Difference between revisions of "Need for Speed: Porsche Unleashed"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 95, 98 | |minOS = 95, 98 | ||
− | |minCPU = Pentium MMX 200 MHz | + | |minCPU = Intel Pentium MMX 200 MHz |
|minRAM = 32 MB | |minRAM = 32 MB | ||
+ | |minHD = 150 MB | ||
|minGPU = Direct3D compatible | |minGPU = Direct3D compatible | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
− | |||
|recOS = 95, 98 | |recOS = 95, 98 | ||
− | |recCPU = Pentium | + | |recCPU = Intel Pentium 300 MHz |
|recRAM = 64 MB | |recRAM = 64 MB | ||
|recHD = 625 MB | |recHD = 625 MB |
Revision as of 09:42, 23 October 2015
Developers | |
---|---|
EA Canada | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | March 28, 2000 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Key points
- Released as Need for Speed: Porsche 2000 outside North America.
- The game is unplayable without patches on new systems. See Fan Patch.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com |
Essential improvements
Fan Patch
- Fan Patch is essential to play the game on new systems. It also adds a few new cars and enhances graphics.
- There is also some fan patch called "2008 v1.1 MOD By Porsche maniak", which should support widescreen resolution, such as 1366(1360)x768.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
---|
Video settings
- Main menu is always rendered at 640x480.
- Wide screen option in menu doesn't provide support for wide-screen resolutions. Instead it renderes black bars at the top and bottom of the screen.
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | 8 |
Issues fixed
Low textures in cockpit view
Instructions |
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Instructions |
---|
Crash when loading a map
Instructions |
---|
Missing file: mrbupd.dll
Instructions |
---|
Unable to open file install.txt
Instructions |
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Random crashes
Instructions |
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Normandy Crash
Instructions |
---|
Issues unresolved
Slow-down when using a controller
- When using a controller, frame-rate may drop significantly in main-menu.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | 95, 98 |
Processor (CPU) | Intel Pentium MMX 200 MHz | Intel Pentium 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 150 MB | 625 MB |
Video card (GPU) | Direct3D compatible 4 MB of VRAM | Direct3D compatible 8 MB of VRAM |