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Mighty Gunvolt Burst

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Revision as of 02:46, 22 December 2019 by AmethystViper (talk | contribs) (Adding some more information regarding DualShock 4 support and adding links to the DLCs.)
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Mighty Gunvolt Burst
Mighty Gunvolt Burst cover
Developers
Inti Creates
Release dates
Windows July 31, 2019
GUNVOLT
Azure Striker Gunvolt 2015
Mighty Gunvolt 2015
Mighty Gunvolt Burst 2019
Gunvolt Chronicles: Luminous Avenger iX 2019
Azure Striker Gunvolt 2 2020
Gunvolt Chronicles: Luminous Avenger iX 2 2022
Azure Striker Gunvolt 3 2022
Gunvolt Records Cychronicle 2024

Key points

Missing lighting effects when playing with AMD graphics card.[1]
Some users reported the Fullscreen setting renders the game in 4:3, leading to the sides of the game screen being cut off.[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Character Set: Heroines Adds Call from Mighty No. 9, Joule from Azure Striker Gunvolt, and Tenzou Motesugi from Gal*Gun as playable characters. Available here.
Windows
Character Set: Rivals Adds RAY from Mighty No. 9, Copen from Azure Striker Gunvolt, and Kurona from Gal*Gun: Double Peace as playable characters. Available here.
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Inti\MGVB
<path-to-game>\exe\SystemData.bin
[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/774651/pfx/[Note 2]
Video-related settings are stored in HKEY_CURRENT_USER\Software\Inti\MGVB.

Save game data location

System Location
Windows <path-to-game>\exe\GameData*.bin
<path-to-game>\exe\SystemData.bin
[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/774651/pfx/[Note 2]
Game settings and general player progress are tied to SystemData.bin. Character save slots are stored in GameData*.bin.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game graphics settings.
In-game graphics settings.

Template:Video settings

Input settings

Game always show Xbox 360 prompts, regardless of what input method is being used.
Keyboard mapping menu.
Keyboard mapping menu.
Gamepad mapping menu.
Gamepad mapping menu.

Template:Input settings

Audio settings

Audio option menu.
Audio option menu.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Japanese
Portuguese
Russian
Spanish

Issues unresolved

Fullscreen mode does not upscale the game properly

Some users have reported that the game's Fullscreen mode cuts off parts of the game and does not render the game properly. The only solution is to play the game in Windowed mode.

Lighting effects does not work on AMD graphics cards

AMD users have reported the game's lighting effects from the console versions do not work at all or missing entirely (similarly to the 3DS version), however Nvidia users however are not affected by this.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7, 8.1, 10
Processor (CPU) 2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Nvidia GeForce
512 MB of VRAM
DirectX 9.0 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References