Difference between revisions of "Miku'n POP"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Studio BYP}} | {{Infobox game/row/developer|Studio BYP}} | ||
+ | <!--Do not add Chaim Videogames here as they have have no actual connection to the game. Their page on itch.io is nothing official but piracy as their team is not mentioned in the game at all.--> | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|GameMaker: Studio}} | {{Infobox game/row/engine|GameMaker: Studio}} | ||
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|release history = A lot of official public BETA versions of the game were distributed over the Internet by different people since 2011, especially the well-known BETA 0.39 from March 2012 which made this game popular in Vocaloid community. | |release history = A lot of official public BETA versions of the game were distributed over the Internet by different people since 2011, especially the well-known BETA 0.39 from March 2012 which made this game popular in Vocaloid community. | ||
− | The first official retail release (version 1.0) was published in November 2012. It also was digitally uploaded to the Developer's website, where Miku'n POP had a long update cycle | + | The first official retail release (version 1.0) was published in November 2012. It also was digitally uploaded to the Developer's website, where Miku'n POP had a long update cycle. |
− | |current state = The development was finished with the release of version 1.51 in | + | |current state = The development was finished with the release of version 1.51 in August 2014. |
}} | }} | ||
Revision as of 20:20, 28 November 2021
Developers | |
---|---|
Studio BYP | |
Engines | |
GameMaker: Studio | |
Release dates | |
Windows | November 2012 |
Miku'n POP is a platform arcade game developed and published by Studio BYP in 2012.
A lot of official public BETA versions of the game were distributed over the Internet by different people since 2011, especially the well-known BETA 0.39 from March 2012 which made this game popular in Vocaloid community. The first official retail release (version 1.0) was published in November 2012. It also was digitally uploaded to the Developer's website, where Miku'n POP had a long update cycle.
The development was finished with the release of version 1.51 in August 2014.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail (unavailable) | ||||
[ Developer website] (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Config.sav[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveData.sav[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Called WINDOW. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No spoken dialogue. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | "HOWTO" manual is in Japanese. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Split-screen. |
||
LAN play | ||||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).