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Difference between revisions of "Metal Gear Solid: Integral"

From PCGamingWiki, the wiki about fixing PC games
(34 intermediate revisions by 21 users not shown)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Metal Gear Solid Integral cover.jpg
+
|cover        = Metal Gear Solid Integral cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Konami Computer Entertainment Japan}}
 
{{Infobox game/row/developer|Konami Computer Entertainment Japan}}
Line 13: Line 13:
 
{{Infobox game/row/reception|Metacritic|metal-gear-solid|83}}
 
{{Infobox game/row/reception|Metacritic|metal-gear-solid|83}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/series|Metal Gear}}
+
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person, Top-down view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Stealth }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, North America, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series           | Metal Gear }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom id    =  
+
|gogcom id    = 1771973390
 
|hltb        = 20063
 
|hltb        = 20063
 
|igdb        = metal-gear-solid-integral
 
|igdb        = metal-gear-solid-integral
Line 26: Line 37:
  
 
'''Key points'''
 
'''Key points'''
{{ii}} Called ''Metal Gear Solid'' in packaging but ''Metal Gear Solid: Integral'' in the title screen.
+
{{ii}} Called ''Metal Gear Solid'' in packaging but is called ''Metal Gear Solid: Integral'' in the title screen.
{{ii}} Expanded version of [[Wikipedia:Metal Gear Solid#PC version|Metal Gear Solid]] with various extras and gameplay enhancements. It also comes bundled with 300+ new virtual reality training missions on a separate disc.
+
{{ii}} Expanded version of [[Wikipedia:Metal Gear Solid (1998 video game)#PC version|Metal Gear Solid]], which was previously exclusive to the PlayStation and unavailable outside of Japan, featuring various extras and gameplay enhancements. The PC version has a set of two executables: {{file|mgsi.exe}} for the base game and {{file|mgsvr.exe}} for the VR Missions.
 +
{{--}} Music and sound effects are lower quality than the PlayStation version, and some tracks are missing. Certain sound clips play back at the wrong pitch, and framebuffer effects such as motion blur or depth of field are not displayed correctly.<ref>[https://metalgear.fandom.com/wiki/Metal_Gear_Solid:_Integral#PC Metal Gear Solid: Integral | Metal Gear Wiki | Fandom]</ref>
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://metalgear.wikia.com/wiki/Metal_Gear_Wiki Metal Gear Wiki]
+
{{GOG.com links|1771973390|metal_gear_series}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | disc check, physical | {{DRM|SafeDisc}} | | Windows }}
 
{{Availability/row| Retail | | disc check, physical | {{DRM|SafeDisc}} | | Windows }}
 +
{{Availability/row| GOG.com | metal_gear_solid | DRM-free, physical | English version only. When prompted to check the back of the CD case, check the store page instead. | | Windows }}
 
}}
 
}}
{{ii}} [https://community.pcgamingwiki.com/files/file/327-metal-gear-solid-integral-demo/ Demo]
+
{{ii}} Demo of the original 2000 release can be found [https://community.pcgamingwiki.com/files/file/327-metal-gear-solid-integral-demo/ here].
 +
 
 +
===Version differences===
 +
{{++}} The GOG version fixes compatibility issues of the original 2000 release running under modern Windows operating systems.<ref>[https://www.gog.com/forum/metal_gear_series/fixes_for_metal_gear_solid_implemented_by_gogcom_and_fanmade_mods_recommendations Fixes for METAL GEAR SOLID implemented by GOG.COM and fan-made mods recommendations]</ref>
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|game}}\*.cfg}}
+
{{Game data/config|Windows|{{p|game}}\*.cfg|{{p|game}}\dxcfg.ini}}
 
}}
 
}}
 +
{{ii}} {{file|dxcfg.ini}} is used by the GOG version's DirectX Configuration tool.
 +
{{--}} {{file|*.cfg}} configuration files are encrypted.<ref>{{Refcheck|user=AmethystViper|date=2020-09-26|comment=}}</ref>
  
 
===Save game data location===
 
===Save game data location===
Line 49: Line 67:
 
}}
 
}}
 
{{ii}} Pictures taken by the in-game camera are stored in {{code|{{p|game}}\photos\}}
 
{{ii}} Pictures taken by the in-game camera are stored in {{code|{{p|game}}\photos\}}
 +
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                =
 +
|discord notes          =
 +
|epic games store      =
 +
|epic games store notes =
 +
|gog galaxy            = true
 +
|gog galaxy notes      =
 +
|origin                =
 +
|origin notes          =
 +
|steam cloud            =
 +
|steam cloud notes      =
 +
|uplay                  =
 +
|uplay notes            =
 +
|xbox cloud            =
 +
|xbox cloud notes      =
 +
}}
  
 
==Video==
 
==Video==
{{Image|Metal Gear Solid Integral graphics.png|Graphics settings}}
+
{{Image|Metal Gear Solid Integral graphics.png|Graphics settings.}}
{{Image|Metal Gear Solid Integral advanced graphics.png|Advanced graphics settings}}
+
{{Image|Metal Gear Solid Integral advanced graphics.png|Advanced graphics settings.}}
 +
{{Image|Metal Gear Solid Integral - GOG DirectX configuration tool.png|DirectX Configuration tool from the GOG.com version.}}
 
{{Video
 
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/metal-gear-solid/en
 
|wsgf link                  = https://www.wsgf.org/dr/metal-gear-solid/en
Line 60: Line 97:
 
|4k ultra hd wsgf award    = unsupported
 
|4k ultra hd wsgf award    = unsupported
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= Only 4:3 resolutions are supported. The GOG version's DirectX Configuration tool can increase the rendering resolution, while the graphics can be displayed {{Term|pillarboxed}} to 4:3, {{Term|Pixel-perfect}} scaling, or {{Term|stretched}} to the aspect-ratio. See [[#Widescreen resolution|Widescreen resolution]].<ref name="GOG configuration settings">{{Refcheck|user=AmethystViper|date=2020-09-26|comment=}}</ref><br/>Software rendering mode is limited to 640x480 only.<ref>{{Refcheck|user=SirYodaJedi|date=2020-09-27|comment=}}</ref>
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
Line 70: Line 107:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Start the game with <code>-w</code> [[Glossary:Command line arguments|command line argument]].
+
|windowed notes            = Launch the game with {{code|-w}} [[Glossary:Command line arguments|command line argument]] for the original 2000 release. For the GOG release, set '''Presentation''' to Windowed mode via the DirectX Configuration tool.
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Only available for the GOG release. Set the '''Display Mode''' to your display's native resolution and '''Presentation''' to Windowed via the DirectX Configuration tool.<ref name="GOG configuration settings" />
|anisotropic                = false
+
|anisotropic                = limited
|anisotropic notes          =  
+
|anisotropic notes          = Only available for the GOG release. Only application defaults, 16 samples, or Disabled in the DirectX Configuration tool.<ref name="GOG configuration settings" />
|antialiasing              = false
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Only available for the GOG release. Can be set to application defaults, 2x-8x [[MSAA]], or Disabled in the DirectX Configuration tool.<ref name="GOG configuration settings" />
|vsync                      = unknown
+
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Only available for the GOG release with its DirectX Configuration tool.<ref name="GOG configuration settings" /> For the original 2000 release, force through GPU control panel.
 
|60 fps                    = false
 
|60 fps                    = false
|60 fps notes              =  
+
|60 fps notes              = Capped at 30 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Widescreen fix|ref={{cn|date=May 2017}}|fix=
+
{{Fixbox|description=Widescreen fix|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-09-28|comment=Tested with the GOG version, and even with MSAA disabled through its DirectX configuration tool, some of the game's text would get stray pixels from upscaling the game to a resolution it wasn't designed for (e.g. 1080p).}}</ref>|fix=
 
# Download [http://ps2wide.net/pc.html#mgs Widescreen fix by nemesis2000].
 
# Download [http://ps2wide.net/pc.html#mgs Widescreen fix by nemesis2000].
 
# Extract {{file|mgs.7z}} files to the installation folder ''(password: mgs)''.
 
# Extract {{file|mgs.7z}} files to the installation folder ''(password: mgs)''.
 
# Run <code>upx.bat</code> if exe size equals 1,008,640  bytes.
 
# Run <code>upx.bat</code> if exe size equals 1,008,640  bytes.
 
# Edit {{file|mgs1w.ini}} to set the resolution.
 
# Edit {{file|mgs1w.ini}} to set the resolution.
 +
 +
For GOG version:
 +
# Extract only {{file|mgs1w.dll}} and {{file|mgs1w.ini}} from {{file|mgs.7z}}
 +
# Rename {{file|mgs1w.dll}} to {{file|mgs1w.asi}}
 +
# Download [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate-ASI-Loader.zip], extract it and rename it to winmm.dll
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Supported exe size: 2,883,584 bytes; 1,008,640 bytes.
+
{{ii}} Supported exe size: 2,883,584 bytes; 1,008,640 bytes; Supported VR-Disc exe size: 2,940,928 bytes; 1,013,248 bytes;
 +
{{--}} Does not work properly in software rendering mode, and causes upscaling artifacts on some text.
 
}}
 
}}
  
Line 105: Line 148:
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = Mouse is not used at all.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 113: Line 156:
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
Line 120: Line 163:
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Movement controls can only be mapped to either D-pad or analog stick, not both.<ref>{{Refcheck|user=AmethystViper|date=2020-09-26|comment=}}</ref>
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
|xinput controllers notes  =  
+
|xinput controllers notes  = GOG version claims not to support triggers on Xbox controllers, but they are mappable in game settings.<ref>{{Refcheck|user=Tomasak|date=2020-09-25|comment=}}</ref>
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
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|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = generic
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
|haptic feedback notes    =  
+
|haptic feedback notes    = Missing vibration feedback from the PlayStation version.<ref>{{Refcheck|user=AmethystViper|date=2020-09-26|comment=}}</ref>
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = false
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Supports only 3.0 surround sound
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = Only possible for the GOG version.<ref>{{Refcheck|user=AmethystViper|date=2020-09-26|comment=Tested with the GOG version set to windowed mode and switched tabs, which muted the audio when out of focus with that version.}}</ref>
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Not available in the GOG release.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 203: Line 246:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Not available in the GOG release.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 211: Line 254:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Not available in the GOG release.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Not available in the GOG release.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 227: Line 270:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Not available in the GOG release.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
}}
 
}}
 
==Issues unresolved==
 
===Captions flicker/make the game slower in Hardware mode===
 
{{ii}} The slowdown caused by the captions can also be worked around by turning off the captions in settings
 
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
 
{{ii}} It is recommended to apply the "Graphics issues with GeForce/Radeon GPUs" fix below before applying this one.
 
{{ii}} Certain visual elements (e.g. the game's HUD, letterboxes during cutscenes) will become invisible with DXGL 0.5.7.<ref name="Bug 48 - Parts of the HUD on Metal Gear Solid 1 PC are invisible">https://www.dxgl.info/bugzilla/show_bug.cgi?id=48</ref>
 
#Download and install [https://www.dxgl.info/Downloads DXGL].
 
#After installing, go to the <code>Start menu</code> -> <code>All programs</code> -> <code>DXGL</code> -> <code>Configure DXGL</code>.
 
#Click on Add and add <code>mgsi.exe</code> and <code>mgsvr.exe</code> located in the installation folder.
 
#Click <code>Apply</code> then <code>OK</code> and open the game.
 
#In game, go to <code>Option</code> -> <code>Video/Sound Options</code>, enable captions, then go to <code>Advanced</code>, select <code>DXGL DDraw Wrapper</code>, your desired resolution and restart the game.
 
}}
 
 
===Real-life footage shown in the game during certain cutscenes are replaced with a green rectangle===
 
  
 
==Issues fixed==
 
==Issues fixed==
 
===Graphics issues with GeForce/Radeon GPUs===
 
===Graphics issues with GeForce/Radeon GPUs===
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
+
{{++}} Fixed in the GOG release.
 +
{{Fixbox|description=Instructions for the original 2000 release|ref={{cn|date=July 2016}}|fix=
 
#Download the fixed executables [http://www.mediafire.com/?2glthb8c5gvjj9p here].
 
#Download the fixed executables [http://www.mediafire.com/?2glthb8c5gvjj9p here].
 
#Once downloaded, extract the contents into the installation folder of the game and overwrite any files.
 
#Once downloaded, extract the contents into the installation folder of the game and overwrite any files.
Line 255: Line 284:
  
 
==="Software rendering mode" error===
 
==="Software rendering mode" error===
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
+
{{ii}} The game's software rendering mode does not work properly with modern Windows operation systems.
 +
{{++}} Fixed on the GOG release.
 +
{{Fixbox|description=Instructions for the original 2000 release|ref={{cn|date=July 2016}}|fix=
 
#Go into the installation folder.
 
#Go into the installation folder.
 
#Right click MGSI.exe and choose "Properties".
 
#Right click MGSI.exe and choose "Properties".
Line 262: Line 293:
 
# The game should run allowing you to either go to the options and select "software rendering" (to play in full-screen) or continue to play in windowed mode.
 
# The game should run allowing you to either go to the options and select "software rendering" (to play in full-screen) or continue to play in windowed mode.
 
}}
 
}}
 +
 +
===Captions flicker/make the game slower in Hardware mode===
 +
{{ii}} The slowdown caused by the captions can also be worked around by turning off the captions in settings.
 +
{{++}} Fixed on the GOG release.
 +
{{Fixbox|description=Use DXGL for the original 2000 release|ref={{cn|date=July 2016}}|fix=
 +
{{ii}} It is recommended to apply the "Graphics issues with GeForce/Radeon GPUs" fix above before applying this one.
 +
{{ii}} Certain visual elements (e.g. the game's HUD, letterboxes during cutscenes) will become invisible with DXGL 0.5.7.<ref name="Bug 48 - Parts of the HUD on Metal Gear Solid 1 PC are invisible">https://www.dxgl.info/bugzilla/show_bug.cgi?id=48</ref>
 +
#Download and install [https://www.dxgl.info/Downloads DXGL].
 +
#After installing, go to the <code>Start menu</code> -> <code>All programs</code> -> <code>DXGL</code> -> <code>Configure DXGL</code>.
 +
#Click on Add and add <code>mgsi.exe</code> and <code>mgsvr.exe</code> located in the installation folder.
 +
#Click <code>Apply</code> then <code>OK</code> and open the game.
 +
#In game, go to <code>Option</code> -> <code>Video/Sound Options</code>, enable captions, then go to <code>Advanced</code>, select <code>DXGL DDraw Wrapper</code>, your desired resolution and restart the game.
 +
}}
 +
 +
===Real-life footage shown in the game during certain cutscenes are replaced with a green rectangle===
 +
{{ii}} The real-life footage cutscenes does not work properly on modern Windows due to the format used by the video files.
 +
{{++}} Fixed in the GOG release.
 +
 +
===Game crashes on "Game Over" screen when using software rendering===
 +
{{ii}} This issue is caused by a bug in GOG.com's Direct3D wrapper and does not occur in hardware rendering mode.<ref>[https://www.gog.com/forum/metal_gear_series/mgs1_crashing_when_using_software_rendering_in_options MGS1 - crashing when using Software rendering in options, page 1 - Forum - GOG.com]</ref>
 +
{{++}} Fixed in the 1.0 Hotfix update of the GOG.com release.<ref>[https://www.gog.com/forum/metal_gear_series/gonna_post_every_single_issue_with_mgs_1_here_version_10/post23 Gonna Post every single issue with MGS 1 here Version 1.0, page 2, post 23 - Forum - GOG.com]</ref>
  
 
==Other information==
 
==Other information==
Line 274: Line 326:
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
|software mode          =  
+
|software mode          = true
 
|software mode notes    =  
 
|software mode notes    =  
 
|mantle support        =  
 
|mantle support        =  
Line 314: Line 366:
 
|recGPU  =  
 
|recGPU  =  
 
|recVRAM  = 8 MB
 
|recVRAM  = 8 MB
|notes    =
 
== Troubleshooting ==
 
=== Gameplay issues ===
 
* '''Optimizing performance:''' For best performance, close all nonessential programs before starting Metal Gear Solid.
 
* '''No option to save, load, and delete games in the VR Training menu:''' Progress and mission times are automatically saved and loaded. If you wish to erase your progress in the VR missions, you must manually delete your Record.vr file (found in the root of the directory where you installed Metal Gear Solid).
 
* '''Option to delete games:''' In the Load Game and Save Game menus, you can delete a saved game by selecting it, pressing the DELETE key, and then clicking '''OK'''.
 
* '''Games not being saved due to no free space on hard drive not indicated:''' If your computer runs out of free space on the hard drive, you can still perform the procedure of saving games although they are not actually saved. If free hard drive space is an issue on your computer, periodically check the Load Game or Save Game menu to verify that your games are being saved.
 
* '''Cannot pick up some items in first-person mode:''' Players using locked first-person mode cannot pick up items unless they were items dropped by an enemy. To pick up other items, switch to standard (third-person) mode.
 
* '''ALT+TAB while running game:''' If you press ALT+TAB to return to the game, the screen may momentarily appear black. If you press ALT+TAB to access an in-game menu, then each menu item must be activated to refresh the screen.
 
* '''ALT+TAB during escape sequence:''' If you press ALT+TAB to return to the game during the escape sequence, subsequent audio triggers will play out of order.
 
* '''Computer pauses if Metal Gear Solid button is right-clicked in Windows taskbar:''' If you right-click the Metal Gear Solid button in the Windows taskbar, the cursor disappears and the computer appears to hang. To restore the game, press ENTER.
 
=== Configuration issues ===
 
Known hardware and operating system configuration issues are listed in this section.
 
* '''Microsoft Intellitype Pro keyboard ARROW keys “stick” in first-person mode and when scrolling through inventory:''' With the Microsoft Intellitype Pro keyboard, turning in first-person mode and scrolling through the inventory using an ARROW key will continue for a few seconds after the ARROW key is released. This occurs when the keyboard is connected to a USB port. To resolve, connect your keyboard to a serial port.
 
* '''Multiple monitors not supported:''' Metal Gear Solid does not support multiple monitors.
 
* '''No Voodoo 2 driver support for Windows 2000.'''
 
=== Game controller issues ===
 
Known game controller issues are listed in this section.
 
* '''Gamepads with more than two triggers labeled incorrectly in Controller Options screen:''' If you are using a gamepad with more than two triggers, some triggers and buttons may be labeled incorrectly in the Controller Options screen. Make sure you have the latest program and/or drivers for your gamepad installed; then make sure your gamepad is properly mapped in the Control Panel (click '''Start''' on the taskbar, point to '''Settings''', click '''Control Panel''', and then click Game '''Controllers'''). If the problem persists, try using a combination of gamepad and keyboard controls.
 
* '''Gamepads with a motion sensor:''' When the motion sensor is activated, navigating menus and playing Metal Gear Solid is extremely difficult. Turn off the motion sensor to restore normal game function.
 
* '''Multiple game controllers not supported:''' If one controller is connected to the sound card game port and another to a USB port, only one controller will function. The same is true if more than one controller is connected through a pass-through port or a multi-tap hub. It is recommended that you choose one game control device to use and then disconnect any others.
 
* '''Cannot remap Menu/Pause to SHIFT+button:''' When Menu/Pause is remapped to a SHIFT+button command, the command executes as the button only (without the SHIFT). To resolve this problem, remap the Menu/Pause again, or restore the default key commands.
 
* '''Microsoft SideWinder™ Precision Pro and SideWinder Force Feedback joysticks mislabeled when throttle or twist remapped:''' If the throttle or twist controls on the SideWinder™ Precision Pro or SideWinder Force Feedback joystick are remapped to different in-game commands, the controls will be improperly labeled in the Controller Options menu. They will, however, function with the commands they were remapped to.
 
* '''Cannot remap commands if Microsoft SideWinder gamepad turned off:''' You cannot remap commands from either the gamepad or keyboard if the gamepad is turned off while the game is running. Turning the gamepad on restores the ability to remap commands.
 
* '''Microsoft SideWinder Game Pad has no SHIFT button:''' Some in-game commands require holding down the SHIFT key while pressing the command key—for example, Switch Weapon or Switch Item. The game will recognize the START button on the Game Pad as the SHIFT key.
 
* '''Microsoft SideWinder Dual Strike buttons mislabeled or not recognized:''' When commands are remapped on the SideWinder Dual Strike, button X is recognized as button Y, button Y as button Z, and button D as button X, and the hatswitch is not recognized at all.
 
=== 3D card issues ===
 
Metal Gear Solid only fully supports DirectX® 7–compliant video cards. It is good practice to always install the latest certified drivers for all of your hardware. If problems persist, run Metal Gear Solid in Software mode.
 
* '''3dfx Voodoo, Voodoo 2–based 3D accelerator video cards:''' Older drivers may not have full DirectX support. To resolve, download and install the latest reference drivers.
 
* '''3dfx Voodoo, Voodoo 2–based 3D accelerator video cards:''' Performance degradation or instabilities may occur when using higher in-game resolutions. To resolve, lower the in-game resolution.
 
* '''3dfx Voodoo 2–based 3D accelerator video cards:''' When these cards are run in Scanline Interleave (SLI) mode, the ESC menu will overlap other game menus. To properly display game menus, disable SLI mode by clicking '''Start''' on the taskbar, pointing to '''Settings''', clicking '''Control Panel''', and then double-clicking '''Display'''. Select the '''Voodoo 2''' tab, click '''Advanced Options''', and then disable SLI.
 
* '''Asus 3D Explorer:''' The game may hang during the opening movie. To resolve, download and install the latest Asus 3D Explorer V-3000 drivers or the latest reference drivers for this Riva 128 chipset–based display adapter.
 
* '''ATI Rage Fury MAXX:''' Real life missile footage goes black on a Win98 operating system. On a Windows Millenium operating system, this footage flickers throughout the movie. Both problems are fixed by updating to the most recent retail drivers.
 
* '''ATI Rage Pro:''' Borders on objects in the New Game submenu and in-game briefing may be corrupted. To resolve, download and install the latest video drivers.
 
* '''Canopus Pure3D II:''' The game may hang with a black screen when launched. To resolve, download and install the latest 3dfx reference drivers.
 
* '''Canopus Pure3D II:''' The game may hang after the video of the ascending elevator in mission 1. The video profiler then defaults to Software mode. To resolve, download and install the latest reference drivers.
 
* '''Creative Labs Graphics Blaster Extreme:''' A black box may appear around objects and people in the game. To resolve, download and install the latest video drivers.
 
* '''Diamond Monster 2:''' In-game movies may be blacked out. You must disable this card’s Scanline Interleave (SLI) mode to properly display movies. To do so, click '''Start''' on the taskbar, point to '''Settings''', click '''Control Panel''', and then double-click '''Display'''. Select the '''Voodoo 2''' tab, click '''Advanced Options''', and then disable SLI. Note that if your Video Display properties do not have the option to disable SLI mode, you have the last set of drivers released by Diamond and so must first download and install the latest reference drivers from 3dfx before disabling SLI mode.
 
* '''Diamond Monster Fusion:''' The in-game radar textures may be corrupt. To resolve, download and install the latest reference drivers for this Voodoo Banshee chipset–based display adapter.
 
* '''Diamond Stealth3 S540:''' Game crashes to desktop when selecting VR Training on Win98 or WinME operating systems. There are very slow framerates during stealth camo areas on WinME. Ninja won't turn off his stealth suit in Baker movie on WinME. To resolve these problems, update with the latest retail drivers.
 
* '''Elsa Gladiac GeForce2:''' Flickering and corruption occurs in the radar minimap and Codec, and game textures appear below the game area. To fix these problems, update the retail drivers.
 
* '''GeForce:''' Loading a saved game and then watching a “codec” sequence may crash the game. To resolve, download and install the latest reference drivers for this NVIDIA GeForce 256–based display adapter.
 
* '''GeForce and GeForce 2:''' When running the game on Windows 2000, the missile footage may appear only briefly and then go black. To resolve, download and install the latest reference drivers.
 
* '''Hercules 3D Prophet DDR:''' The game may hang at any mission or level launch. To resolve, download and install the latest video drivers for your display adapter.
 
* '''Hercules Power Drive Terminator Beast:''' The opening movie may not be visible. To skip this movie and start the game, press ESC. To resolve this issue, download and install the latest reference drivers for this S3 Savage 3D chipset–based display adapter.
 
* '''Hercules Stingray 128/3D:''' The game may hang at random. To resolve, download and install the latest reference drivers for this Voodoo Rush chipset–based display adapter.
 
* '''Hercules Thriller 3D Series:''' Text may be blurred on the main menu and in the game's cutscenes. To resolve, contact your hardware manufacturer for updated drivers at, or download and install the latest reference drivers for this Rendition Verite 2200 chipset-based display adapter.
 
* '''Intel 740 chipset:''' A general page fault error may occur when running in full-screen exclusive mode. To resolve, download and install the latest drivers.
 
* '''Intel 810 with 4M:''' The latest drivers are essential to operate this card with Metal Gear Solid. Even then, the game may only be run in Software mode. Download and install the latest drivers.
 
* '''Intel 810 chipset:''' On the briefing screen and elsewhere in the game, the text may be displayed in an oversized and blurry font. To resolve, download and install the latest drivers.
 
* '''Matrox Millennium G200:''' When starting Metal Gear Solid, the error message “No Raster Support Accuracy” appears. To continue the game, click '''OK'''. To resolve the issue, download and install the latest video drivers.
 
* '''Matrox Millennium G200 AGP:''' Upon starting the game, an error message may state that there are insufficient requirements not met by the Matrox G-200. Also, the game may hang with a black screen when launched in full-screen mode. To resolve, download and install the latest video drivers.
 
* '''Matrox Productiva G100 AGP:''' Correct colors and textures may not be properly displayed in the game movies. To resolve, download and install the latest drivers.
 
* '''Number Nine SR9 Pro:''' The game may hang during the opening movie. To resolve, download and install the latest reference drivers for the S3 Savage 4 chipset–based display adapter.
 
* '''Number Nine Visual Technology Revolution IV:''' The game may minimize to the desktop before loading. To resolve, download and install the latest drivers.
 
* '''Orchid Righteous 3D:''' This adapter is not available as a choice in the display-selecting menu. Orchid drivers do not have proper DirectX support. To resolve, download and install the latest reference drivers for this 3dfx Voodoo 1–based 3D accelerator.
 
* '''Orchid Righteous 3D:''' The game may hang upon starting. To resolve, download and install the latest retail drivers for this 3dfx Voodoo 1–based 3D accelerator.
 
* '''Real 3D Starfighter AGP:''' The game level (difficulty) submenu may display texture leaks. To resolve, download and install the latest video drivers, or install the reference drivers for this Intel740 chipset–based display adapter.
 
* '''Real 3D Starfighter AGP with Intel 740 chipset:''' Screen resolution is limited to 640 x 480 with 2M of local memory. To use a higher resolution, you must play in Software mode.
 
* '''S3VirgeGX chipset (S3VirgeGX and S3Virge/VX):''' Metal Gear Solid may crash to the desktop. To fix this problem, download and install the latest reference drivers.
 
* '''SIS 620:''' Metal Gear Solid will hang randomly in cutscenes or during gameplay. To fix this problem update with the latest retail drivers.
 
* '''STB Nitro 3D:''' The introductory movie may randomly black out. To resolve, download and install the latest video drivers.
 
* '''STB Velocity 128:''' During the first codec message, the screen will go black except for the subtitles. To resolve this problem download and install the latest reference drivers for this Riva 128 chipset–based display adapter.
 
* '''STB Velocity 4400:''' The game may hang with a black screen. To resolve, download and install the latest video drivers or latest reference drivers for this NVIDIA TNT chipset–based display adapter.
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
[[Category:GOG.com Enhancement Project]]

Revision as of 15:46, 8 October 2020

Metal Gear Solid: Integral
Metal Gear Solid: Integral cover
Developers
Konami Computer Entertainment Japan
Windows Digital Dialect
Publishers
Konami
Windows Microsoft Game Studios
Release dates
Windows September 24, 2000
Reception
Metacritic 83
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person, Top-down view
Controls Direct control
Genres Action, Stealth
Art styles Realistic
Themes Contemporary, North America, Sci-fi
Series Metal Gear
Metal Gear Solid: Integral on HowLongToBeat
Metal Gear Solid: Integral on IGDB
Metal Gear Solid: Integral guide on StrategyWiki
Metal Gear Solid: Integral on MobyGames
Metal Gear Solid: Integral on Wikipedia
Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metal Gear Rising: Revengeance 2014
Metal Gear Solid V: Ground Zeroes 2014
Metal Gear Solid V: The Phantom Pain 2015
Metal Gear Survive 2018
Metal Gear (MSX2) 2020
Metal Gear Solid: Master Collection Vol.1 (series)
Metal Gear Solid Δ: Snake Eater 2024

Key points

Called Metal Gear Solid in packaging but is called Metal Gear Solid: Integral in the title screen.
Expanded version of Metal Gear Solid, which was previously exclusive to the PlayStation and unavailable outside of Japan, featuring various extras and gameplay enhancements. The PC version has a set of two executables: mgsi.exe for the base game and mgsvr.exe for the VR Missions.
Music and sound effects are lower quality than the PlayStation version, and some tracks are missing. Certain sound clips play back at the wrong pitch, and framebuffer effects such as motion blur or depth of field are not displayed correctly.[1]

General information

GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Prompts for answers from manual, code wheel, etc.
SafeDisc DRM[Note 1]
Windows
GOG.com
DRM-free
Prompts for answers from manual, code wheel, etc.
English version only. When prompted to check the back of the CD case, check the store page instead.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
Demo of the original 2000 release can be found here.

Version differences

The GOG version fixes compatibility issues of the original 2000 release running under modern Windows operating systems.[4]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\*.cfg[Note 2]
<path-to-game>\dxcfg.ini[Note 2]
dxcfg.ini is used by the GOG version's DirectX Configuration tool.
*.cfg configuration files are encrypted.[5]

Save game data location

System Location
Windows <path-to-game>\SavedGames\[Note 2]
Pictures taken by the in-game camera are stored in <path-to-game>\photos\

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Graphics settings.
Graphics settings.
Advanced graphics settings.
Advanced graphics settings.
DirectX Configuration tool from the GOG.com version.
DirectX Configuration tool from the GOG.com version.

Graphics feature State WSGF Notes
Widescreen resolution
Only 4:3 resolutions are supported. The GOG version's DirectX Configuration tool can increase the rendering resolution, while the graphics can be displayed pillarboxed to 4:3, Pixel-perfect scaling, or stretched to the aspect-ratio. See Widescreen resolution.[6]
Software rendering mode is limited to 640x480 only.[7]
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
Launch the game with -w command line argument for the original 2000 release. For the GOG release, set Presentation to Windowed mode via the DirectX Configuration tool.
Borderless fullscreen windowed
Only available for the GOG release. Set the Display Mode to your display's native resolution and Presentation to Windowed via the DirectX Configuration tool.[6]
Anisotropic filtering (AF)
Only available for the GOG release. Only application defaults, 16 samples, or Disabled in the DirectX Configuration tool.[6]
Anti-aliasing (AA)
Only available for the GOG release. Can be set to application defaults, 2x-8x MSAA, or Disabled in the DirectX Configuration tool.[6]
Vertical sync (Vsync)
Only available for the GOG release with its DirectX Configuration tool.[6] For the original 2000 release, force through GPU control panel.
60 FPS and 120+ FPS
Capped at 30 FPS.
High dynamic range display (HDR)

Widescreen resolution

Widescreen fix[8]
  1. Download Widescreen fix by nemesis2000.
  2. Extract mgs.7z files to the installation folder (password: mgs).
  3. Run upx.bat if exe size equals 1,008,640 bytes.
  4. Edit mgs1w.ini to set the resolution.

For GOG version:

  1. Extract only mgs1w.dll and mgs1w.ini from mgs.7z
  2. Rename mgs1w.dll to mgs1w.asi
  3. Download Ultimate-ASI-Loader.zip, extract it and rename it to winmm.dll

Notes

Supported exe size: 2,883,584 bytes; 1,008,640 bytes; Supported VR-Disc exe size: 2,940,928 bytes; 1,013,248 bytes;
Does not work properly in software rendering mode, and causes upscaling artifacts on some text.

Input

Controls settings
Controls settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse is not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Movement controls can only be mapped to either D-pad or analog stick, not both.[9]
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
GOG version claims not to support triggers on Xbox controllers, but they are mappable in game settings.[10]
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Missing vibration feedback from the PlayStation version.[11]
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Supports only 3.0 surround sound
Subtitles
Closed captions
Mute on focus lost
Only possible for the GOG version.[12]

Localizations

Language UI Audio Sub Notes
English
French
Not available in the GOG release.
German
Not available in the GOG release.
Italian
Not available in the GOG release.
Japanese
Not available in the GOG release.
Spanish
Not available in the GOG release.

Issues fixed

Graphics issues with GeForce/Radeon GPUs

Fixed in the GOG release.
Instructions for the original 2000 release[citation needed]
  1. Download the fixed executables here.
  2. Once downloaded, extract the contents into the installation folder of the game and overwrite any files.

"Software rendering mode" error

The game's software rendering mode does not work properly with modern Windows operation systems.
Fixed on the GOG release.
Instructions for the original 2000 release[citation needed]
  1. Go into the installation folder.
  2. Right click MGSI.exe and choose "Properties".
  3. Go to the "Compatibility" tab and check "Run in compatibility mode for: Windows 98/Windows Me" and check "Run this program as an administrator".
  4. After that you'll have to run it in windowed mode using the -w command line argument.
  5. The game should run allowing you to either go to the options and select "software rendering" (to play in full-screen) or continue to play in windowed mode.

Captions flicker/make the game slower in Hardware mode

The slowdown caused by the captions can also be worked around by turning off the captions in settings.
Fixed on the GOG release.
Use DXGL for the original 2000 release[citation needed]
It is recommended to apply the "Graphics issues with GeForce/Radeon GPUs" fix above before applying this one.
Certain visual elements (e.g. the game's HUD, letterboxes during cutscenes) will become invisible with DXGL 0.5.7.[13]
  1. Download and install DXGL.
  2. After installing, go to the Start menu -> All programs -> DXGL -> Configure DXGL.
  3. Click on Add and add mgsi.exe and mgsvr.exe located in the installation folder.
  4. Click Apply then OK and open the game.
  5. In game, go to Option -> Video/Sound Options, enable captions, then go to Advanced, select DXGL DDraw Wrapper, your desired resolution and restart the game.

Real-life footage shown in the game during certain cutscenes are replaced with a green rectangle

The real-life footage cutscenes does not work properly on modern Windows due to the format used by the video files.
Fixed in the GOG release.

Game crashes on "Game Over" screen when using software rendering

This issue is caused by a bug in GOG.com's Direct3D wrapper and does not occur in hardware rendering mode.[14]
Fixed in the 1.0 Hotfix update of the GOG.com release.[15]

Other information

API

Technical specs Supported Notes
Direct3D 7
Software renderer
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium II 266 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 4 MB of VRAM


Notes

  1. SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
  2. 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Metal Gear Solid: Integral | Metal Gear Wiki | Fandom
  2. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  3. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  4. Fixes for METAL GEAR SOLID implemented by GOG.COM and fan-made mods recommendations
  5. Verified by User:AmethystViper on 2020-09-26
  6. 6.0 6.1 6.2 6.3 6.4 Verified by User:AmethystViper on 2020-09-26
  7. Verified by User:SirYodaJedi on 2020-09-27
  8. Verified by User:AmethystViper on 2020-09-28
    Tested with the GOG version, and even with MSAA disabled through its DirectX configuration tool, some of the game's text would get stray pixels from upscaling the game to a resolution it wasn't designed for (e.g. 1080p).
  9. Verified by User:AmethystViper on 2020-09-26
  10. Verified by User:Tomasak on 2020-09-25
  11. Verified by User:AmethystViper on 2020-09-26
  12. Verified by User:AmethystViper on 2020-09-26
    Tested with the GOG version set to windowed mode and switched tabs, which muted the audio when out of focus with that version.
  13. https://www.dxgl.info/bugzilla/show_bug.cgi?id=48
  14. MGS1 - crashing when using Software rendering in options, page 1 - Forum - GOG.com
  15. Gonna Post every single issue with MGS 1 here Version 1.0, page 2, post 23 - Forum - GOG.com