Difference between revisions of "Naruto: Ultimate Ninja Storm"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
− | {{--}} Running the game at 60 FPS introduces problems with quick time events and some in-game actions (e.g. dashing and | + | {{--}} Running the game at 60 FPS introduces problems with quick time events and some in-game actions (e.g. dashing and performing the Substitution Jutsu). See [[#Issues with quick time events and some in-game actions|Issues with quick time events and some in-game actions]]. |
'''General information''' | '''General information''' |
Revision as of 02:21, 4 January 2018
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Developers | |
---|---|
CyberConnect2 | |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | August 25, 2017 |
Key points
- Running the game at 60 FPS introduces problems with quick time events and some in-game actions (e.g. dashing and performing the Substitution Jutsu). See Issues with quick time events and some in-game actions.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/495140/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/495140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play |
Issues fixed
Issues with quick time events and some in-game actions
- Running the game at 60 FPS introduces some gameplay problems: quick time events requires double the inputs compared to 30 FPS and the reaction time for dashing and using the Substitution Jutsu is halved.
Lock the frame rate to 30 FPS[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 3.0 GHz AMD Athlon 64 X2 Dual Core 6400+ 3.2 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 1024 MB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/495140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (495140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.