Difference between revisions of "Might and Magic II: Gates to Another World"
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Revision as of 20:44, 19 January 2022
Developers | |
---|---|
New World Computing | |
DOS | Inside Out Software, Inc. |
Publishers | |
Retail | New World Computing |
Digital | Ubisoft |
Release dates | |
DOS | 1988 |
Mac OS (Classic) | 1990 |
Windows (DOSBox) | September 3, 2009[1] |
Taxonomy | |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | First-person |
Controls | Direct control |
Genres | RPG |
Themes | Fantasy |
Series | Might and Magic |
Key points
- Characters can be imported from Might and Magic Book One: The Secret of the Inner Sanctum (see Import characters).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Use DOSBox for DOS version. | |||
GOG.com | Bundled with games 1-6. Pre-packaged with DOSBox.[2] |
Essential improvements
Import characters
- Characters can be imported from Might and Magic Book One: The Secret of the Inner Sanctum.
Copy ROSTER.DTA[citation needed] |
---|
|
Where Are We
- Supported by Where are we, an automapping and reference utility.
Grid Cartographer
- Supported by Grid Cartographer. Its Game Link feature assists in creating the game map. This is not an automap. From the Grid Cartographer's documentation. (note: this is not free software! the 'gamer' edition costs $19,99 and the 'professional' costs $49,99)
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\ROSTER.DAT |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) |
-
ROSTER.DAT
stores all characters; it must be present to play (an empty file with this name will also work). -
ROSTER.DAT
also stores the in-game settings.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only. | |
Surround sound | ||
Subtitles | All dialogue is text-only. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 20 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
Notes
- ↑ File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).