Mirrored - Chapter 1
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Revision as of 02:15, 5 February 2023 by Dandelion Sprout (talk | contribs) (→API: General maintenance with AutoWikiBrowser in Bot mode)
| Developers | |
|---|---|
| Kelkafa Studios | |
| Cardboard Sword Limited | |
| Jet Stone Studios | |
| Publishers | |
| Kelkafa Studios | |
| Engines | |
| Unity 4[Note 1] | |
| Release dates | |
| Windows | October 30, 2015 |
| macOS (OS X) | October 30, 2015[citation needed] |
| Linux | October 30, 2015[citation needed] |
Warnings
- The macOS (OS X) release of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\Kelkafa\Mirrored |
| macOS (OS X) | |
| Linux | $HOME/.config/unity3d/Kelkafa/Mirrored/prefs |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Kelkafa\Mirrored\save.dat |
| macOS (OS X) | |
| Linux | $HOME/.config/unity3d/Kelkafa/Mirrored/save.dat |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Hor+ | ||
| Multi-monitor | |||
| Ultra-widescreen | Hor+ | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Cannot be switched to exclusive. | ||
| Anisotropic filtering (AF) | Cannot be adjusted. | ||
| Anti-aliasing (AA) | Depends on quality preset. | ||
| Vertical sync (Vsync) | No option, no screen tearing, fps is limited to desktop's refresh rate. | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, SFX | |
| Surround sound | ||
| Subtitles | No speech. | |
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9 | |
| OpenGL | OS X and Linux only. |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
| Linux |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | XP | |||
| Processor (CPU) | SSE2 Compatible | |||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | 350 MB | |||
| Video card (GPU) | DirectX 9.0 compatible Shader model 2.0 support |
|||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.7 | |||
| Processor (CPU) | SSE2 Compatible | |||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | 350 MB | |||
| Video card (GPU) | Shader model 2.0 support | |||
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | Ubuntu 12.04/SteamOS | |||
| Processor (CPU) | SSE2 Compatible | |||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | 350 MB | |||
| Video card (GPU) | Shader model 2.0 support | |||
Notes
References
- ↑ Verified by User:Faalagorn on 2018-07-13