Difference between revisions of "Metal Gear Solid: Integral"
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{{ii}} Pictures taken by the in-game camera are stored in {{code|{{p|game}}\photos\}} | {{ii}} Pictures taken by the in-game camera are stored in {{code|{{p|game}}\photos\}} | ||
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{{Image|Metal Gear Solid Integral graphics.png|Graphics settings}} | {{Image|Metal Gear Solid Integral graphics.png|Graphics settings}} | ||
{{Image|Metal Gear Solid Integral advanced graphics.png|Advanced graphics settings}} | {{Image|Metal Gear Solid Integral advanced graphics.png|Advanced graphics settings}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/metal-gear-solid/en | |wsgf link = https://www.wsgf.org/dr/metal-gear-solid/en | ||
|widescreen wsgf award = unsupported | |widescreen wsgf award = unsupported | ||
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}} | }} | ||
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{{Image|Metal Gear Solid Integral controls.png|Controls settings}} | {{Image|Metal Gear Solid Integral controls.png|Controls settings}} | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
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|separate volume notes = | |separate volume notes = |
Revision as of 09:06, 11 May 2020
Developers | |
---|---|
Konami Computer Entertainment Japan | |
Windows | Digital Dialect |
Publishers | |
Konami | |
Windows | Microsoft Game Studios |
Release dates | |
Windows | September 24, 2000 |
Reception | |
Metacritic | 83 |
Taxonomy | |
Series | Metal Gear |
Key points
- Called Metal Gear Solid in packaging but Metal Gear Solid: Integral in the title screen.
- Expanded version of Metal Gear Solid with various extras and gameplay enhancements. It also comes bundled with 300+ new virtual reality training missions on a separate disc.
General information
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Demo
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\*.cfg[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SavedGames\[Note 2] |
- Pictures taken by the in-game camera are stored in
<path-to-game>\photos\
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | Start the game with -w command line argument. |
||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Widescreen resolution
Widescreen fix[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish |
Issues unresolved
Captions flicker/make the game slower in Hardware mode
- The slowdown caused by the captions can also be worked around by turning off the captions in settings
Instructions[citation needed] |
---|
|
Real-life footage shown in the game during certain cutscenes are replaced with a green rectangle
Issues fixed
Graphics issues with GeForce/Radeon GPUs
Instructions[citation needed] |
---|
|
"Software rendering mode" error
Instructions[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium II 266 MHz | Intel Pentium II 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 4 MB of VRAM | 8 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ https://www.dxgl.info/bugzilla/show_bug.cgi?id=48