Minit
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Developers | |
---|---|
JW, Kitty, Jukio, and Dom | |
Publishers | |
Devolver Digital | |
Engines | |
GameMaker Studio 2[1][2] | |
Release dates | |
Windows | April 3, 2018 |
macOS (OS X) | April 3, 2018 |
Linux | April 3, 2018 |
Reception | |
Metacritic | 79 |
OpenCritic | 80 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Minit |
Minit | |
---|---|
Minit | 2018 |
Minit Fun Racer | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[3] | |||
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Microsoft Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\minit\minitSaves\minit_v1.sav %LOCALAPPDATA%\minitGMS2\minitSaves\minit_v1.sav |
Microsoft Store | |
macOS (OS X) | |
Linux | $HOME/.config/minit/minitsaves/minit_v1.sav |
Steam | <Steam-folder>\userdata\<user-id>\609490\remote\minit_v1.sav |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\minit\minitSaves\minit_v1.sav %LOCALAPPDATA%\minitGMS2\minitSaves\minit_v1.sav |
Microsoft Store | |
macOS (OS X) | |
Linux | $HOME/.config/minit/minitsaves/minit_v1.sav |
Steam | <Steam-folder>\userdata\<user-id>\609490\remote\minit_v1.sav |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Base resolution is 320x240, scaled with nearest neighbor keeping aspect ratio and adding black bars. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Fully resizeable. Keeps aspect ratio and adds black bars. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Game speed tied to framerate. Cap the frame rate to 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | The game is black and white. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | One bind per action. | |
Mouse acceleration | Mouse not used with game at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only for use and retry actions. Movement is hard bound to d-pad and left stick and pause menu to Start/Menu/Options. |
|
Controller sensitivity | Digital movement only. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (DualShock 4 USB Wireless Adapter) V2 untested. Bluetooth does not work. |
Generic/other controllers | [4] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Might require returning to main menu. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music. | |
Surround sound | 7.1[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Too fast/slow gameplay speed
- This can also cause attacks to freeze the game for several seconds.
Disable G-Sync or Freesync for the game[6] |
---|
|
Cap the frame rate to 60 FPS[6] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | Linux. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | Dual-core Intel Pentium E2210 2200 MHz AMD Athlon 64 2800+ 1800 MHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Nvidia GeForce 6500 ATI Radeon X1300 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | Dual-core Intel Pentium D 830 3000 MHz AMD Athlon 64 4000+ 2600 MHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Nvidia GeForce 7600 GS ATI Radeon HD 2400 PRO 256 MB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04 | |
Processor (CPU) | Dual-core Intel Pentium D 830 3000 MHz AMD Athlon 64 4000+ 2600 MHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Nvidia GeForce 7600 GS ATI Radeon HD 2400 PRO 256 MB of VRAM |
- A 64-bit operating system is required.
References
- ↑ Verified by User:Marioysikax on 2018-10-23
- ↑ YoYo Games launches open beta for Nintendo Switch version of GameMaker Studio 2 - last accessed on 2019-10-03
- "We’ve already seen the first wave of GameMaker Studio 2 titles announced for Nintendo Switch, including Hyper Light Drifter, Minit and Undertale..."
- ↑ Verified by User:Baronsmoki on 2019-10-03
- ↑ Minit on itch.io - last accessed on 2018-10-24
- "Inputs: Keyboard, Xbox controller, Gamepad (any), Playstation controller"
- ↑ Verified by User:Baronsmoki on 2019-10-03
- Tested with Special K.
- ↑ 6.0 6.1 Verified by User:Marioysikax on 2018-11-13