Nanosaur 2: Hatchling
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Developers | |
---|---|
Pangea Software | |
Windows | Ideas From the Deep |
Release dates | |
macOS (OS X) | March 10, 2004 |
Windows | July 20, 2004 |
Taxonomy | |
Series | Nanosaur |
Nanosaur | |
---|---|
Nanosaur | 1998 |
Nanosaur 2: Hatchling | 2004 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
Publisher website | ||||
Mac App Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ideas From the Deep\Nanosaur 2\Preferences |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | HUD is far too big. Some menu items are unusable.[1] | ||
Ultra-widescreen | HUD is too big.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | True for OS X, false for Windows. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | True for Windows, false for OS X.[2] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | True for OS X, false for Windows. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Choice of vertical or horizontal split-screen. |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Red-cyan/red-blue anaglyph support. OS X version also supports StereoGraphics CrystalEyes Workstation shutter glasses.[3] |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | Both installer and game are 32-bit (based on Windows demo) | |||
macOS (OS X) | Universal binary with 2 architectures: ppc, i386 (based on Mac demo) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98se, ME, 2K, XP | |
Processor (CPU) | 900 MHz | |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 220 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.2.8 | |
Processor (CPU) | 700 MHz G4 | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
References
- ↑ 1.0 1.1 Nanosaur 2: Hatchling | WSGF
- ↑ pangeasoft.net - last accessed on 26 May 2023
- ↑ pangeasoft.net - last accessed on 26 May 2023