Difference between revisions of "Metal Gear Solid V: Ground Zeroes"
From PCGamingWiki, the wiki about fixing PC games
(A very important omission) |
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = Some users have Alt-Tab issues with enabled. Workaround by using [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. Set game to "Window" in graphics options, then make the process borderless by selecting it in the BG window and clicking on the right arrow. | |borderless windowed notes = Some users have Alt-Tab issues with enabled. Workaround by using [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. Set game to "Window" in graphics options, then make the process borderless by selecting it in the BG window and clicking on the right arrow. | ||
− | |||
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
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|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = hackable | + | |120 fps = hackable |
|120 fps notes = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[http://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion]</ref> See [[#High frame rate|High frame rate]] for a workaround. | |120 fps notes = Frame rate is capped at 60 FPS.<ref name="KJPDevIntroduction">[http://steamcommunity.com/app/311340/discussions/0/613941122619835287/#c617319460827117256 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion]</ref> See [[#High frame rate|High frame rate]] for a workaround. | ||
|color blind = unknown | |color blind = unknown | ||
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# Double click {{File|unpack.bat}} to extract the contents of {{File|data_02.g0s}} to a new folder called <CODE>data_02</CODE>. | # Double click {{File|unpack.bat}} to extract the contents of {{File|data_02.g0s}} to a new folder called <CODE>data_02</CODE>. | ||
# Looking at the downloaded file's <CODE>FOV fix files</CODE> folder, extract the desired FOV to {{File|data_02\Assets\tpp\pack\player\parts}}. Overwrite any files. | # Looking at the downloaded file's <CODE>FOV fix files</CODE> folder, extract the desired FOV to {{File|data_02\Assets\tpp\pack\player\parts}}. Overwrite any files. | ||
− | # Go back to the MGS V | + | # Go back to the MGS V installation folder. Drag the <CODE>data_02.inf</CODE> file created by the QAR onto the <CODE>MGSV_QAR_Tool.exe</CODE> file. This will repack the archive. |
}} | }} | ||
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# Change the values of <CODE>EnableFilter</CODE> and <CODE>QuarityType</CODE> to 0 to disable, 1 to enable | # Change the values of <CODE>EnableFilter</CODE> and <CODE>QuarityType</CODE> to 0 to disable, 1 to enable | ||
# Save the file | # Save the file | ||
− | # Go back to the MGS V | + | # Go back to the MGS V installation folder, drag and drop the data_02.inf file created by the QAR onto the MGSV_QAR_Tool.exe, this repacks the archive. |
{{ii}} The instructions for Depth of Field but the same applies for FXAA, Screen Space Reflections etc. SSR is called "localreflections" in the file. All of these can be found right under each other, the first being "PluginDof". | {{ii}} The instructions for Depth of Field but the same applies for FXAA, Screen Space Reflections etc. SSR is called "localreflections" in the file. All of these can be found right under each other, the first being "PluginDof". | ||
}} | }} |
Revision as of 10:20, 16 February 2017
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | December 18, 2014 |
Key points
- Generally a well-executed PC version with support for more advanced graphics options than console versions. Scales well on budget graphics cards.
- No in-game volume controls.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Steam | ||||
Incorrect store name. See here for available options. |
Game data
- Separate set of files for ROW and Japanese language versions.[citation needed]
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
High frame rate
- Removing the 60 FPS cap causes problems with physics. For example, throwing items freeze in mid-air
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Audio can be changed through Steam "Game Properties" in Language tab. | |||
Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11). |
Issues fixed
Enabling/Disabling Screen Filtering effects separately
- FXAA, Bloom, Depth of Field and Screen Space Reflections are all combined under "Screen Filtering" in the game's settings.
Instructions |
---|
Overly sensitive mouse aiming when using sniper zoom
Instructions |
---|
Issues unresolved
Steam's offline mode wipes game saves
- Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
- 32-bit systems are not supported.
- DirectX 11 graphics card required
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2, 7, 8 | 7, 8 |
Processor (CPU) | Intel Core i5-4460 3.4 GHz Quad-Core or better |
Intel Core i7-4790 4.0 GHz Quad-Core or better |
System memory (RAM) | 4 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 DirectX 11 compatible |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/311340/
in addition to or instead of this directory. The app ID (311340) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)