Might and Magic II: Gates to Another World
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
New World Computing | |
DOS | Inside Out Software, Inc. |
Release dates | |
DOS | 1988 |
Mac OS (Classic) | 1990 |
Windows (DOSBox) | September 3, 2009[1] |
Key points
- Characters can be imported from Might and Magic Book One: The Secret of the Inner Sanctum (see Import characters).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Use DOSBox for DOS version. | |||
GOG.com | Bundled with games 1-6. Pre-packaged with DOSBox.[2] |
Essential improvements
Import characters
- Characters can be imported from Might and Magic Book One: The Secret of the Inner Sanctum.
Copy ROSTER.DTA[citation needed] |
---|
|
Where Are We
- Supported by Where are we, an automapping and reference utility.
Grid Cartographer
- Supported by Grid Cartographer. Its Game Link feature assists in creating the game map. This is not an automap. From the Grid Cartographer's documentation: “This approach enhances the immersion factor by allowing you to draw the map as you perceive it, not revealing every secret ahead of time. Hidden doors remain obscured, traps are left undetected and unsprung. It's still up to you to explore and record what you see on the map as you venture forth!”
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\ROSTER.DAT |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) |
-
ROSTER.DAT
stores all characters; it must be present to play (an empty file with this name will also work). -
ROSTER.DAT
also stores the in-game settings.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Set in Graphic Mode Setup (GOG.com) or toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only. | |
Surround sound | ||
Subtitles | All dialogue is text-only. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 20 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
Notes
- ↑ File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).