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Difference between revisions of "Minion Masters"

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m (Added MobyGames)
(Major update pass)
Line 10: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 24, 2019}}
 
{{Infobox game/row/date|Windows|May 24, 2019}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Free-to-play, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | Cosmetic, Currency, Free-to-grind, Infinite spend, Loot box, Unlock }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Point and select }}
 +
{{Infobox game/row/taxonomy/genres            | CCG, Card/tile }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 489520
 
|steam appid  = 489520
|steam appid side  =  
+
|steam appid side  = 1467210, 1392620, 1324190, 1247120, 551880, 988160, 1189690, 1137440, 1066920, 1033840
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site = https://minionmastersthegame.com/
 +
|hltb        = 41274
 +
|igdb        = minion-masters
 
|strategywiki =  
 
|strategywiki =  
 
|mobygames    = minion-masters-forced-to-duel
 
|mobygames    = minion-masters-forced-to-duel
Line 23: Line 39:
 
'''General information'''
 
'''General information'''
 
{{mm}} [https://discordapp.com/invite/minionmasters Official Discord server]
 
{{mm}} [https://discordapp.com/invite/minionmasters Official Discord server]
 +
{{mm}} [https://minionmasters.gamepedia.com/Minion_Masters_Wiki Official Wiki]
 
{{mm}} [https://steamcommunity.com/app/489520/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/489520/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Discord | 488607666231443456 | Discord | | | Windows }}
+
{{Availability/row| Discord | 488607666231443456 | Discord | Discord support ended with patch 1.18<ref>{{Refurl|url=https://blog.betadwarf.com/2020/10/version-118.html|title=Betadwaf Blog: Version 1.18|date=2020-12-05}}</ref> | | Windows | unavailable }}
 
{{Availability/row| Steam | 489520 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 489520 | Steam |  |  | Windows }}
 +
}}
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported        =
 +
|dlc                = Bundles can be bought as DLC which offer a mix of in-game benefits.
 +
|expansion pack      =
 +
|freeware            =
 +
|free-to-play        = The game switched from a paid to free-to-play model when officially launching out of Early Access.
 +
|sponsored          =
 +
|subscription        =
 +
}}
 +
 +
{{DLC|
 +
{{DLC/row| Voidborne Onslaught | | Windows }}
 +
{{DLC/row| Uprising DLC | | Windows }}
 +
{{DLC/row| Nightmares | | Windows }}
 +
{{DLC/row| Charging Into Darkness | | Windows }}
 +
{{DLC/row| Zealous Inferno | | Windows }}
 +
{{DLC/row| Premium Upgrade | | Windows }}
 +
{{DLC/row| All Masters Upgrade | | Windows }}
 +
{{DLC/row| Crystal Conquest | | Windows }}
 +
{{DLC/row| Might of the Slither Lords | | Windows }}
 +
{{DLC/row| Accursed Army Pack | | Windows }}
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            = Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass.
 +
|currency            = Money must be spent on '''Rubies''', the game's premium currency in order to buy select in-game goods.
 +
|finite spend        =
 +
|infinite spend      = '''Rubies''' can be purchased indefinitely from the in-game shop.
 +
|free-to-grind      = Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including '''Rubies''' can be earnt through playing matches, completing challenges/quests and leveling up your account.
 +
|loot box            = The game offers Power Tokens, which can be bought with either the in-game gold or with '''Rubies''' as one method to unlock cards.
 +
|none                =
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              = Most champions are locked for play unless bought with the in-game shards, or '''Rubies'''. Cards are also locked until either won from a Power Token, or bought directly with Shards.
 
}}
 
}}
  
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|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Uses non-standard bindings
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired, V2
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
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|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
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{{L10n/switch
 
{{L10n/switch
 
|language  = Spanish
 
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 
|interface = true
 
|interface = true
 
|audio    = false
 
|audio    = false
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|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
 
|p2p                =  
 
|p2p                =  

Revision as of 10:07, 5 December 2020

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Minion Masters
Minion Masters cover
Developers
BetaDwarf
Engines
Former Unity 5[Note 1]
Unity 2018[Note 2]
Release dates
Windows May 24, 2019
Taxonomy
Monetization Free-to-play, DLC
Microtransactions Cosmetic, Currency, Free-to-grind, Infinite spend, Loot box, Unlock
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Point and select
Genres CCG, Card/tile
Art styles Stylized
Themes Fantasy
Minion Masters on HowLongToBeat
Minion Masters on IGDB
Minion Masters on MobyGames
Forced
Forced 2013
Forced Showdown 2016
Minion Masters 2019

General information

Official Discord server
Official Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Discord (unavailable)
Discord
Discord support ended with patch 1.18[3]
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
DLC Bundles can be bought as DLC which offer a mix of in-game benefits.
Free-to-play The game switched from a paid to free-to-play model when officially launching out of Early Access.

DLC and expansion packs

Name Notes
Voidborne Onslaught
Windows
Uprising DLC
Windows
Nightmares
Windows
Charging Into Darkness
Windows
Zealous Inferno
Windows
Premium Upgrade
Windows
All Masters Upgrade
Windows
Crystal Conquest
Windows
Might of the Slither Lords
Windows
Accursed Army Pack
Windows

Microtransactions

Type Notes
Cosmetic Champion shins can be unlocked with Rubies, or through the rotating season pass. There are also Avatars, Emotes and Areas which can only be unlocked through DLC or the season pass.
Currency Money must be spent on Rubies, the game's premium currency in order to buy select in-game goods.
Free-to-grind Two in-game currencies are offers, Gold and Shards. Gold is used to purchase Power Tokens and dailyshop offers, while Shards are used to directly purchase and upgrade new cards and champions. Both currcines including Rubies can be earnt through playing matches, completing challenges/quests and leveling up your account.
Infinite spend Rubies can be purchased indefinitely from the in-game shop.
Loot box The game offers Power Tokens, which can be bought with either the in-game gold or with Rubies as one method to unlock cards.
Unlock Most champions are locked for play unless bought with the in-game shards, or Rubies. Cards are also locked until either won from a Power Token, or bought directly with Shards.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\BetaDwarf ApS\Minion Masters\
Steam <Steam-folder>\userdata\<user-id>\489520\remote\usersetup_v1
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 3]

Save game data location

System Location
Windows
Steam <Steam-folder>\userdata\<user-id>\489520\remote\profile_v1
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/489520/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Discord
Steam Cloud

Video settings

In-game basic video settings.
In-game basic video settings.

Template:Video settings

Input settings

In-game input settings.
In-game input settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Brazilian Portuguese
Russian
Spanish
Simplified Chinese

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
4 Versus
1v1, 2v2

Connection types

Type Native Notes
Matchmaking

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i3 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GT 240
512 MB of VRAM
DirectX 10 compatible

Notes

  1. Unity engine build: 5.6.5p2[1]
  2. Unity engine build: 2018.3.4f1[2]
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Vetle on 2018-05-19
  2. Verified by User:Baronsmoki on 2019-07-29
  3. Betadwaf Blog: Version 1.18 - last accessed on 2020-12-05