Michelin Rally Masters: Race of Champions
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Not to be confused with Master Rallye.
Developers | |
---|---|
DICE | |
Publishers | |
Infogrames | |
Release dates | |
Windows | July 25, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Off-roading, Track racing |
Art styles | Realistic |
Key points
- Runs great on modern systems.
- Supports a wide variety of resolutions.
- Has a couple of minor issues. See the Issues fixed section below.
Michelin Rally Masters: Race of Champions is a singleplayer and multiplayer first-person and third-person racing game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
Demo
- A demo is available.
- Limited to 1 car (Toyota Corolla) and 2 stages.
Essential improvements
Patches
- Patch 3.2 is the latest version (Make sure to download the right patch for your region) (Try to open the download link in a new tab/window in case it doesn't work)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Digital Illusions\Rally Masters\Configurations\Default\ |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SavedGames[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Vert-; game looks cropped when using widescreen resolutions. See Widescreen Patch. | ||
Multi-monitor | |||
Ultra-widescreen | Vert-; game looks cropped when using ultrawide resolutions. See Widescreen Patch. | ||
4K Ultra HD | Vert-; game looks cropped when using widescreen resolutions. See Widescreen Patch. | ||
Field of view (FOV) | 60-90°, cockpit cam is fixed at 80°. For higher FOVs, see Widescreen Patch. | ||
Windowed | Use dgVoodoo2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | The game doesn't support mouse. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Rumble only works on DirectInput controllers. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0,[1] EAX[2] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | Direct IP | |||
Online play | 8 | Direct IP with an interface that can save server addresses |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Game crashes on car selection, stage loading, or when the resolution is set to above 1920x1200
Use the dgVoodoo2 wrapper[3] |
---|
|
Game crashes and/or freezes on the initial splash screen
Use dinputto8[4] |
---|
|
Audio is muted when a stage starts
Pause and then unpause the game[3] |
---|
Menu backgrounds don't show up
Use the dgVoodoo2 wrapper[3] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium II 233 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7.0 compatible |
|
Other | 4x CD-ROM drive |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Hot New Gremlin Games to Support Aureal A3D - Aureal.com (retrieved) - last accessed on May 2023
- ↑ Rally Masters - Michelin Race of Champions demo review - last accessed on 17 May 2023
- ↑ 3.0 3.1 3.2 Verified by User:AlphaYellow on 2023-05-09
- ↑ Verified by User:Silent on 2023-08-31