Difference between revisions of "Minion Masters"
From PCGamingWiki, the wiki about fixing PC games
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− | |minCPU = Intel Core i3, 2.4 | + | |minCPU = Intel Core i3, 2.4 GHz |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 6 GB | |minHD = 6 GB | ||
− | |minGPU = Nvidia | + | |minGPU = Nvidia GeForce GT 240 or equivalent |
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
|minDX = 10 | |minDX = 10 |
Revision as of 05:11, 21 August 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
BetaDwarf | |
Release dates | |
Windows | Early access |
Forced | |
---|---|
Forced | 2013 |
Forced Showdown | 2016 |
Minion Masters | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i3, 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GT 240 or equivalent 512 MB of VRAM DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/489520/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (489520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.