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Difference between revisions of "Minecraft: Bedrock Edition"

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(RTX was released in late 2020)
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|antialiasing notes        = Up to 8x [[MSAA]].
 
|antialiasing notes        = Up to 8x [[MSAA]].
 
|vsync                      = always on
 
|vsync                      = always on
|vsync notes                =  
+
|vsync notes                = No in-game option and Vsync is ON by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
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|120 fps notes              = Frame rate is capped at 256 FPS.
 
|120 fps notes              = Frame rate is capped at 256 FPS.
 
|hdr                        = false
 
|hdr                        = false
|hdr notes                  = Planned for the Better Together Update.<ref>[https://minecraft.net/en-us/article/all-news-e3 All the news from E3! | Minecraft]</ref>
+
|hdr notes                  =
 
|ray tracing                = true
 
|ray tracing                = true
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 +
{{Fixbox|description=Edit config file|ref=|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>options.txt</code>
 +
# Change <code>gfx_vsync:1</code> to <code>gfx_vsync:0</code> to disable V-sync.
 
}}
 
}}
  
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|shader model versions  = 5
 
|shader model versions  = 5
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = false
+
|windows 32-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = true
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos 32-bit app      =  
 
|macos 32-bit app      =  

Revision as of 02:21, 5 June 2021

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Minecraft: Bedrock Edition
Minecraft: Bedrock Edition cover
Developers
Mojang
Publishers
Microsoft Studios
Release dates
Windows December 19, 2016[1]
Taxonomy
Microtransactions Cosmetic, Currency[2]
Series Minecraft
Minecraft: Bedrock Edition guide on StrategyWiki
Minecraft: Bedrock Edition on MobyGames
Minecraft: Bedrock Edition on Wikipedia
Minecraft
Minecraft: Java Edition 2011
Minecraft: Pi Edition 2013
Minecraft: Story Mode (series)
Minecraft: Education Edition 2016
Minecraft: Bedrock Edition 2016
Minecraft Dungeons 2020
Minecraft Legends 2023

Key points

Fully supports cross-platform multiplayer with mobile and console versions.
Likely to perform better than Minecraft Java Edition.[3]
Has official add-on support, however, the modding community is far more active around Java Edition.
Has official RTX support.

General information

Official series website
Official Forums
Official Wiki
Minecraft Feedback

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Windows
Oculus Store
Microsoft Store
Windows
All versions require Microsoft Store DRM.
A free trial is available (includes 90 minutes of gameplay).
Minecraft purchases no longer include access to the Windows 10 Edition as of October 19, 2018.[4]

Microtransactions

Type Notes
Cosmetic Player skins, worlds, and texture packs are purchasable using Minecoins.
Currency Minecoins currency is a real money purchase, and is used to unlock cosmetics.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftpe\options.txt

Save game data location

System Location
Windows %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds\
Saves are not compatible with Minecraft.[5]

Save game cloud syncing

System Native Notes
Xbox Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
30-110° (default 70°).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Always enabled.
Anti-aliasing (AA)
Up to 8x MSAA.
Vertical sync (Vsync)
No in-game option and Vsync is ON by default. See Vertical sync (Vsync).
60 FPS and 120+ FPS
Frame rate is capped at 256 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Vertical sync (Vsync)

Edit config file
  1. Go to the configuration file(s) location.
  2. Open options.txt
  3. Change gfx_vsync:1 to gfx_vsync:0 to disable V-sync.

Input

In-game control settings.
In-game control settings.
In-game gamepad button map settings.
In-game gamepad button map settings.

Audio

Audio feature State Notes
Separate volume controls
Sound, Music.
Surround sound
Subtitles
Everything is text-based.
Closed captions
true
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Choice of UK or US.
Bulgarian
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
French
Choice of France or Canada.
Finnish
German
Greek
Hungarian
Indonesian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Slovak
Swedish
Turkish
Ukrainian

Network

Multiplayer is not compatible with Minecraft, but is with Pocket edition.[6]

Multiplayer types

Type Native Players Notes
Local play
Console versions only.
LAN play
8 Enable "Local Server Multiplayer" on the options screen.[7]
Online play
8 Supports crossplay with Xbox One, Nintendo Switch, iOS, Android and PlayStation 4. Gear VR, Windows 10 Mobile and certain Android/iOS devices will not support crossplay starting from October 2020.[8]

Connection types

VR support

Headsets State Notes
SteamVR
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus VR (LibOVR)
Oculus Rift support was added in 2016.[9]
Windows Mixed Reality
[10]
Devices
Tracked motion controllers
See Input for details.
Traditional controller
See Input for details.
Keyboard/Mouse
[9]
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 [11][12]
DX12 support is still a work in progress, but will support Nvidia's RTX ray-tracing technology via DXR.
Shader Model support 5
Executable 32-bit 64-bitARM Notes
Windows

Middleware

Middleware Notes
Multiplayer Xbox Live

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 version 14393.0[13] (1607/Anniversary)
Processor (CPU) Intel Core i5-4690
AMD A10-7800
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Intel HD 4000
AMD Radeon R5


References