Missile Command: Recharged
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Nickervision Studios | |
| Publishers | |
| Atari | |
| Engines | |
| Unity | |
| Release dates | |
| Windows | May 27, 2020 |
| macOS (OS X) | May 27, 2020 |
| Linux | May 27, 2020 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Side view |
| Genres | Arcade |
| Vehicles | Self-propelled artillery |
| Art styles | Abstract |
| Series | Missile Command, Atari Recharged |
| Missile Command | |
|---|---|
| Missile Command (1999) | 1999 |
| Missile Command | 2010 |
| Missile Command: Recharged | 2020 |
| Missile Command Delta | 2025 |
Missile Command: Recharged is a singleplayer side view arcade game in the Missile Command and Atari Recharged series.
General information
- GOG.com Support Page
- Steam Community Discussions - first release
- Steam Community Discussions - second release
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | Enhanced second release. | |||
| GOG.com | Enhanced second release. | |||
| Steam | Enhanced second release.[1] | |||
| Epic Games Store (unavailable) | First release. | |||
| Steam (unavailable) | First release. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\MonoBleedingEdge\etc\mono\mconfig[Note 1] |
| macOS (OS X) | |
| Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Atari Inc\Missile Command Recharged |
| macOS (OS X) | |
| Linux |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | Resolution cannot be changed in-game and is native to the monitor. | ||
| Field of view (FOV) | |||
| Windowed | Use Alt + Enter keyboard shortcut. |
||
| Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 7 | |||
| Processor (CPU) | Dual Core | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 500 MB | |||
| Video card (GPU) | 512 MB of VRAM | |||
- A 64-bit operating system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.5 | |||
| Processor (CPU) | Dual Core | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 500 MB | |||
- A 64-bit operating system is required.
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | ||||
| Processor (CPU) | Dual Core | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 500 MB | |||
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Again? :: Missile Command: Recharged General Discussions - last accessed on 2023-01-30