Motorcycle Mechanic Simulator 2021
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Revision as of 09:54, 27 March 2022 by SargeCassidy (talk | contribs) (→Video: Added a widescreen note. Added WSGF link and awards.)
Developers | |
---|---|
Play2Chill | |
Publishers | |
PlayWay | |
Engines | |
Unity | |
Release dates | |
Windows | November 17, 2021 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Simulation |
Vehicles | Motorcycle |
Art styles | Realistic |
Themes | Contemporary |
Motorcycle Mechanic Simulator 2021 is a singleplayer first-person simulation game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Humble Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1078760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1078760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | No 4:3 and 5:4 resolution support. | ||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay with spanned HUD. | ||
4K Ultra HD | |||
Field of view (FOV) | Adjustable from 30° to 110° with a slider. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | On/Off toggle. | ||
Anti-aliasing (AA) | FXAA, SMAA and TAA available. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Both axes can be inverted. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects, Unscrewing, Notification and Engine sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 3.4 GHz | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20GB | |
Video card (GPU) | Nvidia GeForce GTX 760 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 4 GB of VRAM |
Other | HDD 7200 RPM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1078760/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1078760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.