Mount Your Friends
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Developers | |
---|---|
Stegersaurus Software Inc. | |
Engines | |
XNA | |
Release dates | |
Windows | July 29, 2014 |
Taxonomy | |
Series | Mount Your Friends |
Mount Your Friends | |
---|---|
Mount Your Friends | 2014 |
Mount Your Friends 3D: A Hard Man Is Good to Climb | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MountSave.sav[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/296470/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\MountSave.sav[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/296470/pfx/[Note 2] |
- Custom heads are stored in
<path-to-game>\custom_heads\
and bodies in<path-to-game>\custom_bodies\
, examples are given upon initial installation within those folders.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Option to toggle between 16:9 (1280x720) and 4:3 (1024x768). | ||
Multi-monitor | In fullscreen mode, selected aspect ratio option is simply stretched out to fill out whole screen. | ||
Ultra-widescreen | |||
4K Ultra HD | Fullscreen is upscaled with bilinear filter from selected aspect ratio option. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 61 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Game is turn based, it's possible to have multiple players to play with same controller taking turns. | ||
LAN play | ||||
Online play | 4 | Only one local player. | ||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Farseer Physics Engine | |
Cutscenes | Windows Media Player | |
Multiplayer | Steamworks |
Console commands
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | DirectX 10 compatible Shader model 3.0 support |
|
Other | Windows Media Player installed |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/296470/
in addition to or instead of this directory. The app ID (296470) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.