Difference between revisions of "Minecraft Dungeons"
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{{Introduction | {{Introduction | ||
− | |introduction = '''''Minecraft Dungeons''''' is | + | |introduction = '''''Minecraft Dungeons''''' is made by [[Company:Mojang|Mojang]] and published by [[Company:Microsoft Studios|Microsoft Studios]] and is an [[:Category:ARPG|ARPG]] unlike its predecessors [[Minecraft]] which is a [[:Category:First-person|first-person]] [[:Category:Sandbox|sandbox]] game and [[Minecraft: Story Mode]] which is an [[:Category:Adventure|adventure]] game. |
|release history = The game was released on [[Store:Microsoft Store|Microsoft Store]] on May 26, 2020. | |release history = The game was released on [[Store:Microsoft Store|Microsoft Store]] on May 26, 2020. | ||
|current state = | |current state = |
Revision as of 09:37, 26 May 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Mojang | |
Microsoft Studios | |
Publishers | |
Microsoft Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 26, 2020 |
Reception | |
Metacritic | 76 |
OpenCritic | 74 |
IGDB | 75 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | ARPG |
Art styles | Cartoon, Pixel art |
Themes | Fantasy |
Series | Minecraft |
Minecraft | |
---|---|
Minecraft: Java Edition | 2011 |
Minecraft: Pi Edition | 2013 |
Minecraft: Story Mode (series) | |
Minecraft: Education Edition | 2016 |
Minecraft: Bedrock Edition | 2016 |
Minecraft Dungeons | 2020 |
Minecraft Legends | 2023 |
Minecraft Dungeons is made by Mojang and published by Microsoft Studios and is an ARPG unlike its predecessors Minecraft which is a first-person sandbox game and Minecraft: Story Mode which is an adventure game.
The game was released on Microsoft Store on May 26, 2020.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | A Microsoft account is required.[1] Hero Edition also available. | |||
Microsoft Store | Xbox Game Pass for PC. Hero Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store |
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- scaling.[2] See Field of view (FOV). | ||
Ultra-widescreen | Vert- scaling.[3] See Field of view (FOV). | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | [4] | ||
Anti-aliasing (AA) | TAA. Low, Medium, High. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30, 60, 120, 144, 240, or Unlimited. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Color blind mode | Enemy outline color options. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Use the Universal Unreal Engine 4 Unlocker[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | [6] | |
Controller sensitivity | Dead Zone adjustment for left and right sticks. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | [6] | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [6] | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | [6] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX, Ambience, Dialogue, Video. | |
Surround sound | [7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Auto-Mute Game toggle. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i5 2.8 GHz | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
References
- ↑ Minecraft Dungeons FAQ – Home - last accessed on 2020-04-30
- "Minecraft Dungeons is using Microsoft Accounts"
- ↑ Verified by User:Rose on 2020-05-26
- Tested at a custom 5760x1080 resolution on a single monitor.
- ↑ Verified by User:Rose on 2020-05-26
- Screenshots of the gameplay, menu screens and cutscenes taken at 1920x1080 and 2560x1080 (native), then compared.
- ↑ Verified by User:Rose on 2020-05-26
- r.MaxAnisotropy is always set to 8, as seen in the console.
- ↑ Verified by User:Rose on 2020-05-26
- ↑ 6.0 6.1 6.2 6.3 Verified by User:Rose on 2020-05-26
- Tested with an Xbox 360 Razer Onza controller.
- ↑ Verified by User:Rose on 2020-05-26
- The rear speakers of the 5.1 sound system were in use for positional output for fire and other effects.