Difference between revisions of "Need for Speed: Hot Pursuit 2"
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{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
{{Infobox game/row/taxonomy/controls | }} | {{Infobox game/row/taxonomy/controls | }} | ||
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Racing }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Street racing }} |
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
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'''Key points''' | '''Key points''' | ||
{{ii}} Based on the GameCube/Xbox version of the game rather than the [[Company:EA Black Box|Black Box]] PlayStation 2 version.<ref>{{Refurl|url=https://nfs.fandom.com/wiki/Need_for_Speed:_Hot_Pursuit_2/Differences|title=Differences at The Need for Speed Wiki - Need for Speed series information|date=2020-11-05}}</ref> | {{ii}} Based on the GameCube/Xbox version of the game rather than the [[Company:EA Black Box|Black Box]] PlayStation 2 version.<ref>{{Refurl|url=https://nfs.fandom.com/wiki/Need_for_Speed:_Hot_Pursuit_2/Differences|title=Differences at The Need for Speed Wiki - Need for Speed series information|date=2020-11-05}}</ref> | ||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
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# Go to the "EAGL" folder in the game directory. | # Go to the "EAGL" folder in the game directory. | ||
# Open the "LOD" file with notepad. | # Open the "LOD" file with notepad. | ||
− | # In the "[max]" section, increase the values for "worldParticle.farFadeIn" and "worldParticle.farFadeOut". It can go to high | + | # In the "[max]" section, increase the values for "worldParticle.farFadeIn" and "worldParticle.farFadeOut". It can go to values as high as 999, but keep "worldParticle.farFadeIn" slightly lower than "worldParticle.farFadeOut". |
}} | }} | ||
− | === Crash/lock-up on launch or Low/Choppy frame rate=== | + | === Crash/lock-up on launch or Low/Choppy frame-rate=== |
− | {{--}} Game may crash immediately after entering full-screen/ after it creates its application window, or frame rate may be around 20-30 FPS and lack V-sync | + | {{--}} Game may crash immediately after entering full-screen/after it creates its application window, or frame-rate may be around 20-30 FPS and lack V-sync |
{{Fixbox|description=Use DirectInput low frame rate fix|ref=<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?f=8&t=47594|title=VOGONS - NFS Hot Pursuit 2 (2002) crashes on start.|date=2020-10-19}}</ref>|fix= | {{Fixbox|description=Use DirectInput low frame rate fix|ref=<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?f=8&t=47594|title=VOGONS - NFS Hot Pursuit 2 (2002) crashes on start.|date=2020-10-19}}</ref>|fix= | ||
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|minOS = 98, ME, 2000, XP | |minOS = 98, ME, 2000, XP | ||
− | |minCPU = 450 MHz | + | |minCPU = Intel Pentium III 450 MHz |
− | |minCPU2 = 500 MHz | + | |minCPU2 = AMD Athlon 500 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
− | |minGPU = Direct3D compatible | + | |minGPU = Direct3D compatible |
|minVRAM = 16 MB | |minVRAM = 16 MB | ||
|minHD = 1.2 GB | |minHD = 1.2 GB | ||
− | |recCPU = 800 MHz | + | |recCPU = Intel Pentium III 800 MHz or AMD Athlon |
− | |recGPU = | + | |recGPU = |
|recVRAM = 32 MB | |recVRAM = 32 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 05:05, 14 June 2021
For the prequel, see Need for Speed III: Hot Pursuit. For the 2010 game, see Need for Speed: Hot Pursuit.
Developers | |
---|---|
EA Seattle | |
Publishers | |
Electronic Arts | |
Engines | |
EAGL | |
Release dates | |
Windows | October 21, 2002 |
Reception | |
Metacritic | 73 |
Taxonomy | |
Genres | Racing |
Vehicles | Street racing |
Series | Need for Speed: Hot Pursuit |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
Availability
Essential improvements
Patches
- Patch 242 is the final patch for the game. Adds multiplayer encryption and improves Force Feedback behavior and compatibility.
Skip intro videos
Instructions[4] |
---|
Notes
|
Increase distance in which particles fade out
- Increases the distance in which particles are rendered. It will be most noticeable in the water effect not fading from waterfalls as their distance increases.
Instructions |
---|
|
Crash/lock-up on launch or Low/Choppy frame-rate
- Game may crash immediately after entering full-screen/after it creates its application window, or frame-rate may be around 20-30 FPS and lack V-sync
Use DirectInput low frame rate fix[5] |
---|
Use the DirectInput FPS Fix. |
(Alternative) Unplug or disable incompatible HID devices[6] |
---|
If the above doesn't work (it didn't on my Windows 8.1 x64):
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\EA Games\Need For Speed Hot Pursuit 2\ |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\EA Games\Need For Speed Hot Pursuit 2\ |
Video settings
Windowed
Enable windowed[7] |
---|
|
Input settings
- To enable Force Feedback on XInput controller, see Force feedback driver.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Slovak | Fan translation, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | 8 | GameSpy services have been shut down;[8] see GameSpy for workarounds. | ||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
- By default, the resolution options are limited to WWWW x HHHH and under. Any resolution supported by your graphics driver can be added by making the following change to
rendercaps.ini
.
- Go to
C:\Documents and Settings\USERNAME\My files\EA Games\Need For Speed Hot Pursuit 2\rendercaps.ini
- Set
LimitResolution=1
toLimitResolution=0
Game not rendering fog on modern systems
- Note: If you install HP2WSFix, this step is not necessary as d3d8to9 is integrated with it.[9]
Even after setting "World Detail" at maximum, the game won't render fog on modern systems.
Go here and download the d3d8.dll and place it in Need For Speed Hot Pursuit 2 folder and the d3d8.dll will load d3d8to9 and convert DX8 API calls to Direct3D 9 ones.
Need For Speed Hot Pursuit 2 (exception error)
- Error is "The thread attempted to read from or write to a virtual address for which it does not have the appropriate access."
Copy the following directories from the CD to <path-to-game>\ [citation needed]
|
---|
|
Game crashing with more than 1 hi-poly car
This issue can be fixed by installing HP2WSFix as the fix is integrated along with the widescreen fix.[9]
White screen after installed HP2WSFix
In some PCs, after installed the Widescreen Fix, when the game is launched it freezes on a white screen. To fix this, just remove the global.ini file from the main game directory.
DualShock 4 support
- To use a DualShock 4 with the gas and brake axis, the .ini needs to be tweaked.
Replace definitions.ini and defaults.ini with the ones from here. |
---|
Poor performance on high resolutions
May be fixed copying the game directory outside "Program Files" folder, so it can be run without administrator rights.
Settings not saved on exit
Profile must be saved manually from the Options menu after configuring settings, won't be saved on game exit.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
Modifications
- Better car reflections mod - Better reflections on cars
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 450 MHz AMD Athlon 500 MHz |
Intel Pentium III 800 MHz or AMD Athlon |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | Direct3D compatible 16 MB of VRAM | 32 MB of VRAM |
Notes
References
- ↑ Differences at The Need for Speed Wiki - Need for Speed series information - last accessed on 2020-11-05
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ TweakTown - Need For Speed: Hot Pursuit 2 Tweaking Guide - last accessed on October 2017
- ↑ VOGONS - NFS Hot Pursuit 2 (2002) crashes on start. - last accessed on 2020-10-19
- ↑ VOGONS - NFS Hot Pursuit 2 (2002) crashes on start. - last accessed on 2020-10-19
- ↑ Need For Speed: Hot Pursuit 2 Tweaking Guide - last accessed on December 1, 2016
- ↑ Pricing | GameSpy Technology
- ↑ 9.0 9.1 Need for Speed: Hot Pursuit 2 PC - Widescreen fix (status) - GitHub