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Minit

From PCGamingWiki, the wiki about fixing PC games
Minit
Minit cover
Developers
JW, Kitty, Jukio, and Dom
Publishers
Devolver Digital
Engines
GameMaker Studio 2[1][2]
Release dates
Windows April 3, 2018
macOS (OS X) April 3, 2018
Linux April 3, 2018
Reception
Metacritic 79
OpenCritic 80
IGDB 78
Minit on HowLongToBeat
Minit on IGDB
Minit on MobyGames
Minit on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[3]
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\minitGMS2\minitSaves\minit_v1.sav
Microsoft Store
macOS (OS X)
Linux $HOME/.config/minit/minitsaves/minit_v1.sav
Steam <Steam-folder>\userdata\<user-id>\609490\remote\minit_v1.sav
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %LOCALAPPDATA%\minitGMS2\minitSaves\minit_v1.sav
Microsoft Store
macOS (OS X)
Linux $HOME/.config/minit/minitsaves/minit_v1.sav
Steam <Steam-folder>\userdata\<user-id>\609490\remote\minit_v1.sav

Save game cloud syncing

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Base resolution is 320x240, scaled with nearest neighbor keeping aspect ratio and adding black bars.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Fully resizeable. Keeps aspect ratio and adds black bars.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Game speed tied to framerate. Cap the frame rate to 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
The game is black and white.

Input

Keyboard rebinding.
Keyboard rebinding.
Controller rebinding.
Controller rebinding.

Keyboard and mouse State Notes
Remapping
One bind per action.
Mouse acceleration
Mouse not used with game at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Only for use and retry actions. Movement is hard bound to d-pad and left stick and pause menu to Start/Menu/Options.
Controller sensitivity
Digital movement only.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes

V2 untested. Bluetooth does not work.
Generic/other controllers
[4]
Button prompts
Additional information
Controller hotplugging
Might require returning to main menu.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Master, Music.
Surround sound
7.1[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Issues fixed

Too fast/slow gameplay speed

This can also cause attacks to freeze the game for several seconds.
Disable G-Sync or Freesync for the game[6]
  1. For Nvidia, create profile for the game and change monitor technology to fixed refresh rate.
Cap the frame rate to 60 FPS[6]
  1. Using windowed mode should enable games own FPS cap. For fullscreen, cap the frame rate using external solutions.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Dual-core Intel Pentium E2210 2200 MHz
AMD Athlon 64 2800+ 1800 MHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) Nvidia GeForce 6500
ATI Radeon X1300
256 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) Dual-core Intel Pentium D 830 3000 MHz
AMD Athlon 64 4000+ 2600 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Nvidia GeForce 7600 GS
ATI Radeon HD 2400 PRO
256 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 16.04
Processor (CPU) Dual-core Intel Pentium D 830 3000 MHz
AMD Athlon 64 4000+ 2600 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Nvidia GeForce 7600 GS
ATI Radeon HD 2400 PRO
256 MB of VRAM


References

  1. Verified by User:Marioysikax on 2018-10-23
  2. YoYo Games launches open beta for Nintendo Switch version of GameMaker Studio 2 - last accessed on 2019-10-03
    "We’ve already seen the first wave of GameMaker Studio 2 titles announced for Nintendo Switch, including Hyper Light Drifter, Minit and Undertale..."
  3. Verified by User:Baronsmoki on 2019-10-03
  4. Minit on itch.io - last accessed on 2018-10-24
    "Inputs: Keyboard, Xbox controller, Gamepad (any), Playstation controller"
  5. Verified by User:Baronsmoki on 2019-10-03
    Tested with Special K.
  6. 6.0 6.1 Verified by User:Marioysikax on 2018-11-13