Difference between revisions of "Myth: The Fallen Lords"
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− | {{Infobox game/row/date|Mac OS| | + | {{Infobox game/row/date|Mac OS|November 1997}} |
{{Infobox game/row/date|OS X|October 27, 2003}} | {{Infobox game/row/date|OS X|October 27, 2003}} | ||
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Revision as of 20:53, 22 June 2021
Developers | |
---|---|
Bungie | |
Publishers | |
North America | Bungie |
Europe | Eidos Interactive |
Release dates | |
Windows | November 14, 1997 |
Mac OS (Classic) | November 1997 |
macOS (OS X) | October 27, 2003 |
Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Myth | |
---|---|
Myth: The Fallen Lords | 1997 |
Myth II: Soulblighter | 1998 |
Myth III: The Wolf Age | 2001 |
Key points
- Small but dedicated community
General information
- Bungie.net - The original developer's site.
- Project Magma - The current developers for the Myth series.
- Bungiepedia - A wiki for everything Bungie related.
- Wyrdipedia - A small wiki for everything Myth related.
- Myth.Bungie.org - One of the biggest Myth fan sites around.
- The Tain - A huge mod database for the Myth series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Serial key is only used for online multiplayer access. |
Essential improvements
Project Magma patch
Adds OpenGL rendering and improves compatibility. Can be downloaded here.
Myth: The Fallen Levels
Myth: The Fallen Levels is a project to port Myth: The Fallen Lords' content to the Myth 2 engine. Single player levels available here and multi here. Requires Myth II: Soulblighter! Hi-res cutscenes can also be found here. Hi-res world texture could be obtained here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3453 |
UDP | 3453 |
- Universal Plug and Play (UPnP) support status is unknown.
- These are the default ports used. They can be modified on game creation
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | The Project Magma patch is required. | |
Glide | 2.4.3 | |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker | |
Multiplayer | Bungie.net, TEN | Both services are no longer available. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | ME, 2000, XP |
Processor (CPU) | Intel Pentium 90 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 51 MB | |
Video card (GPU) | DirectX 5.0 compatible |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7.5 | 9.2.2 |
Processor (CPU) | PowerPC 601 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 30 MB | 700 MB |
Other | 4x CD-ROM drive |