Difference between revisions of "Metal Gear Solid V: The Phantom Pain"
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− | ==Video | + | ==Video== |
{{Image|Metal Gear Solid V - The Phantom Pain - Video Settings.png|Video settings.}} | {{Image|Metal Gear Solid V - The Phantom Pain - Video Settings.png|Video settings.}} | ||
{{Image|Metal Gear Solid V - The Phantom Pain - Camera Settings.png|Camera settings.}} | {{Image|Metal Gear Solid V - The Phantom Pain - Camera Settings.png|Camera settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/metal-gear-solid-v-phantom-pain/en | |wsgf link = https://www.wsgf.org/dr/metal-gear-solid-v-phantom-pain/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
Line 125: | Line 125: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = limited | |antialiasing = limited | ||
− | |antialiasing notes = [[FXAA]] only. | + | |antialiasing notes = [[FXAA]] only. See [[#FXAA tied to effects post processing level|FXAA tied to effects post processing level]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 158: | Line 158: | ||
}} | }} | ||
− | ==Input | + | ===Enable HBAO+=== |
+ | {{Fixbox|description=Pick Quality AO in the Nvidia Control Panel|ref=<ref>[http://www.pcgamer.com/metal-gear-solid-5-pc-graphics-tweaks-guide Metal Gear Solid 5 graphics tweaks guide - PC Gamer]</ref>|fix= | ||
+ | # Open the [[Nvidia Control Panel]] and go to the '''Manage 3D settings''' page. | ||
+ | # Switch to the '''Program settings''' tab | ||
+ | # Cick the '''add''' button next to the drop-down box and pick '''METAL GEAR SOLID V: THE PHANTOM PAIN'''. If '''METAL GEAR SOLID V: THE PHANTOM PAIN''' is not there click '''browse''' and select {{file|mgsvtpp.exe}} in the game installation folder | ||
+ | # Highlight the '''Ambient Occlusion''' box and change the setting to '''Quality''' and then press save. | ||
+ | # While in-game disable Ambient Occlusion so that the [[Nvidia Control Panel]] setting applies properly. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Make sure you have Nvidia GeForce 355.82 or higher drivers installed.<ref>[http://www.geforce.com/whats-new/guides/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide#metal-gear-solid-v-the-phantom-pain-nvidia-control-panel-ambient-occlusion GeForce Metal Gear Solid V: The Phantom Pain - Graphics & Performance Guide, Ambient Occlusion]</ref> | ||
+ | {{ii}} Using in-game Ambient Occlusion may stop hitching in certain cut scenes | ||
+ | }} | ||
+ | |||
+ | ===FXAA tied to effects post processing level=== | ||
+ | {{ii}} By default, you cannot disable FXAA while using Extra High post processing. | ||
+ | |||
+ | {{Fixbox|description=Alter packed game files|ref={{cn|date=July 2016}}|fix= | ||
+ | # Download [https://www.nexusmods.com/metalgearsolidvtpp/mods/139/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmetalgearsolidvtpp%2Fajax%2Fmodfiles%2F%3Fid%3D139&pUp=1 MGSV_QAR_Tool]. | ||
+ | # Extract it to the '''master''' folder inside the game installation folder | ||
+ | # Hold Shift and right click the '''master''' folder and pick '''Open command window here''' | ||
+ | # Type <code>MGSV_QAR_Tool data1.dat -r</code> then press {{Key|Enter}}. | ||
+ | # Inside the newly created {{file|data1}} folder find {{file|gr_init_dx11.lua}} open it in your text editor of choice. | ||
+ | # Ctrl + F to find the FXAA settings <code>{settingName="PluginFxaa",settingTable={{name="G7",EnableFilter=1},{name="G8E",EnableFilter=1},{name="Default",EnableFilter=1},{name="Off",EnableFilter=0},{name="Low",EnableFilter=0},{name="High",EnableFilter=1},{name="ExtraHigh",EnableFilter=1}}</code> | ||
+ | # Change <code>name="ExtraHigh",EnableFilter=1</code> to <code>name="ExtraHigh",EnableFilter=0</code> | ||
+ | # Save the file, then go back to the Commandline Window and type <code>MGSV_QAR_Tool data1.inf -r</code> then press {{Key|Enter}}. | ||
+ | {{ii}} As of patch 1.02+ Use the same steps to modify gr_init_dx11.lua in 00.dat file in the MGS_TPP/master/0/ folder instead. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|Metal Gear Solid V - The Phantom Pain - Controller Settings.png|Controller settings.}} | {{Image|Metal Gear Solid V - The Phantom Pain - Controller Settings.png|Controller settings.}} | ||
{{Image|Metal Gear Solid V - The Phantom Pain - Control Settings.png|Control settings.}} | {{Image|Metal Gear Solid V - The Phantom Pain - Control Settings.png|Control settings.}} | ||
{{Image|Metal Gear Solid V - The Phantom Pain - Keyboard Settings.png|Keyboard settings.}} | {{Image|Metal Gear Solid V - The Phantom Pain - Keyboard Settings.png|Keyboard settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Can't use NumPad or symbol keys.<br /> | |key remap notes = Can't use NumPad or symbol keys.<br /> | ||
Line 226: | Line 254: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Metal Gear Solid V - The Phantom Pain - Audio Settings.png|Audio settings.}} | {{Image|Metal Gear Solid V - The Phantom Pain - Audio Settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = Option to adjust volume of custom soundtrack only. | |separate volume notes = Option to adjust volume of custom soundtrack only. | ||
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|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
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Revision as of 08:33, 23 May 2020
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | September 1, 2015 |
Reception | |
Metacritic | 91 |
OpenCritic | 92 |
IGDB | 96 |
Taxonomy | |
Monetization | DLC, Subscription[1] |
Microtransactions | Boost, Currency, Free-to-grind, Infinite spend, Unlock[1] |
Series | Metal Gear |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only the Steam installer is included.[2] | |||
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[3]
DLC and expansion packs
Name | Notes | |
---|---|---|
Basic Appeal Pack | ||
Battle Appeal Pack | ||
Dance Appeal Pack | ||
Cloaked In Silence | ||
Fatigues (Naked Snake) | ||
Hero Appeal Pack | ||
Jumpsuit (EVA) | ||
Parade Tack | ||
Sneaking Suit (The Boss) | ||
Sneaking Suit (Naked Snake) | ||
Tuxedo | ||
Western Tack |
Game data
- Custom music can be added to
<Steam-folder>\steamapps\common\MGS_TPP\CustomSoundtrack
in.mp3
format[4]
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\287700\local\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/287700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\remote\ |
Steam | $HOME/.steam/steam/userdata/<user-id>/311340/remote/ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/287700/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: Ground Zeroes.[5]
- Save data from Metal Gear Solid V: Ground Zeroes can be "uploaded" (imported) with associated bonuses.[6]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use the Widescreen Patcher. See the WSGF topic for other details. | ||
Ultra-widescreen | Use a Hex Editor. Search for 398EE33F and replace with either
26B41740 - 2560x1080, 8EE31840 - 3440x1440. See the WSGF topic for marker positioning fixes. |
||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only. See FXAA tied to effects post processing level. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Extract mod to installation folder[citation needed] |
---|
|
High frame rate
- By default, enabling Adaptive V-Sync in the driver control panel will disable V-Sync entirely on a 60 Hz display. Unlocking the framerate will fix this.
Edit config file[citation needed] |
---|
Notes
|
Enable HBAO+
Pick Quality AO in the Nvidia Control Panel[7] |
---|
Notes
|
FXAA tied to effects post processing level
- By default, you cannot disable FXAA while using Extra High post processing.
Alter packed game files[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can't use NumPad or symbol keys. Some of the iDroid controls use Q and cannot be remapped, which creates a conflict when using a ZQSD control scheme on an AZERTY keyboard. It's easier to just switch your keyboard to QWERTY. |
|
Mouse acceleration | ||
Mouse sensitivity | Under Control Settings, Mouse Sensitivity. | |
Mouse input in menus | Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Presets only. Action and Shooter. | |
Controller sensitivity | Under Camera Settings, Camera Speed. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Touchpad can be used perfectly just like PS4 counterparts.[citation needed] | |
---|---|---|
PlayStation button prompts | Use the DualShock 3 and 4 button icons mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Option to adjust volume of custom soundtrack only. | |
Surround sound | ||
Subtitles | Choice between foreign languages or full (all speech) subtitles. | |
Closed captions | Full subtitles on speech only, no true CC. | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation, download. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues unresolved
Player will involuntarily move in a random direction indefinitely
- This glitch occurs both on foot and in vehicle.
- Has a higher chance of occurring if the user frequently uses the Steam overlay and chat while in-game.
- Can trigger on any key press not just movement keys e.g. call key
Tap WASD[citation needed] |
---|
|
Shadow bug occurs when using Alt+Tab in Fullscreen mode
- Minimising the game (Alt+Tab ↹) while using Fullscreen mode may cause shadows to become artifacted.[9]
Method 1: Change to a lower resolution, apply, and then, change back to your desired resolution[citation needed] |
---|
Method 2: Restart the game[citation needed] |
---|
Might corrupt save game files
- There are plenty of reports on the web about complete loss of progress due to corrupted saves. Konami itself had acknowledged as much under certain circumstances,[10] but it seems like it can happen at various times and still does.
Workaround |
---|
None. Either replace save game files with manually backed up ones, or with those from someone else. |
Issues fixed
White screen after starting the game
Instructions[citation needed] |
---|
|
Game won't start / MFPlat.dll error fix
- The
MFPlat.dll
error occurs on N/KN versions of Windows when the Media Feature Pack is not installed.
Download the file for your version of Windows[citation needed] |
---|
Install the Media Feature Pack (Windows 10, Windows 8.1, Windows 8, Windows 7). |
Game boots to black screen and freezes
Disable screen overlays, like Nvidia Shadowplay[11] and Nvidia GeForce Experience |
---|
Significant performance loss when using Fulton or helicopter
Lower the Effects setting[citation needed] |
---|
Game hitches periodically
Disable Shader Cache in Nvidia Control Panel[citation needed] |
---|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 | |||
Asynchronous multiplayer | Mother Base raids. Part of singleplayer campaign.[12] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | [13] | |
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: The Phantom Pain. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
Build a Forward Operating Base (FOB) without invasions
- You must have not already completed the FOB mock infiltration tutorial.
Permanently play offline with an FOB[citation needed] |
---|
Notes
|
Remove mission intro credits
Remove credits from mission intro[citation needed] |
---|
|
How to open Metal Gear Online directly from a desktop shortcut
How to open Metal Gear Online directly from a desktop shortcut[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i5-4460 3.40 GHz Quad-Core or better |
Intel Core i7-4790 3.60 GHz Quad-Core or better |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 28 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 DirectX 11 compatible |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/287700/
in addition to or instead of this directory. The app ID (287700) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 Metal Gear Solid V: The Phantom Pain - MICROTRANSACTION.ZONE - last accessed on 2020-04-27
- ↑ graphμre | グラフ on Twitter: "Contents on disc for the physical retail PC version of #MGSVTPP: - Steam installer (8.78 MB) And... nothing else. http://t.co/TcFskpSZ8O"
- ↑ Support Page for Denuvo Anti-Tamper offline activation
- ↑ Adding custom music :: METAL GEAR SOLID V: THE PHANTOM PAIN General Discussions
- ↑ METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database
- ↑ PC Gamer - Prepare the perfect Ground Zeroes save file for Metal Gear Solid 5 *spoilers*
- ↑ Metal Gear Solid 5 graphics tweaks guide - PC Gamer
- ↑ GeForce Metal Gear Solid V: The Phantom Pain - Graphics & Performance Guide, Ambient Occlusion
- ↑ Shadow Graphical Bug
- ↑ https://web.archive.org/web/20160110011651/http://www.konami.jp/mgs_portal/jp/info/?id=677
- ↑ fix/solution to game won't start :: METAL GEAR SOLID V: THE PHANTOM PAIN General Discussions - last accessed on 2018-02-10
- ↑ Metal Gear Online on Twitter: "FOB/Mother Base are aspects of the single player campaign of TPP"
- ↑ Metal Gear Online on Twitter: "@RashidSalem12 @bit_crusherrr its not currently planned, no"