Momodora III
From PCGamingWiki, the wiki about fixing PC games
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
rdein | |
Engines | |
GameMaker[1] | |
Release dates | |
Windows | July 1, 2014 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Action, Platform |
Art styles | Anime, Pixel art |
Themes | Fantasy, Supernatural |
Series | Momodora |
Momodora | |
---|---|
Momodora I | 2010 |
Momodora II | 2011 |
Momodora III | 2014 |
Momodora: Reverie under the Moonlight | 2016 |
Momodora: Moonlit Farewell | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io | ||||
Steam | Can be played without Steam, but requires its steam.dll and steam_api.dll to run.[2] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\momo.config.ini[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/302790/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\saves\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/302790/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Game is capped at 60 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is not supported.[3] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista, 7 | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 8.0 compatible |
|
Other | 800x600 resolution with 16-bit color |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/302790/
in addition to or instead of this directory. The app ID (302790) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 8 Bit Horse - Momodora 1-3 - last accessed on 2022-02-09
- "All of the games were created using GameMaker Studio..."
- ↑ Verified by User:AmethystViper on July 8, 2017
- The game crashes without these Steam-dependent .dll files, but the game is playable without Steam running.
- ↑ Verified by User:Ptolemy on 2019-11-28