Difference between revisions of "Minecraft Dungeons"
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− | |multimonitor notes = | + | |multimonitor notes = {{term|Vert-}} scaling.<ref>{{Refcheck|user=Rose|date=2020-05-26|comment=Tested at a custom 5760x1080 resolution on a single monitor.}}</ref> See [[#Field of view (FOV)|Field of view (FOV)]]. |
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|ultrawidescreen notes = {{term|Vert-}} scaling.<ref>{{Refcheck|user=Rose|date=2020-05-26|comment=Screenshots of the gameplay, menu screens and cutscenes taken at 1920x1080 and 2560x1080 (native), then compared.}}</ref> See [[#Field of view (FOV)|Field of view (FOV)]]. | |ultrawidescreen notes = {{term|Vert-}} scaling.<ref>{{Refcheck|user=Rose|date=2020-05-26|comment=Screenshots of the gameplay, menu screens and cutscenes taken at 1920x1080 and 2560x1080 (native), then compared.}}</ref> See [[#Field of view (FOV)|Field of view (FOV)]]. |
Revision as of 08:55, 26 May 2020
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by adding an image or additional information.
Developers | |
---|---|
Mojang | |
Microsoft Studios | |
Publishers | |
Microsoft Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 26, 2020 |
Reception | |
Metacritic | 76 |
OpenCritic | 74 |
IGDB | 75 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | ARPG |
Art styles | Cartoon, Pixel art |
Themes | Fantasy |
Series | Minecraft |
Minecraft | |
---|---|
Minecraft: Java Edition | 2011 |
Minecraft: Pi Edition | 2013 |
Minecraft: Story Mode (series) | |
Minecraft: Education Edition | 2016 |
Minecraft: Bedrock Edition | 2016 |
Minecraft Dungeons | 2020 |
Minecraft Legends | 2023 |
Minecraft Dungeons is a made by Mojang and published by Microsoft Studios and is a ARPG unlike its predecessors Minecraft which is a first-person sandbox game and Minecraft: Story Mode which is an adventure game.
The game was released on Microsoft Store on May 26, 2020.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | A Microsoft account is required.[1] Hero Edition also available. | |||
Microsoft Store | Xbox Game Pass for PC. Hero Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store |
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- scaling.[2] See Field of view (FOV). | ||
Ultra-widescreen | Vert- scaling.[3] See Field of view (FOV). | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | [4] | ||
Anti-aliasing (AA) | TAA. Low, Medium, High. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30, 60, 120, 144, 240, or Unlimited. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Color blind mode | Enemy outline color options. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Use the Universal Unreal Engine 4 Unlocker[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX, Ambience, Dialogue, Video. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Auto-Mute Game toggle. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i5 2.8 GHz | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
References
- ↑ Minecraft Dungeons FAQ – Home - last accessed on 2020-04-30
- "Minecraft Dungeons is using Microsoft Accounts"
- ↑ Verified by User:Rose on 2020-05-26
- Tested at a custom 5760x1080 resolution on a single monitor.
- ↑ Verified by User:Rose on 2020-05-26
- Screenshots of the gameplay, menu screens and cutscenes taken at 1920x1080 and 2560x1080 (native), then compared.
- ↑ Verified by User:Rose on 2020-05-26
- r.MaxAnisotropy is always set to 8, as seen in the console.
- ↑ Verified by User:Rose on 2020-05-26