America
Series Need for Speed
Need for Speed (2016) on MobyGames
Need for Speed (2016) on Wikipedia
The Need for Speed 1994
Need for Speed II 1997
Need for Speed: Hot Pursuit (series)
Need for Speed: High Stakes 1999
Need for Speed: Porsche Unleashed 2000
Need for Speed: Underground (series)
Need for Speed: Most Wanted (series)
Need for Speed: Carbon 2006
Need for Speed: ProStreet 2007
Need for Speed: Undercover 2008
Need for Speed: Shift (series)
Need for Speed: World 2010
Need for Speed: The Run 2011
Need for Speed Rivals 2013
Need for Speed (2016) 2016
Need for Speed Payback 2017
Need for Speed: Edge 2017
Need for Speed Heat 2019
Need for Speed Unbound 2022

Warnings

This game requires a constant internet connection for all game modes.
The Need for Speed 1994
Need for Speed II 1997
Need for Speed: Hot Pursuit (series)
Need for Speed: High Stakes 1999
Need for Speed: Porsche Unleashed 2000
Need for Speed: Underground (series)
Need for Speed: Most Wanted (series)
Need for Speed: Carbon 2006
Need for Speed: ProStreet 2007
Need for Speed: Undercover 2008
Need for Speed: Shift (series)
Need for Speed: World 2010
Need for Speed: The Run 2011
Need for Speed Rivals 2013
Need for Speed (2016) 2016
Need for Speed Payback 2017
Need for Speed: Edge 2017
Need for Speed Heat 2019
Need for Speed Unbound 2022

Key points

XInput-compatible controller is highly recommended.
Game can not be paused, even in singleplayer mode.
All DLC is free.[1]

Availability

Source DRM Notes Keys OS
Retail
Origin
Always online (requires a constant internet connection to play)
Windows
Origin
Origin
Always online (requires a constant internet connection to play)
Deluxe Edition included with EA Play.
Windows
Steam
Icon overlay.png
Origin
Always online (requires a constant internet connection to play)
Deluxe Edition only
Windows
All versions require Origin and Denuvo Anti-Tamper DRM and a constant internet connection for all game modes.[2][3][4]

Version differences

Deluxe Edition includes the Styling Pack, Performance Pack, Tricked-out starter Car, Exclusive wraps, Unique Identifying Sticker, VIP Icon, and Lifetime discount on all items using in-game currency

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Need for Speed\settings\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1262540/pfx/[Note 1]
All save game data is stored online on EA's servers.

Save game cloud syncing

System Native Notes
Origin
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Increase render resolution

Add launch option[5]

Use the -Render.ResolutionScale 1.5 command line argument.

Notes

This doubles the render resolution without affecting the display resolution. Can be further tweaked up to 2.0

Post-processing

This mod removes the fog, rain on lens, chromatic aberration, vignette, and other filmic effects.
Use NoFogNoFilmicEffectsNoRainLens[6]
Disable film grain[citation needed]
  1. Go to %USERPROFILE%\Documents\Need for Speed\settings\
  2. Open PROFILEOPTIONS_profile with a text editor.
  3. Change GstRender.FilmGrain 1 to GstRender.FilmGrain 0.
  4. Save the file.

Input settings

In-game input settings, keyboard.
In-game input settings, keyboard.
In-game input settings, gamepad.
In-game input settings, gamepad.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
8

Issues fixed

Map chunks fail to load on time / falling through the ground

Many gamers still report this to be an unsolved issue[7]
This issue is related to content streaming from hard drive and is likely to occur on slower hard drives.
The issue may be avoided by allowing the game to use more RAM.[8]
Close unused programs (e.g. your web browser)
Install the game on SSD[9]
Disable ShadowPlay (if using Nvidia)[9]
Enable Windows 7 compatibility mode for the <path-to-game>/NFS16.exe file.[9]
Disable Windows DVR (if using Windows 10)[9]
(for HDD) Install the game on D: (if pagefile is on C: by default; otherwise - in reverse)[9]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4130
System memory (RAM) 6 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon HD 7850
2 GB of VRAM
A 64-bit system is required.

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1262540/ in addition to or instead of this directory. The app ID (1262540) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References