Difference between revisions of "Need for Speed: Most Wanted (2012)"
From PCGamingWiki, the wiki about fixing PC games
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(→Mods: Changed the second icon from Disadvantage to Information, because it does not negatively impact the core game) |
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Line 11: | Line 11: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 30, 2012}} | {{Infobox game/row/date|Windows|October 30, 2012}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|need-for-speed-most-wanted---a-criterion-game|78}} | ||
+ | {{Infobox game/row/reception|IGDB|need-for-speed-most-wanted-53b9fef3-adb4-41a0-8ca0-ffcbb0060467|85}} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 6478 | ||
+ | |official site= https://www.ea.com/games/need-for-speed/need-for-speed-most-wanted-2012 | ||
|strategywiki = Need for Speed: Most Wanted (2012) | |strategywiki = Need for Speed: Most Wanted (2012) | ||
− | |||
− | |||
− | |||
|mobygames = need-for-speed-most-wanted__ | |mobygames = need-for-speed-most-wanted__ | ||
|wikipedia = Need for Speed: Most Wanted (2012 video game) | |wikipedia = Need for Speed: Most Wanted (2012 video game) | ||
Line 26: | Line 28: | ||
'''Key points''' | '''Key points''' | ||
{{ii}} Also known as '''Need for Speed: Most Wanted – A Criterion Game'''. | {{ii}} Also known as '''Need for Speed: Most Wanted – A Criterion Game'''. | ||
− | |||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
Line 36: | Line 34: | ||
{{Availability/row| Amazon | B00CRN9J82 | Origin | | | Windows }} | {{Availability/row| Amazon | B00CRN9J82 | Origin | | | Windows }} | ||
{{Availability/row| Origin | need-for-speed/need-for-speed-most-wanted | Origin | Included with {{Store feature|Origin Access Basic}}. | | Windows }} | {{Availability/row| Origin | need-for-speed/need-for-speed-most-wanted | Origin | Included with {{Store feature|Origin Access Basic}}. | | Windows }} | ||
+ | {{Availability/row| Steam | 1262560 | Steam, Origin | Included with {{store feature|EA Play}}. | | Windows }} | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Origin}}. | {{ii}} All versions require {{DRM|Origin}}. | ||
Line 58: | Line 57: | ||
{{DLC/row| Time Saver Pack | | Windows }} | {{DLC/row| Time Saver Pack | | Windows }} | ||
}} | }} | ||
+ | |||
==Essential improvements== | ==Essential improvements== | ||
− | + | ===[https://nfsmods.xyz/mod/2694 NFSMW (2012) HD Effects]=== | |
− | + | {{++}} Increases quality of reflections, shadows, draw distance, and other various effects. | |
− | + | {{++}} Re-enables Cinematic Mode, a setting which improves the level of detail and quality of various effects. | |
+ | {{++}} Fixes a bug regarding vegetation not rendering until the resolution was changed. | ||
+ | {{++}} Adds a toggle for drawing HUD and screen dirt. | ||
==Game data== | ==Game data== | ||
Line 84: | Line 86: | ||
|origin = true | |origin = true | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
Line 110: | Line 112: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = Can be adjusted via [https:// | + | |fov notes = Can be adjusted via [https://mega.nz/folder/iORliCIK#53Vv--UOAR77w6yXlihD-A/folder/yCJ3WSob Racer_S realistic plugin] |
|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|alt|enter}}. | |windowed notes = Toggle with {{key|alt|enter}}. | ||
Line 119: | Line 121: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[SSAA]] 2x and 4x | |antialiasing notes = [[SSAA]] 2x and 4x | ||
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 139: | Line 141: | ||
VsyncInterval=0 | VsyncInterval=0 | ||
</pre> | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{ii}} The game is forced to 60Hz refresh rate. This results in huge tearing artifact when V-Sync is disabled and huge input lag when V-Sync is enabled. | ||
+ | |||
+ | {{Fixbox|description=If your monitor supports more than 60Hz you can set it|fix= | ||
+ | # Download [https://github.com/Kaldaien/SpecialK/releases/tag/sk_0_10_2 Special K]. | ||
+ | # Copy <code>SpecialK32.dll</code> into the game folder. | ||
+ | # Rename <code>SpecialK32.dll</code> to <code>dxgi.dll</code>. | ||
+ | # Start the game and exit. | ||
+ | # Open <code>dxgi.ini</code> in the game folder. | ||
+ | # Change <code>RefreshRate=-1.0</code> to <code>RefreshRate=0.0</code> under <code>[Render.FrameRate]</code>. | ||
+ | {{ii}}It is recommended to also disable [[Vertical sync (Vsync)|V-Sync]] otherwise, you will get stuttering. | ||
+ | }} | ||
+ | |||
+ | ===Framedrop issue=== | ||
+ | {{ii}} Mostly happening when smoke effect is on the screen. | ||
+ | {{Fixbox|description=Disable Ambient Occlusion effect.|fix= | ||
}} | }} | ||
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|simultaneous input notes = | |simultaneous input notes = | ||
}} | }} | ||
− | {{ii}} [https://docs.google.com/file/d/0B4lfqq0DpUo-b2kydDJCamkzZEU/edit Racer_S realistic plugin] adds | + | |
+ | ==Xbox Series X|S controllers== | ||
+ | {{ii}} The game will tell you that your controller has not been set up if you're connected via Bluetooth, even though your car will control just fine behind the dialog box. | ||
+ | {{Fixbox|description=Connect your controller via USB|fix= | ||
+ | }} | ||
+ | |||
+ | ==Input lag issue== | ||
+ | {{Fixbox|description=Reduce the input lag|fix= | ||
+ | #Disable [[#Vertical sync (Vsync)|V-Sync]] | ||
+ | #Set low latency mode to Ultra in graphics control panels. | ||
+ | #[https://docs.google.com/file/d/0B4lfqq0DpUo-b2kydDJCamkzZEU/edit Racer_S realistic plugin] makes input more responsive (also adds new cameras and some other options). | ||
+ | }} | ||
+ | |||
==Audio== | ==Audio== | ||
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|language = Traditional Chinese | |language = Traditional Chinese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 235: | Line 267: | ||
|language = Czech | |language = Czech | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 243: | Line 275: | ||
|language = Dutch | |language = Dutch | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 251: | Line 283: | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 267: | Line 299: | ||
|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 275: | Line 307: | ||
|language = Japanese | |language = Japanese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 283: | Line 315: | ||
|language = Polish | |language = Polish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 367: | Line 399: | ||
|novint falcon notes = | |novint falcon notes = | ||
|trackir = hackable | |trackir = hackable | ||
− | |trackir notes = Use the [https:// | + | |trackir notes = Use the [https://mega.nz/folder/iORliCIK#53Vv--UOAR77w6yXlihD-A/folder/yCJ3WSob Racer_S realistic plugin]. |
|play area seated = | |play area seated = | ||
|play area seated notes = | |play area seated notes = | ||
Line 407: | Line 439: | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | {{++}} Three cars has been removed during development, but thanks with these mods they can be restored. | ||
+ | {{ii}} They are not accessible by the easydrive menu or jack spot. A vehicle spawner is needed. | ||
+ | ====[https://nfsmods.xyz/mod/974 Cevrolet Corvette Stingray]==== | ||
+ | ====[https://nfsmods.xyz/mod/972 Hummer H1 Alpha]==== | ||
+ | ====[https://nfsmods.xyz/mod/973 Jeep Grand Cherokee SRT8]==== | ||
+ | ====[https://nfsmods.xyz/mod/2343 Porsche 911 GT2 Cut Bodykit]==== | ||
+ | {{++}} Restores a cut bodykit for the Porsche 911 GT2. | ||
==System requirements== | ==System requirements== | ||
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|minHD = 20 GB | |minHD = 20 GB | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8800 GT |
+ | |minGPU2 = ATI Radeon HD 3870 | ||
|minDX = 10 | |minDX = 10 | ||
Line 423: | Line 465: | ||
|recCPU = Quad-core CPU | |recCPU = Quad-core CPU | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recVRAM = | + | |recVRAM = 1 GB |
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 560 |
+ | |recGPU2 = AMD Radeon HD 6950 | ||
|recDX = 11 | |recDX = 11 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 14:57, 17 June 2021
For the 2005 game, see Need for Speed: Most Wanted.
Developers | |
---|---|
Criterion Games | |
Publishers | |
Electronic Arts | |
Engines | |
Chameleon | |
Release dates | |
Windows | October 30, 2012 |
Reception | |
Metacritic | 78 |
IGDB | 85 |
Need for Speed: Most Wanted | |
---|---|
Subseries of Need for Speed | |
Need for Speed: Most Wanted | 2005 |
Need for Speed: Most Wanted (2012) | 2012 |
Key points
- Also known as Need for Speed: Most Wanted – A Criterion Game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Origin | Included with EA Play. | |||
Steam | Included with EA Play (Steam). |
Version differences
- Limited Edition content includes:
- 4 hours of Double Speed Points in Multiplayer
- Satin Black livery and Early access to the Porsche 911 Carrera S and Maserati GranTurismo MC Stradale in Multiplayer [1]
DLC and expansion packs
Name | Notes | |
---|---|---|
Complete DLC Bundle | Includes Terminal Velocity, Movie Legends, Heroes and Ultimate Speed | |
Deluxe DLC Bundle | Includes Terminal Velocity, Movie Legends and Heroes | |
Movie Legends Pack | ||
NFS Heroes Pack | ||
Terminal Velocity Pack | ||
Ultimate Speed Pack | ||
Premium Modification Unlock | Includes Mod Unlock 1, Mod Unlock 2 and Mod Unlock 3 | |
Mod Unlock 1 | ||
Mod Unlock 2 | ||
Mod Unlock 3 | ||
Multiplayer Booster Pack | Includes all satin black liveries originally only attainable by pre-ordering | |
Time Saver Pack |
Essential improvements
NFSMW (2012) HD Effects
- Increases quality of reflections, shadows, draw distance, and other various effects.
- Re-enables Cinematic Mode, a setting which improves the level of detail and quality of various effects.
- Fixes a bug regarding vegetation not rendering until the resolution was changed.
- Adds a toggle for drawing HUD and screen dirt.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Criterion Games\Need For Speed(TM) Most Wanted\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1262560/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Criterion Games\Need For Speed(TM) Most Wanted\Save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1262560/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Can be adjusted via Racer_S realistic plugin | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | SSAA 2x and 4x | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Vertical sync (Vsync)
Instructions to disable[citation needed] |
---|
VsyncInterval=0 |
Run the game at screen refresh rate
- The game is forced to 60Hz refresh rate. This results in huge tearing artifact when V-Sync is disabled and huge input lag when V-Sync is enabled.
If your monitor supports more than 60Hz you can set it |
---|
|
Framedrop issue
- Mostly happening when smoke effect is on the screen.
Disable Ambient Occlusion effect. |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not useable with the game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Button binding required with DirectInput which requires either keyboard or XInput controller. | |
Controller remapping | Default Xbox control bindings for reference. | |
Controller sensitivity | ||
Controller Y-axis inversion | Y-axis only used for looking behind, which can be rebound. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Use X1nput[2] |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Xbox Series X|S controllers
- The game will tell you that your controller has not been set up if you're connected via Bluetooth, even though your car will control just fine behind the dialog box.
Connect your controller via USB |
---|
Input lag issue
Reduce the input lag |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects. | |
Surround sound | 5.1 and 7.1 supported. | |
Subtitles | Setting located in Gameplay settings. | |
Closed captions | ||
Mute on focus lost | Does not pause the game. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D |
Devices | |||
---|---|---|---|
TrackIR | Use the Racer_S realistic plugin. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- Three cars has been removed during development, but thanks with these mods they can be restored.
- They are not accessible by the easydrive menu or jack spot. A vehicle spawner is needed.
Cevrolet Corvette Stingray
Hummer H1 Alpha
Jeep Grand Cherokee SRT8
Porsche 911 GT2 Cut Bodykit
- Restores a cut bodykit for the Porsche 911 GT2.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 SP1 |
Processor (CPU) | 2 GHz Dual Core | Quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3870 512 MB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 6950 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1262560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.