Editing Metal Gear Solid V: The Phantom Pain

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 125: Line 125:
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = limited
 
|antialiasing              = limited
|antialiasing notes        = [[FXAA]] only. See [[#FXAA tied to effects post processing level|FXAA tied to effects post processing level]].
+
|antialiasing notes        = [[FXAA]] only. Tied to the '''Post-processing''' setting.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 156: Line 156:
 
{{ii}} If you make any changes to the graphics options in-game, this preference will be reset.
 
{{ii}} If you make any changes to the graphics options in-game, this preference will be reset.
 
{{--}} Affects camera/mouse input; Higher/variable FPS = higher/variable sensitivity.
 
{{--}} Affects camera/mouse input; Higher/variable FPS = higher/variable sensitivity.
}}
 
 
===Enable HBAO+===
 
{{Fixbox|description=Pick Quality AO in the Nvidia Control Panel|ref=<ref>[http://www.pcgamer.com/metal-gear-solid-5-pc-graphics-tweaks-guide Metal Gear Solid 5 graphics tweaks guide - PC Gamer]</ref>|fix=
 
# Open the [[Nvidia Control Panel]] and go to the '''Manage 3D settings''' page.
 
# Switch to the '''Program settings''' tab
 
# Cick the '''add''' button next to the drop-down box and pick '''METAL GEAR SOLID V: THE PHANTOM PAIN'''. If '''METAL GEAR SOLID V: THE PHANTOM PAIN''' is not there click '''browse''' and select {{file|mgsvtpp.exe}} in the game installation folder
 
# Highlight the '''Ambient Occlusion''' box and change the setting to '''Quality''' and then press save.
 
# While in-game disable Ambient Occlusion so that the [[Nvidia Control Panel]] setting applies properly.
 
 
'''Notes'''
 
{{ii}} Make sure you have Nvidia GeForce 355.82 or higher drivers installed.<ref>[http://www.geforce.com/whats-new/guides/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide#metal-gear-solid-v-the-phantom-pain-nvidia-control-panel-ambient-occlusion GeForce Metal Gear Solid V: The Phantom Pain - Graphics & Performance Guide, Ambient Occlusion]</ref>
 
{{ii}} Using in-game Ambient Occlusion may stop hitching in certain cut scenes
 
}}
 
 
===FXAA tied to effects post processing level===
 
{{ii}} By default, you cannot disable FXAA while using Extra High post processing.
 
 
{{Fixbox|description=Alter packed game files|ref={{cn|date=July 2016}}|fix=
 
# Download [https://www.nexusmods.com/metalgearsolidvtpp/mods/139/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmetalgearsolidvtpp%2Fajax%2Fmodfiles%2F%3Fid%3D139&pUp=1 MGSV_QAR_Tool].
 
# Extract it to the '''master''' folder inside the game installation folder
 
# Hold Shift and right click the '''master''' folder and pick '''Open command window here'''
 
# Type <code>MGSV_QAR_Tool data1.dat -r</code> then press {{Key|Enter}}.
 
# Inside the newly created {{file|data1}} folder find {{file|gr_init_dx11.lua}} open it in your text editor of choice.
 
# Ctrl + F to find the FXAA settings <code>{settingName="PluginFxaa",settingTable={{name="G7",EnableFilter=1},{name="G8E",EnableFilter=1},{name="Default",EnableFilter=1},{name="Off",EnableFilter=0},{name="Low",EnableFilter=0},{name="High",EnableFilter=1},{name="ExtraHigh",EnableFilter=1}}</code>
 
# Change <code>name="ExtraHigh",EnableFilter=1</code> to <code>name="ExtraHigh",EnableFilter=0</code>
 
# Save the file, then go back to the Commandline Window and type <code>MGSV_QAR_Tool data1.inf -r</code> then press {{Key|Enter}}.
 
{{ii}} As of patch 1.02+ Use the same steps to modify gr_init_dx11.lua in 00.dat file in the MGS_TPP/master/0/ folder instead.
 
 
}}
 
}}
  
Line 508: Line 480:
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
 +
}}
 +
 +
===FXAA tied to effects post processing level===
 +
{{ii}} By default, you cannot disable FXAA while using Extra High post processing.
 +
 +
{{Fixbox|description=Alter packed game files|ref={{cn|date=July 2016}}|fix=
 +
# Download [https://www.nexusmods.com/metalgearsolidvtpp/mods/139/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmetalgearsolidvtpp%2Fajax%2Fmodfiles%2F%3Fid%3D139&pUp=1 MGSV_QAR_Tool].
 +
# Extract it to the '''master''' folder inside the game installation folder
 +
# Hold Shift and right click the '''master''' folder and pick '''Open command window here'''
 +
# Type <code>MGSV_QAR_Tool data1.dat -r</code> then press {{Key|Enter}}.
 +
# Inside the newly created {{file|data1}} folder find {{file|gr_init_dx11.lua}} open it in your text editor of choice.
 +
# Ctrl + F to find the FXAA settings <code>{settingName="PluginFxaa",settingTable={{name="G7",EnableFilter=1},{name="G8E",EnableFilter=1},{name="Default",EnableFilter=1},{name="Off",EnableFilter=0},{name="Low",EnableFilter=0},{name="High",EnableFilter=1},{name="ExtraHigh",EnableFilter=1}}</code>
 +
# Change <code>name="ExtraHigh",EnableFilter=1</code> to <code>name="ExtraHigh",EnableFilter=0</code>
 +
# Save the file, then go back to the Commandline Window and type <code>MGSV_QAR_Tool data1.inf -r</code> then press {{Key|Enter}}.
 +
{{ii}} As of patch 1.02+ Use the same steps to modify gr_init_dx11.lua in 00.dat file in the MGS_TPP/master/0/ folder instead.
 +
}}
 +
 +
===Enable HBAO+===
 +
{{Fixbox|description=Pick Quality AO in the Nvidia Control Panel|ref=<ref>[http://www.pcgamer.com/metal-gear-solid-5-pc-graphics-tweaks-guide Metal Gear Solid 5 graphics tweaks guide - PC Gamer]</ref>|fix=
 +
# Open the [[Nvidia Control Panel]] and go to the '''Manage 3D settings''' page.
 +
# Switch to the '''Program settings''' tab
 +
# Cick the '''add''' button next to the drop-down box and pick '''METAL GEAR SOLID V: THE PHANTOM PAIN'''. If '''METAL GEAR SOLID V: THE PHANTOM PAIN''' is not there click '''browse''' and select {{file|mgsvtpp.exe}} in the game installation folder
 +
# Highlight the '''Ambient Occlusion''' box and change the setting to '''Quality''' and then press save.
 +
# While in-game disable Ambient Occlusion so that the [[Nvidia Control Panel]] setting applies properly.
 +
 +
'''Notes'''
 +
{{ii}} Make sure you have Nvidia GeForce 355.82 or higher drivers installed.<ref>[http://www.geforce.com/whats-new/guides/metal-gear-solid-v-the-phantom-pain-graphics-and-performance-guide#metal-gear-solid-v-the-phantom-pain-nvidia-control-panel-ambient-occlusion GeForce Metal Gear Solid V: The Phantom Pain - Graphics & Performance Guide, Ambient Occlusion]</ref>
 +
{{ii}} Using in-game Ambient Occlusion may stop hitching in certain cut scenes
 
}}
 
}}
  

Please note that all contributions to PCGamingWiki are considered to be released under the Creative Commons Attribution Non-Commercial Share Alike (see PCGamingWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: