Difference between revisions of "Minecraft Dungeons"

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(Availability: Added Hero Edition)
(Save game data location)
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Minecraft Dungeons cover.jpg
 
|cover        = Minecraft Dungeons cover.jpg
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 26, 2020}}
 
{{Infobox game/row/date|Windows|May 26, 2020}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|minecraft-dungeons|76}}
 +
{{Infobox game/row/reception|OpenCritic|9258/minecraft-dungeons|74}}
 +
{{Infobox game/row/reception|IGDB|minecraft-dungeons|75}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | ARPG, Hack and slash }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon, Pixel art }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series|Minecraft}}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
 +
|official site= https://www.minecraftdungeons.net
 +
|hltb        = 68149
 +
|igdb        =
 
|strategywiki =  
 
|strategywiki =  
 
|mobygames    =  
 
|mobygames    =  
Line 21: Line 40:
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Minecraft}}
+
 
 +
{{Introduction
 +
|introduction      = '''''Minecraft Dungeons''''' is made by [[Company:Mojang|Mojang]] and published by [[Company:Microsoft Studios|Microsoft Studios]]. It is set in the [[Series:Minecraft|Minecraft]] universe. Unlike its predecessors '''[[Minecraft]]''', the original [[:Category:First-person|first-person]] [[:Category:Sandbox|sandbox]] game, and '''[[Minecraft: Story Mode]]''', an episodic [[:Category:Point and select|point and select]] [[:Category:Adventure|adventure]] game, ''Minecraft Dungeons'' is a [[:Category:Hack and slash|hack and slash]]-styled [[:Category:ARPG|action RPG]] viewed from a [[:Category:Bird's-eye view|bird's-eye view]].
 +
 
 +
|release history  = On May 26, 2020 the game was released on [[Store:Microsoft Store|Microsoft Store]] for Windows 10, as well as on its own launcher compatible with Windows 7, 8 and 10.
 +
 
 +
Cross-platform multiplayer is available between Xbox and Windows 10 using Xbox Game Bar,<ref>{{Refurl|url=https://www.thenerdmag.com/how-to-do-cross-play-in-minecraft-dungeons-on-pc-and-xbox/|title=HOW TO DO CROSS-PLAY IN MINECRAFT DUNGEONS ON PC & XBOX?|date=2020-05-30}}</ref> however cross-platform saves are not available nor planned.<ref>{{Refurl|url=https://help.minecraft.net/hc/en-us/articles/360041345271-Minecraft-Dungeons-FAQ|title=Minecraft Dungeons FAQ|date=2020-05-30|snippet=Save files and game progress do not transfer across platforms.}}</ref>
 +
|current state    =
 +
}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| official | https://www.minecraftdungeons.net | account | A Microsoft account is required.<ref>{{Refurl|url=https://help.minecraft.net/hc/articles/360041345271|title=Minecraft Dungeons FAQ – Home|date=2020-04-30|snippet=Minecraft Dungeons is using Microsoft Accounts}}</ref> Hero Edition also available. |  | Windows }}
 
{{Availability/row| Microsoft Store | 9p8mk4nc0ljb | Microsoft Store | {{store feature|Xbox Game Pass}}. {{store link|Microsoft Store|9p2vr3k66tjx|Hero Edition}} also available. |  | Windows }}
 
{{Availability/row| Microsoft Store | 9p8mk4nc0ljb | Microsoft Store | {{store feature|Xbox Game Pass}}. {{store link|Microsoft Store|9p2vr3k66tjx|Hero Edition}} also available. |  | Windows }}
 
}}
 
}}
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\Dungeons\Saved\Config\WindowsNoEditor}}
{{Game data/config|Microsoft Store|}}
+
{{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons\Saved\Config\WindowsNoEditor\|{{P|localappdata}}\Dungeons\Saved\Config\WindowsNoEditor}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\Dungeons\{{P|uid}}}}
{{Game data/saves|Microsoft Store|}}
+
{{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons\{{P|uid}}|{{P|localappdata}}\Dungeons\{{P|uid}}|{{P|userprofile}}\Saved Games\Mojang Studios\Dungeons\{{P|uid}}}}
 
}}
 
}}
 +
 +
{{ii}} Microsoft Store version makes use of <code>{{P|localappdata}}\Dungeons</code> if it exists exclusively; otherwise it will fall back to <code>{{P|localappdata}}\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons</code> when neither ''or'' both of the locations exist.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
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|uplay                  =  
 
|uplay                  =  
 
|uplay notes            =  
 
|uplay notes            =  
|xbox cloud            = unknown
+
|xbox cloud            = false
 
|xbox cloud notes      =  
 
|xbox cloud notes      =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Minecraft Dungeons Display Graphics settings.png|Display / Graphics settings}}
 +
{{Image|Minecraft Dungeons Advanced graphics settings.png|Advanced graphics settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
|multimonitor notes        =  
+
|multimonitor notes        = {{term|Vert-}} scaling and spanned UI elements.<ref>{{Refcheck|user=Rose|date=2020-05-26|comment=Tested at a custom 5760x1080 resolution on a single monitor.}}</ref> See [[#Field of view (FOV)|Field of view (FOV)]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Vert-}} scaling.<ref>{{Refcheck|user=Rose|date=2020-05-26|comment=Screenshots of the gameplay, menu screens and cutscenes taken at 1920x1080 and 2560x1080 (native), then compared.}}</ref> See [[#Field of view (FOV)|Field of view (FOV)]].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = <ref>{{Refcheck|user=Rose|date=2020-05-26|comment=r.MaxAnisotropy is always set to 8, as seen in the [[Engine:Unreal Engine 4#Enable developer console|console]].}}</ref>
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[TAA]]. Low, Medium, High.
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = 30, 60, 120, 144, 240, or Unlimited.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
|color blind notes          =  
+
|color blind notes          = Enemy outline color options.<ref>{{Refurl|url=https://www.minecraft.net/en-us/accessibility/dungeons|title=ACCESSIBILITY IN MINECRAFT DUNGEONS|date=2020-05-26}}</ref>
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/1905-minecraft-dungeons-fov-changer/ FOV changer]|ref=|fix=
 +
{{++}} Includes hotkey presets for 21:9, 32:9 and 48:9 to compensate for the native {{term|vert-}} scaling.
 +
}}
 +
 
 +
{{Fixbox|description=Use the Universal Unreal Engine 4 Unlocker|ref=<ref>{{Refcheck|user=Rose|date=2020-05-26|comment=}}</ref>|fix=
 +
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 +
# Enter <code>FOV X</code> where X is the desired value.
 +
{{--}} FOV value gets reset upon entering a new location.<ref>{{Refurl|url=|title=|date=2020-05-29|snippet=[https://discord.com/channels/142072549537349632/142072549537349632/715249311331385344 granti 05/27/2020]<br>minecraft dungeons fov sadly resets everytime you load a new map<br>[https://discord.com/channels/142072549537349632/142072549537349632/715715220219101257 OneDeltaTenTango]<br>Yeah, Minecraft Dungeons eventually zooms in due to a status effect or whatever and then just stays zoomed-in. Setting the FOV in the console doesn't seem to do anything after a while until you leave the dungeon.}}</ref>
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Minecraft Dungeons Controller settings.png|Controller settings}}
|key remap                = unknown
+
{{Image|Minecraft Dungeons Key bindings.png|Key bindings}}
 +
{{Image|Minecraft Dungeons Customise controls controller settings.png|Controller bindings}}
 +
{{Image|Minecraft Dungeons Controller controls.png|Default Xbox controls}}
 +
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = <ref name="onza"/>
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
|controller sensitivity notes=  
+
|controller sensitivity notes= Dead Zone adjustment for left and right sticks.
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
|xbox prompts notes        =  
+
|xbox prompts notes        = <ref name="onza"/>
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
|controller hotplug notes  =  
+
|controller hotplug notes  = <ref name="onza">{{Refcheck|user=Rose|date=2020-05-26|comment=Tested with an Xbox 360 Razer Onza controller.}}</ref>
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = false
|simultaneous input notes  =  
+
|simultaneous input notes  = <ref name="onza"/>
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Minecraft Dungeons Audio settings.png|Audio settings}}
|separate volume          = unknown
+
{{Image|Minecraft Dungeons Accessibility settings.png|Accessibility settings}}
|separate volume notes    =  
+
{{Audio
|surround sound          = unknown
+
|separate volume          = true
|surround sound notes    =  
+
|separate volume notes    = Master, Music, SFX, Ambience, Dialogue, Video.
|subtitles                = unknown
+
|surround sound          = true
 +
|surround sound notes    = <ref>{{Refcheck|user=Rose|date=2020-05-26|comment=The rear speakers of the 5.1 sound system were in use for positional output for fire and other effects.}}</ref>
 +
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = '''Auto-Mute Game''' toggle.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
 +
{{Image|Minecraft Dungeons Game settings.png|Game settings}}
  
 
{{L10n|content=
 
{{L10n|content=
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Latin American Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Swedish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|ref      =
 
 
}}
 
}}
 
}}
 
}}
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|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = false
 
|matchmaking notes  =  
 
|matchmaking notes  =  
 
|p2p                =  
 
|p2p                =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
Line 281: Line 426:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 10
+
|minOS    = 7
|minCPU  =  
+
|minCPU  = Intel Core i5 2.8 GHz
|minRAM  =  
+
|minRAM  = 8 GB
|minHD    = 16.37 MB
+
|minHD    = 6 GB
|minGPU  =  
+
|minGPU  = Nvidia GeForce GTX 660
 +
|minGPU2  = AMD Radeon HD 7870
 +
|minVRAM  = 2 GB
 +
|minDX    = 11
 +
|minother = Monitor: 800x600
  
|recOS    =  
+
|recOS    = 8, 10 (November 2019 Update or higher)
 
|recCPU  =  
 
|recCPU  =  
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
|notes    = {{ii}} A 64-bit operating system is required.
+
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 10:59, 28 August 2020

Minecraft Dungeons
Minecraft Dungeons cover
Developers
Mojang
Microsoft Studios
Publishers
Microsoft Studios
Engines
Unreal Engine 4
Release dates
Windows May 26, 2020
Reception
Metacritic 76
OpenCritic 74
IGDB 75
Taxonomy
Monetization DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres ARPG, Hack and slash
Art styles Cartoon, Pixel art
Themes Fantasy
Series Minecraft
Minecraft Dungeons on HowLongToBeat
Minecraft Dungeons on IGDB
Minecraft Dungeons on Wikipedia

Minecraft
Minecraft 2011
Minecraft: Story Mode (series)
Minecraft: Windows 10 Edition 2016
Minecraft Dungeons 2020

Minecraft Dungeons is made by Mojang and published by Microsoft Studios. It is set in the Minecraft universe. Unlike its predecessors Minecraft, the original first-person sandbox game, and Minecraft: Story Mode, an episodic point and select adventure game, Minecraft Dungeons is a hack and slash-styled action RPG viewed from a bird's-eye view.

On May 26, 2020 the game was released on Microsoft Store for Windows 10, as well as on its own launcher compatible with Windows 7, 8 and 10.

Cross-platform multiplayer is available between Xbox and Windows 10 using Xbox Game Bar,[1] however cross-platform saves are not available nor planned.[2]

Availability[edit]

Source DRM Notes Keys OS
Official website A Microsoft account is required.[3] Hero Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Game Pass for PC. Hero Edition also available.
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Dungeons\Saved\Config\WindowsNoEditor
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons\Saved\Config\WindowsNoEditor\
%LOCALAPPDATA%\Dungeons\Saved\Config\WindowsNoEditor

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Dungeons\<user-id>
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons\<user-id>
%LOCALAPPDATA%\Dungeons\<user-id>
%USERPROFILE%\Saved Games\Mojang Studios\Dungeons\<user-id>
Microsoft Store version makes use of %LOCALAPPDATA%\Dungeons if it exists exclusively; otherwise it will fall back to %LOCALAPPDATA%\Packages\Microsoft.Lovika_8wekyb3d8bbwe\LocalCache\Local\Dungeons when neither or both of the locations exist.

Save game cloud syncing[edit]

System Native Notes
Xbox Cloud

Video[edit]

Display / Graphics settings
Display / Graphics settings
Advanced graphics settings
Advanced graphics settings

Field of view (FOV)[edit]

Use the FOV changer
Includes hotkey presets for 21:9, 32:9 and 48:9 to compensate for the native Vert- scaling.
Use the Universal Unreal Engine 4 Unlocker[9]
  1. Follow the instructions to enable the developer console in the game.
  2. Enter FOV X where X is the desired value.
FOV value gets reset upon entering a new location.[8]

Input[edit]

Controller settings
Controller settings
Key bindings
Key bindings
Controller bindings
Controller bindings
Default Xbox controls
Default Xbox controls

Audio[edit]

Audio settings
Audio settings
Accessibility settings
Accessibility settings

Audio feature State Notes
Separate volume controls
Master, Music, SFX, Ambience, Dialogue, Video.
Surround sound
[11]
Subtitles
Closed captions
Mute on focus lost
Auto-Mute Game toggle.
Game settings
Game settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
4 Co-op

Connection types

Type Native Notes
Matchmaking

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5 2.8 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
Other Monitor: 800x600
A 64-bit operating system is required.

References

  1. HOW TO DO CROSS-PLAY IN MINECRAFT DUNGEONS ON PC & XBOX? - last accessed on 2020-05-30
  2. Minecraft Dungeons FAQ - last accessed on 2020-05-30
    "Save files and game progress do not transfer across platforms."
  3. Minecraft Dungeons FAQ – Home - last accessed on 2020-04-30
    "Minecraft Dungeons is using Microsoft Accounts"
  4. Verified by User:Rose on 2020-05-26
    Tested at a custom 5760x1080 resolution on a single monitor.
  5. Verified by User:Rose on 2020-05-26
    Screenshots of the gameplay, menu screens and cutscenes taken at 1920x1080 and 2560x1080 (native), then compared.
  6. Verified by User:Rose on 2020-05-26
    r.MaxAnisotropy is always set to 8, as seen in the console.
  7. ACCESSIBILITY IN MINECRAFT DUNGEONS - last accessed on 2020-05-26
  8. [ ] - last accessed on 2020-05-29
    "granti 05/27/2020
    minecraft dungeons fov sadly resets everytime you load a new map
    OneDeltaTenTango
    Yeah, Minecraft Dungeons eventually zooms in due to a status effect or whatever and then just stays zoomed-in. Setting the FOV in the console doesn't seem to do anything after a while until you leave the dungeon.
    "
  9. Verified by User:Rose on 2020-05-26
  10. 10.0 10.1 10.2 10.3 Verified by User:Rose on 2020-05-26
    Tested with an Xbox 360 Razer Onza controller.
  11. Verified by User:Rose on 2020-05-26
    The rear speakers of the 5.1 sound system were in use for positional output for fire and other effects.