Difference between revisions of "Need for Speed: High Stakes"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 20, 1999}} | {{Infobox game/row/date|Windows|June 20, 1999}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|link|rating}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
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|winehq = 2811 | |winehq = 2811 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
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{{++}} Direct-X (when modified to recognize modern graphics cards, see [[#Issues fixed|Issues fixed]]) and Glide renderers give equal graphical quality. | {{++}} Direct-X (when modified to recognize modern graphics cards, see [[#Issues fixed|Issues fixed]]) and Glide renderers give equal graphical quality. | ||
{{ii}} The game is unplayable without patches on new systems. See [[#Essential improvements|Essential improvements]]. | {{ii}} The game is unplayable without patches on new systems. See [[#Essential improvements|Essential improvements]]. | ||
− | {{ii}} Released as '''Need for Speed: Road Challenge''' in Europe, '''Need for Speed: Brennender Asphalt''' in Germany, '''Over Drivin' IV''' in Japan and '''Need for Speed : Conduite en état de liberté''' in France. | + | {{ii}} Released as '''Need for Speed: Road Challenge''' in Europe, '''Need for Speed: Brennender Asphalt''' in Germany, '''Over Drivin' IV''' in Japan and '''Need for Speed: Conduite en état de liberté''' in France. |
==Availability== | ==Availability== | ||
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==Essential improvements== | ==Essential improvements== | ||
− | ===[ | + | ===[https://veg.by/en/projects/nfs4 Need For Speed 4 Modern Patch]=== |
{{ii}} Change resolution and refresh rate under ./drivers/nglide/thrash.ini | {{ii}} Change resolution and refresh rate under ./drivers/nglide/thrash.ini | ||
− | ===[ | + | ===[https://www.hsscoring.com/HSGuide Need for Speed: High Stakes Stock Pack (SP) and Expansion Pack (EP)]=== |
The Stock Pack is designed to improve the Single-Player experience in High Stakes, patching the game to the final version, fixing various bugs discovered since the game's support period ended and adding compatibility with modern graphics cards. | The Stock Pack is designed to improve the Single-Player experience in High Stakes, patching the game to the final version, fixing various bugs discovered since the game's support period ended and adding compatibility with modern graphics cards. | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
− | |antialiasing notes = | + | |antialiasing notes = |
|vsync = true | |vsync = true | ||
|vsync notes = Triple Buffering only. | |vsync notes = Triple Buffering only. | ||
Line 98: | Line 110: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = 64 | + | |120 fps notes = 64 FPS cap |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = Most keys for both players are rebindable, however some ( | + | |key remap notes = Most keys for both players are rebindable, however some (such as Pause and Screenshot) are locked and cannot be rebound. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 210: | Line 222: | ||
==Issues fixed== | ==Issues fixed== | ||
− | {{ii}} A Standard installation of the High Stakes Stock Pack fixes | + | {{ii}} A Standard installation of the High Stakes Stock Pack fixes the known bugs in the game. See [[#Essential improvements|above]]. Individual fixes are given below for convenience. |
===1 MB RAM Bug (XP, Later)=== | ===1 MB RAM Bug (XP, Later)=== | ||
− | When running the game on Windows XP or later, the game gives a | + | When running the game on Windows XP or later, the game gives a 1 MB of RAM error and does not save progress or settings. |
− | {{Fixbox|description=Install | + | {{Fixbox|description=Install 1 MB Error Patch|ref={{cn|date=July 2016}}|fix= |
− | # Download and start Installation of the [ | + | # Download and start Installation of the [https://www.nfsaddons.com/forums//index.php?topic=1691.0 High Stakes Stock Pack] |
− | # Ensure | + | # Ensure '''Mercury / 1Mbyte Error Patch''' is selected on the Choose Components screen. |
− | # Finish | + | # Finish installation |
# Run the game. | # Run the game. | ||
}} | }} | ||
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{{Fixbox|description=Install NFS:HS Stock Pack|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Install NFS:HS Stock Pack|ref={{cn|date=July 2016}}|fix= | ||
− | # Download and start Installation of the [ | + | # Download and start Installation of the [https://www.nfsaddons.com/forums//index.php?topic=1691.0 High Stakes Stock Pack] |
− | # Ensure | + | # Ensure '''EA's 4.50 Patch''', '''Vista, Win7 Tweaks''' and '''NFS HS Starter''' are selected on the Choose Components screen. |
− | # Finish | + | # Finish installation |
# Run the game. | # Run the game. | ||
}} | }} | ||
{{Fixbox|description=Start game with -PatchRestart switch|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Start game with -PatchRestart switch|ref={{cn|date=July 2016}}|fix= | ||
− | # Create a (or modify an existing) | + | # Create a (or modify an existing) shortcut to the game executable and add <code>-PatchRestart</code> to the end of the target. |
− | # Run the game using that | + | # Run the game using that shortcut. |
}} | }} | ||
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{{Fixbox|description=Install New 3DSetup|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Install New 3DSetup|ref={{cn|date=July 2016}}|fix= | ||
− | # Download and start Installation of the [ | + | # Download and start Installation of the [https://www.nfsaddons.com/forums//index.php?topic=1691.0 High Stakes Stock Pack] |
− | # Ensure | + | # Ensure '''New 3D-Setup''' is selected on the Choose Components screen. |
# Finish Installation | # Finish Installation | ||
{{ii}} Direct3D should now be in the list of renderers. | {{ii}} Direct3D should now be in the list of renderers. | ||
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|opengl notes = | |opengl notes = | ||
|glide versions = true | |glide versions = true | ||
− | |glide notes = | + | |glide notes = Native support |
|software mode = true | |software mode = true | ||
|software mode notes = | |software mode notes = |
Revision as of 13:09, 21 January 2022
Developers | |
---|---|
EA Canada | |
EA Seattle | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | June 20, 1999 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary, Europe, North America |
Series | Need for Speed |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Need for Speed: High Stakes is a singleplayer and multiplayer first-person and third-person racing game in the Need for Speed series.
Key points
- Direct-X (when modified to recognize modern graphics cards, see Issues fixed) and Glide renderers give equal graphical quality.
- The game is unplayable without patches on new systems. See Essential improvements.
- Released as Need for Speed: Road Challenge in Europe, Need for Speed: Brennender Asphalt in Germany, Over Drivin' IV in Japan and Need for Speed: Conduite en état de liberté in France.
Availability
Essential improvements
Need For Speed 4 Modern Patch
- Change resolution and refresh rate under ./drivers/nglide/thrash.ini
Need for Speed: High Stakes Stock Pack (SP) and Expansion Pack (EP)
The Stock Pack is designed to improve the Single-Player experience in High Stakes, patching the game to the final version, fixing various bugs discovered since the game's support period ended and adding compatibility with modern graphics cards.
The Expansion Pack is designed to improve the Multiplayer experience, with all of the improvements in the Stock Pack as well as adding support for the modern Online Multiplayer service made for the game and more cars and tracks used on that service on a regular basis.
Patches
Patch 4.50 (Internet Beta Test Patch) updates the game to the latest version.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SaveData[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveData[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use Need for Speed High Stakes Widescreen Fix. Main menus are locked at 640x480. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | "Narrow" and "Wide" options available in the 'View Angle' setting in the Basic Graphics menu. Widescreen option in the same menu can widen the horizontal FOV further, though narrows the vertical FOV. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Triple Buffering only. | ||
60 FPS | |||
120+ FPS | 64 FPS cap |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Most keys for both players are rebindable, however some (such as Pause and Screenshot) are locked and cannot be rebound. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | The game supports all functionality of DirectInput compatible controllers, however it assumes a Racing Wheel with digital pedals will be used. | |
Full controller support | Controllers cannot be used to navigate menus. | |
Controller remapping | Gamepads require their buttons to be rebound to functions manually for the best effect. Controller key bindings overwrite Keyboard ones and are lost if the game is started without a controller connected. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | To enable Force Feedback on an XInput controller (Like the Xbox 360 Controller), see XInput force feedback vibration in DirectInput games. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
- Mouse support is limited only to navigating menus.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Menu Music, Race Music, Effects, Engine and Speech sliders available. | |
Surround sound | Stereo, Mono and DS3D/EAX. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX.[3] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op Co-op is Hot Pursuit mode only. |
||
LAN play | 8 | Versus, Co-op Co-op is Hot Pursuit mode only. |
||
Online play | 8 | Versus, Co-op Connect as if connecting to a LAN game. Co-op is Hot Pursuit mode only. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1030 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
- A Standard installation of the High Stakes Stock Pack fixes the known bugs in the game. See above. Individual fixes are given below for convenience.
1 MB RAM Bug (XP, Later)
When running the game on Windows XP or later, the game gives a 1 MB of RAM error and does not save progress or settings.
Install 1 MB Error Patch[citation needed] |
---|
|
Crash on Start Issue (Vista, Later)
When running the game on Windows Vista or later, the game refuses to start, giving an Invalid Argument exception.
Install NFS:HS Stock Pack[citation needed] |
---|
|
Start game with -PatchRestart switch[citation needed] |
---|
|
Start game using PatchNFS.exe[citation needed] |
---|
Run the game from |
Direct3D doesn't appear in the 3DSetup tool
When configuring 3D acceleration using the 3DSetup tool, only Software Renderer appears in the list.
Install New 3DSetup[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide | Native support | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 9x, NT, 2000 | |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 50 MB | 350 MB |
Video card (GPU) | 2 MB of VRAM DirectX 6.1 compatible | 8 MB of VRAM |
Sound (audio device) | 100% DirectX 6.1+ compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Recommendations for Gamers -- Soundblaster.com