Difference between revisions of "Myth II: Soulblighter"
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{{DLC/row| Green Berets | Freeware [http://tain.totalcodex.net/items/show/green-berets-pack download], was once sold in a bundle with base Myth II called '''Green Berets: Powered by Myth II''' ([https://www.mobygames.com/game/green-berets MobyGames], [https://www.igdb.com/games/green-berets IGDB]). | Windows, Mac OS, Linux }} | {{DLC/row| Green Berets | Freeware [http://tain.totalcodex.net/items/show/green-berets-pack download], was once sold in a bundle with base Myth II called '''Green Berets: Powered by Myth II''' ([https://www.mobygames.com/game/green-berets MobyGames], [https://www.igdb.com/games/green-berets IGDB]). | Windows, Mac OS, Linux }} | ||
}} | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} '''Myth: The Total Codex''' is a compilation pack that includes [[Myth: The Fallen Lords]], Myth II: Soulblighter, the Chimera DLC by Badlands, strategy guides for both Myth games, and a variety of plugins created by fans within the community. | ||
+ | {{ii}} '''Myth II: Worlds''' is a compilation pack that includes Myth II: Soulblighter and it's strategy guide but with community content not featured in either Myth: The Total Codex nor Myth: Antologia. | ||
+ | {{ii}} '''Myth: Antologia''' is a re-release of Myth: The Total Codex but with [[Myth III: The Wolf Age]] and it's own strategy guide also included and sold exclusively for the Polish market. | ||
==Essential improvements== | ==Essential improvements== |
Revision as of 21:02, 16 October 2021
Developers | |
---|---|
Bungie | |
Linux | Loki Software |
Green Berets | Take-Two Interactive |
Publishers | |
North America | Bungie |
Europe | GT Interactive |
Release dates | |
Windows | December 28, 1998 |
Mac OS (Classic) | December 28, 1998 |
Linux | July 20, 1999 |
macOS (OS X) | March 14, 2003 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Free-roaming camera |
Controls | Multiple select, Point and select |
Genres | RTS |
Art styles | Cartoon |
Themes | Medieval, Supernatural |
Series | Myth |
Myth | |
---|---|
Myth: The Fallen Lords | 1997 |
Myth II: Soulblighter | 1998 |
Myth III: The Wolf Age | 2001 |
Key points
- Comes bundled with modding tools
- Small but dedicated community
General information
- Bungie.net - The original developer's site.
- Project Magma - The current developers for the Myth series. See Project Magma patch for details.
- Bungiepedia - A wiki for everything Bungie related.
- Wyrdipedia - A small wiki for everything Myth related.
- Myth.Bungie.org - One of the biggest Myth fan sites around.
- The Tain - A huge mod database for the Myth series.
- Gate of Storms - A multiplayer server and community for Myth II.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
DLC and expansion packs
Name | Notes | |
---|---|---|
Chimera | Freeware download (included in Linux version patch 1.3e). | |
Green Berets | Freeware download, was once sold in a bundle with base Myth II called Green Berets: Powered by Myth II (MobyGames, IGDB). |
Version differences
- Myth: The Total Codex is a compilation pack that includes Myth: The Fallen Lords, Myth II: Soulblighter, the Chimera DLC by Badlands, strategy guides for both Myth games, and a variety of plugins created by fans within the community.
- Myth II: Worlds is a compilation pack that includes Myth II: Soulblighter and it's strategy guide but with community content not featured in either Myth: The Total Codex nor Myth: Antologia.
- Myth: Antologia is a re-release of Myth: The Total Codex but with Myth III: The Wolf Age and it's own strategy guide also included and sold exclusively for the Polish market.
Essential improvements
Project Magma patch
- This patch also removes the game's DRM.
Project Magma is a major patch and continuation of Myth II, it provides modern PC support, huge optimizations, bug fixes, and countless other additions. It also updates the main modding tools to modern standards. An optional terrain texture pack is available on the downloads page.
Graphical Mods
- If you experience slowdowns try setting the texture cache size to 512 in Myth II's preferences.[1]
- Expansive Interface or Expanded Interface - Make the main/pause menu interface larger than 640x480; 1024x768 for Expansive and 800x600 for Expanded.
- Long Player List Interface - Shows 16 player instead of the default 8 when in a lobby.
- Myth II QuickTime Cutscenes and Third Party QuickTime Cutscenes - Replaces the original low-res cutscenes with hi-res ones.
- Myth HD - Adds hi-res character sprites.
- Chimera Trees - Replaces some of the ugliest Bungie stock tree sprites with ones from the Chimera addon.
- Detail Texture Megapack - Upscaled and improved terrain textures.
- ESRGAN Upscale Pack - AI upscaled 4x size world textures for Myth II: Soulblighter and The Fallen Levels mod. Detail textures and ESRGAN textures upscale different parts of the game and supposed to be used together.
Content mods
- The Fallen Levels - Campaign from the first game Myth: The Fallen Lords, ported to Myth II engine.
- Myth TFL Quicktime Cutscenes - Higher quality cinematics to be used with The Fallen Levels mod
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Mac OS (Classic) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Mac OS (Classic) | |
Linux |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The Project Magma patch is required. | ||
Multi-monitor | The Project Magma patch is required. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | The Project Magma patch is required. | ||
Borderless fullscreen windowed | The Project Magma patch is required. | ||
Anisotropic filtering (AF) | The Project Magma patch is required. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | The Project Magma patch is required. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Use the Myth Camera Speed Kit. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | The Project Magma patch is required. | |
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0[2] EAX 1[3] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
Russian | Official localization by «1C-Softclub» | |||
Russian | Unofficial translation link #1 and #2: 1) Fargus Multimedia 2) «7th Wolf» 3) «XXI век» |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 11 | DX11 requires the Project Magma patch. |
OpenGL | 4.4 | Requires the Project Magma patch. |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video | Superseded by QuickTime playback in Project Magma Patch. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | Windows ME, 2000, XP |
Processor (CPU) | Intel Pentium 200 MHz | |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | SVGA graphics card |